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When Fortnite Battle Royale launched on Android, it made an unusual choice: it bypassed Google Play in favor of offering the game directly from Epic Games’ own website. Most apps and games don’t have the luxury of making this choice – the built-in distribution Google Play offers is critical to their business. But Epic Games believes its game is popular enough and has a strong enough draw to bring players to its website for the Android download instead. In the process, it’s costing Google around $50 million this year in platform fees, according to a new report.
As of its Android launch date, Fortnite had grossed over $180 million on iOS devices, where it had been exclusively available since launching as an invite-only beta on March 15th, before later expanding to all App Store customers.
According to data from app store intelligence firm Sensor Tower, the game has earned Apple more than $54 million thanks to its 30 percent cut of all the in-app spending that takes place on apps distributed in its store.
That’s money Epic Games isn’t apparently willing to give up to Google, when there’s another way.

Unlike Apple, which only allows apps to be downloaded from its own storefront, Google’s platform is more open. There’s a way to adjust an Android device’s settings to download apps and games from anywhere on the web. Of course, by doing so, users are exposed to more security risks, malware infections, and other malicious attacks.
For those reasons, security researchers are saying that Epic Games’ decision sets a dangerous precedent by encouraging people to remove the default security protections from their devices. They’re also concerned that users who look for the game on Google Play could be fooled into downloading suspicious copycat apps that may be trying to take advantage of Fortnite’s absence to scam mobile users.
Google seems to be worried about that, too.
For the first time ever, the company is informing Google Play users that a game is not available for download.

Now, when users search for things like “Fortnite” or “Fortnite Battle Royale,” Google Play will respond that the app is “not available on Google Play.” (One has to wonder if Google’s misspelling of “Royale” as “Royal” in its message was a little eff u to the gamemakers, or just a bit of incompetence.)
In any event, it’s an unusual response on Google’s part – and one it can believably claim was done to serve users as well as protect them from any potential scam apps.
However, the message could lead to some pressure on Epic Games, too. It could encourage consumer complaints from those who want to more easily (or more safely) download the game, as well as from those who don’t understand there’s an alternative method or are confused about how that method works.
In addition, Google is serving up the also hugely popular PUBG Mobile at the top of Fortnite search results followed by other games. In doing so, it’s sending users to another game that can easily eat up users’ time and attention.
For Google, the move by Epic Games is likely troubling, as it could prompt other large games to do the same. While one odd move by Epic Games won’t be a make or break situation for Google Play revenue (which always lags iOS), if it became the norm, Google’s losses could climb.
At present, Google is missing out on millions that will now go directly to the game publisher itself.
Over the rest of 2018, Sensor Tower believes Fortnite will have gained at least $50 million in revenues that would otherwise have been paid out to Google.
The firm expects that when Fortnite rolls out to all supported Android devices, its launch revenue on the platform will closely resemble the first several months of Apple App Store player spending.
It may even surpass it, given the game’s popularity continues growing and the standalone download allows it to reach players in countries where Google Play isn’t available.
Meanwhile, there have been concerns that the download makes it more difficult on users with older Android devices to access the game, because the process for sideloading apps isn’t as straightforward. But Sensor Tower says this will not have a large enough impact to affect Fortnite’s revenue potential in the long run.
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A dark theme option for YouTube users on Android is in the early stages of rolling out to end users, Google confirmed to TechCrunch, following a number of reports and sightings of the dark mode showing up for users in the app’s settings. The feature has taken a bit longer to launch than expected – YouTube first announced a dark mode for its mobile app back in March, when it launched on iOS. At the time, the company said the dark theme for Android was coming “soon.”
Five months later, well, here it is.
Similar to its iOS counterpart, the dark theme is toggled on or off in the Android app’s Settings. When enabled, YouTube’s usual white background switches to black throughout the YouTube app experience as your browse, search and watch videos.
The dark theme has a variety of benefits for end users. It gives watching videos a more cinematic feel, for starters. And when you’ve been staring at your screen for a long time, it can help you to better focus on the content, and not the controls. It can also help to cut down on glare, and help viewers take in the true colors of the videos they watch, the company previously explained.
Plus, some tests have shown dark themes can save battery life – something that’s particularly useful for YouTube’s 1.8 billion monthly users, who are spending more than an hour per day watching YouTube videos on mobile devices.
Above: Image credits, Imgur user absinth92
YouTube first introduced a dark theme in May 2017, when it debuted a series of enhancements to its desktop website, including its simpler, Material Design-inspired look. At the time, it said a dark theme for mobile was a top request.
The YouTube app isn’t alone in catering to users’ desire for a dark mode. Other high-profile apps have gone this route as well, including Twitter, Reddit, Twitter clients like Tweetbot and Twitterific, Reddit clients like Beam, Narwhal, and Apollo, podcast player Overcast, calendar app Fantastical, Telegram X, Instapaper, Pocket, Feedly and others.
Google told us that the dark theme for YouTube on Android is still in the early phases of a gradual rollout, and it will have more updates about this launch in the “coming weeks.”
The change arrives alongside update a YouTube Community Manager shared in YouTube’s Help Forum about YouTube’s adaptive video player. The player on desktop now removes the black bars alongside 4:3 and vertical videos, by adjusting the viewing area accordingly, they said.
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Outvote, a new Y Combinator-backed startup, wants to make grassroots-style campaigning easier and more personal, with the launch of an app that allows people to text their friends with reminders to vote. The idea is to take advantage of people’s willingness to use social sharing to communicate about political issues, while also leveraging the simplicity that comes with tweeting or posting to Facebook and turning that into an actionable reminder that can actually drive people to the polls during critical times.
The startup was founded by Naseem Makiya, a Harvard-educated software engineer with a background in startups, including San Francisco-based Moovweb and Cambridge area’s DataCamp; along with Nadeem Mazen, an MIT grad and interactive designer who once worked with OK GO on one of its viral music videos, and who now owns the Cambridge-based creative agency Nimblebot.
Mazen, who has since moved into an advisory role with Outvote, also has more direct political experience, having run for public office himself. In fact, he learned first-hand how every vote counts, having won his Cambridge City Council position in 2013 by just six votes.
He also attributed his second election win to organizing low propensity, minority and younger voters — plus “really doing a lot of texting and a lot of outreach through my friend networks,” says Mazen.
When Mazen’s time in politics ended, he then helped others get elected using similar means. Later, he and Makiya brought together a group of Harvard and MIT folks to formalize a company around the technology they were using. This became Outvote.

While today there are a lot of tools for voter outreach, many of those operated by well-known organizations, like MoveOn, for example, involve people opting in to receive texts from the group in question. Outvote is different because it’s a tool that helps individual voters reach out to their own personal acquaintances, family and friends.
“The way campaigns are run right now is most of the budget is spent on ads that are really low ROI — they have some effect on persuasion, but less effect on actual voter turnout,” explains Makiya. “With this effort, we’re trying to bring politics back to more of word-of-mouth and conversations between friends,” he says.
The team began working on the technology for Outvote last summer, and officially founded the company early this year.
While individuals are the app’s end users, they’re brought into the app by a campaign.
Users give the app permission to upload their phone’s contacts, which Outvote matches up with registered voter databases. That way, you’ll only be texting those who can actually go vote in your district. When the matching completes, the app has scripts that allow users to just click to text your friends a message from your own phone number.
In other words, it’s no longer a political campaign or organization bugging people to go vote via text — it’s a friend. If your friends have a problem with the unsolicited text, they’ll have to tell you.
The app also uses some sort of basic modeling to figure out who best to text, based on things like past voter history, whether that person tends to vote in the primaries, if they’re a registered Democrat and so on.
Oh, yes, that’s right — this app is built for Democratic campaigns only.
Outvote makes no apologies about the fact that it is a tool designed to help Democrats win back seats across the U.S., both on local and national levels.
“We think it’s really critical that Democrats begin to invest in and promote technology. The right is doing a much better job of investing in some of the niche technology,” says Mazen. “And, obviously, groups like Cambridge Analytica and folks have been, I would say, underhanded, in their use of technology,” he adds. “We have to work twice as hard to be twice as resolute, as a result.”
The company says it has turned down right-leaning independents and Republican campaigns that wanted to use its technology, and is instead piloting with around 50 Democratic campaigns at present. Campaigns will be charged a low monthly fee for using Outvote that will vary depending on their size. However, many of the pilot customers are using Outvote for free at this time.
The goal is to make Outvote far more affordable than the existing mass-texting services that charge as much as 30 cents per person per month, which can cost campaigns hundreds of thousands of dollars at scale. Outvote aims to be around 2 to 5 cents per text, it says.
For now, its focus is on raising awareness about the candidate and their issues, and getting people to the polls. It’s not offering the sort of “call your congressman”-style outreach efforts you’ll find in some other political apps.
Outvote is also partnered with The Movement Cooperative, Represent.Us, Flippable, the DNC, Vote.org and Swing Left, according to its website.
The startup is already reporting some early successes. When used last November, it found millennials contacted through Outvote were twice as likely to vote, while non-millennials were 50 percent more likely to vote. The company doesn’t have the data yet from how it’s been doing in the primaries, but says it’s been getting good feedback from the participating campaigns.
In addition to the Y Combinator backing, Outvote has raised $300,000 in seed funding from 2enable Partners ahead of Demo Day.
Outvote’s app is available on both iOS and Android.
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Apple’s App Store continues to outpace Google Play on revenue. In the first half of the year, the App Store generated nearly double the revenue of Google Play on half the downloads, according to a new report from Sensor Tower out today. In terms of dollars and cents, that’s $22.6 billion in worldwide gross app revenue on the App Store versus $11.8 billion for Google Play – or, 1.9 times more spent on the App Store compared with what was spent on Google Play.

This trend is not new. Apple’s iOS store has consistently generated more revenue than its Android counterpart for years due to a number of factors – including the fact that Android users historically have spent less on apps than iOS users, as well as the fact that there are other Android app stores consumer can shop – like the Amazon Appstore or Samsung Store, for example. In addition, Google Play is not available in China, but Apple’s App Store is.
Last year, consumer spending on the App Store reached $38.5 billion, again nearly double that of Google Play’s $20.1 billion.
As the new figures for the first half of 2018 indicate, consumer spending is up this year.
Sensor Tower estimates it has increased by 26.8 percent on iOS compared with the same period in 2017, and it’s up by 29.7 percent on Google Play.
The growth in spending can be partly attributed to subscription apps like Netflix, Tencent Video, and even Tinder, as has been previously reported.
Subscription-based apps are big businesses these days, having helped to boost app revenue in 2017 by 77 percent to reach $781 million, according to an earlier study. Netflix was also 2017’s top non-game app by revenue, and recently became ranked as the top (non-game) app of all-time by worldwide consumer spend, according to App Annie’s App Store retrospective.
Many of the other all-time top apps following Netflix were also subscription-based, including Spotify (#2), Pandora (#3), Tencent Video (#4), Tinder (#5), and HBO NOW (#8), for example.
And Netflix is again the top non-game app by consumer spending in the first half of 2018, notes Sensor Tower.

Game spending, however, continues to account for a huge chunk of revenue.
Consumer spending on games grew 19.1 percent in the first half of 2018 to $26.6 billion across both stores, representing roughly 78 percent of the total spent ($16.3 billion on the App Store and $10.3 billion on Google Play). Honor of Kings from Tencent, Monster Strike from Mixi, and Fate/Grand Order from Sony Aniplex were the top grossing games across both stores.

App downloads were also up in the first half of the year, if by a smaller percentage.
Worldwide first-time app installs grew to 51 billion in 1H18, or up 11.3 percent compared with the same time last year, when downloads were then 45.8 billion across the two app stores.
Facebook led the way on this front with WhatsApp, Messenger, Facebook and Instagram as the top four apps across both the App Store and Google Play combined. The most downloaded games were PUBG Mobile from Tencent, Helix Jump from Voodoo, and Subway Surfers from Kiloo.
Google Play app downloads were up a bit more (13.1 percent vs iOS’s 10.6 percent) year-over-year due to Android’s reach in developing markets, reaching 36 billion. That’s around 2.4 times the App Store’s 15 billion.
Despite this, Apple’s platform still earned more than double the revenue with fewer than half the downloads, which is remarkable. And it can’t all be chalked up to China. (The country contributed about 31.7 percent of the App Store revenue last quarter, or $7.1 billion, to give you an idea.)
Sensor Tower tells TechCrunch that even if China was removed from the picture, the App Store would have generated $15.4 billion gross revenue for first half of 2018, which is still about 30 percent higher than Google Play’s $11.8 billion.
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In November, Google introduced Datally, a data-saving app largely aimed at emerging markets where users often rely on prepaid SIM cards, and don’t have access to all-you-can-eat unlimited data plans. The app lets users granularly control which apps can use data, which resulted in a 30% savings on data usage during pilot testing and now saves users 21%, on average. Today, Google is giving Datally an upgrade with several new features that will help users cut data usage even further.
One key feature is the introduction of daily limits, which allow you to control your data usage on a per-day basis. This one is more about creating better habits around data consumption, so you don’t accidentally burn through too much data in a day, then end up without any data left before the month ends.
This also ties into to Google’s larger push to give users more insights into their own behavior when using mobile devices, and more tools to combat the addictive nature of smartphones.
The company in May announced new time management features for Android users, as well as new features to help users silence their phones and wind down at bedtime. It also has software for parents to limit screen time for their children.
While the Datally feature is primarily about conserving data, it acknowledges that it’s often easy to get sucked into your smartphone and lose track of how much time – and then, consequently, how much mobile data – you want to spend.
Another new Datally feature lets you enable a guest mode where you control how much data someone borrowing your phone can use – helpful in those situations where phones are shared among family members.
The “Unused Apps” feature, meanwhile, highlights those apps you’ve stopped using but could still be leaking data. Google notes that, for many people, 20 percent of mobile data is from apps using data in the background that haven’t been opened for over a month. Unused Apps will find those culprits so you can uninstall them, it says.

And finally, a new Wi-Fi Map shows all the nearby Wi-Fi networks so you can find those with a good signal and stop using your mobile data.
Though Datally is aimed at helping the “Next Billion Users” come online, it’s not limited to emerging markets. Anyone concerned with data usage can give it a shot.
The new additions are rolling out to Datally today, says Google.
The Android app, which has been downloaded over 10 million times, is free on Google Play.
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OfferUp, the mobile marketplace for buying and selling locally, is expanding its sights beyond your neighborhood. Today, the company is announcing an expansion of its service that will now allow sellers to ship their items nationwide to interested buyers, potentially netting them a larger audience than if trying to sell only within their local community.
The feature to browse the items outside your area will appear in a separate “shipping” tab in the new version of the OfferUp app for iOS and Android, arriving today.
When sellers list an item, they’ll have the option to toggle on a switch to “sell & ship” nationwide. They then pick the item’s weight from the options that appear (up to 20 lbs). Items must also be under $500, and are shipped via USPS. Buyers are kept up-to-date on the item’s status through the app, as well.

Listing items for nationwide shipping is free. Sellers are paid after the item is sold, less a 7.9 percent fee, which goes to OfferUp. (This is less than eBay’s standard 10%).
The transaction fee represents a new revenue stream for OfferUp, which before had offered paid tools to promote items for sale, but not a cut of transactions.
The company declines to say how much it makes from its existing paid offerings and ads, or if it’s turning a profit. Likely it needs to enter into transactions like this, to grow its revenue and justify its $220 million in VC investment and unicorn valuation. (The Information reported in December it was having trouble raising, so it may have needed this new path to revenue.)
The move will also pit OfferUp in more direct competition with eBay, which it already outranks in the App Store’s Top Charts where it’s No. 3 to eBay’s No. 8 in the Shopping category. While eBay still has a much larger user base – 171 million globally active buyers, as of its most recent earnings for example – OfferUp has managed to grow to over 42 million uniques during the past 12 months, just here in the U.S.
Longer-term, OfferUp aims to go international and including a shipping feature would be the first step.
“We definitely have global ambitions as a company,” says OfferUp co-founder and CEO Nick Huzar. But, he cautions, “we want to feel like, as a company, that we’re in the right spot to do that. So we don’t have a date in mind to do that.”

The company claims to reach buyers and sellers across the country, and not just in urban metros. And it claims its buyers are interested in a range of products, as opposed to favoring those in a single category or two.
“I think that’s why people come back so often,” says Huzar, explaining why users will return to the app, on average, 2 or 3 times per day. While furniture is popular because it’s a local marketplace, he adds, OfferUp users browse all kinds of things – from electronics to clothing to baby needs and even cars.
“It’s not like Amazon where it’s very intent-based – where you know what you want. OfferUp is more discovery-based. You go in there and you kind of look around and you find that thing you didn’t think you wanted that you end up buying,” Huzar says.

The app has also grown in popularity because of its systems to make transactions more trusted than those on Craigslist, which has been one of OfferUp’s bigger competitors to date, along with Facebook’s Buy/Sell Groups. Users on OfferUp can optionally verify their identity with Driver’s License uploads, and/or by confirming their phone number, Facebook or email. Users can also rate transactions, and see sellers’ response rate to questions, among other things.
The shipping feature has been in testing for a few months prior to today’s nationwide launch across the 48 contiguous U.S. states. To gain access to the option, you’ll need to update to the latest version of the OfferUp app on iOS or Android.
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Amazon has quietly launched an Android web browser app for emerging markets, where access to mobile data and high-speed connectivity is more limited. The browser has the rather generic name of: “Internet: fast, lite and private” on Google Play, and promises to be “lighter than the competition.”
The app first appeared on the Play Store in March, and has fewer than 1,000 downloads, according to data from app store intelligence firm Sensor Tower.
It’s only available to users in India for the time being, and is supported on devices running Android 5.0 or higher.
Like most “lite” apps, the new browser is a small download — it’s less than 2 MB in size. That’s much smaller than other browsers, including Chrome (21MB), Edge (54.5MB), Firefox (19.9MB) and Opera (14.7MB), according to an analysis by appFigures.

The browser’s Google Play description also notes that it’s “private,” as it doesn’t ask for extra permissions or collect private data like other browsers do. This seems to indicate that it’s meant to be something of a competitor to other private mobile browsers, like Firefox, which blocks website trackers.
The browser additionally supports Private tabs, so you can browse without saving visits to your history, plus other features like tab previews, an automatic full-screen mode and integrated news reader of sorts.
In fact, the news reading experience is another telling indication that the browser is only meant for Indian users. The app’s description notes the browser homepage is designed to keep you up-to-date with news, cricket and entertainment from top sources. Yep, cricket — the most popular sport in India.

And finally, the “feedback” email on Google Play points to Amazon India, which indicates it was built by that team.
In addition to the new browser, Amazon also offers a Kindle Lite app in India.
The company is not alone in building lightweight mobile apps for emerging markets.
Facebook also offers “lite” versions of its apps, like Facebook Lite and Messenger Lite, to reach users with limited connectivity and access to data. Google has also rolled out a suite of lightweight mobile apps under the “Go” branding. Some of these, like Gmail Go, only come pre-installed on select devices. Others, meanwhile, are available through Google Play for anyone to download, like YouTube Go, Files Go, Google Go, Google Maps and Google Assistant Go.
It is interesting, however, that Amazon didn’t adopt a similar strategy by offering a “lite” version of its existing Silk browser, but has instead built something new.
And if its goal is to offer an alternative to Silk on the Fire tablets it sells in India, it’s odd that the browser isn’t yet available in the Amazon Appstore in India.
Amazon has not yet returned a request for comment about the new app.
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Google is rolling out a new feature today that will help you better plan your night at the movies. While the company has supported displaying movie showtimes within Google Search results following the closure of its standalone movie site in 2016, this update will help you narrow down your options more efficiently, thanks to the additions of drop-down filters in the Movies Showtimes interface that appears at the top of Google’s search results.
After you perform a search for “showtimes” and are directed to Google’s Movies Showtimes screen as usual, you’ll notice a new set of drop-down filters at the top.
You can use these to filter the movies near you by a number of factors, including screen type (e.g. 3D or IMAX), the movie’s genre, ratings, the critic scores, language, and preferred chains. That way you could click a few buttons to do a very specific search for something like “Family” movies rated “PG” or “G” at Cobb or AMC theaters in the afternoon on Sunday, for example. Or “R” rated “Dramas” with a critics’ score of 70% or higher on Rotten Tomatoes.
The Critics’ Score filter supports reviews from Metacritic and IMDb, as well.

Once the filters are applied, you’ll be shown all the matching results that meet your exact criteria. When you’re ready to go, you can then click on the showtime you want to purchase your ticket using Fandango, MovieTickets.com, Atom Tickets, or the theaters directly. (Those supported on Google include AMC, Regal, Cinemark, and others.)
In addition to the showtime search filters, you can also now tap over to the “Theaters” tab to see what’s playing at your favorite theaters, that also matches your requirements.

Google says the update is rolling out to the Google Search app on Android in the U.S. and India in Hindi and English, as well as in mobile search in the browser, and soon, the Google Search app for iOS.
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Yahoo Finance today launched a new app called Tanda that allows small groups of either five or nine people to save money together for short-term goals. The app uses the concept of a “money pool” – that is, everyone participating in one Tanda’s collaborative savings circles will pay a fixed amount to the group’s savings pot every month. And every month, one member… Read More
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WhatsApp today officially launched its new WhatsApp Business app in select markets, including Indonesia, Italy, Mexico, the U.K. and the U.S., ahead of its planned worldwide rollout. The addition of business profiles and new messaging tools aimed at business customers is part of the company’s broader plan to generate revenue by charging larger enterprises for advanced tools to… Read More
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