Virtual reality
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Sketchfab is an online platform to view and share 3D files. The company has been adding a bunch of new features over the past few months, including computer-generated animations and a VR button to view 3D models with a VR headset. Today, the company is partnering with TimeSlice Films to add support for “4D,” which are really 3D movie files captured using multiple cameras. Read More
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Mobile World Congress, the biggest tradeshow specifically focused on mobile, kicks off in just over a week’s time in Barcelona so here’s a quick rundown of some of the big hardware-focused announcements we’re expecting to land during the best part of a week of fully mobile-focused news… Read More
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I want to play again. My arms are sore from shooting a virtual bow-and-arrow and slashing robots with a lightsaber. My heart is racing from dodging drone missiles and defending my teammate. And my mind is spinning from the possibilities. I want to play again. And I won’t be the only one. The game is called Raw Data by virtual reality startup Survios. It’s perhaps the most… Read More
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Virtual reality, body cameras, and the Internet Of Things are poised to change the way we watch sports. Today we saw how at TechCrunch’s 1st And Future startup competition held at the Stanford Graduate School of Business. The home viewing category winner, LiveLike, lets you watch games in virtual reality from multiple angles. The contest featured twelve finalists competing in three… Read More
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The virtual reality hype is real. It is undeniable that virtual reality is in popular demand among early adopters and hardcore gamers. Facebook’s Oculus Rift is sold out until June because, despite an initial public outcry against its price, many are willing to pay $599 to be one of the first to own the headset. Read More
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Art doesn’t have to be an end product. Thanks to Oculus’ new internal creation tool Quill, illustrators can draw in virtual reality and let audiences see their creations come to life stroke by stroke around them. Quill works much like Tilt Brush, the VR painting app Google acquired. Using Oculus’ Touch controllers and motion cameras, Quill users can select different brushes… Read More
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There are advantages to being an invisible giant in a virtual world. You can watch over a whole town or lean in to see the miniature protagonist’s face. You’re so big you never worry about something bumping into you, so you can get as close to the tiny action as you want. And it disarms the Swayze Effect — the disappointment that virtual characters can’t see or… Read More
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After walking the floor of the International Consumer Electronics Show (CES) in Las Vegas, many gaming industry participants saw the virtual reality (VR) writing on the wall for the first time — and in a very realistic way. Immersive Virtual Reality (VR) gaming has arrived, or gotten extremely close, with the official ship date for the Oculus Rift VR viewer set for March 28 and… Read More
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How did Facebook go from 1 billion to 8 billion videos views per day in 18 months without the whole server farm catching fire? It’s called SVE, short for streaming video engine. SVE lets Facebook slice videos into little chunks, cutting the delay from upload to viewing by 10X. And to ensure the next generation of 360 and virtual reality videos load fast too, it’s invented and… Read More
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When you think about virtual reality, you probably think about visuals and imagery and immersive far-off places. However, the key to a really fantastic immersive experience is not only what you see, but what you hear. And not just what you hear, but how you hear it.
Google announced today that its Cardboard SDKs for Unity and Android now support spatial audio. Read More
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