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Adobe announces two new analytics tools to help marketers fill in the customer picture

Today at Adobe Summit in Las Vegas, Adobe announced some enhancements to its Analytics Suite that are supposed to help marketers understand their customers more deeply, including a new tool to track the entire customer journey, and one to help see the relationship between advertising and marketing success, which is surprisingly harder than you would think to understand.

The first is called Journey IQ, and as the name suggests, the idea is to provide a better understanding of the entire customer journey. That in itself isn’t new. It’s a task that marketing analytics vendors have been trying to solve for more than 10 years.

John Bates, director of product marketing for Adobe Analytics, says that understanding the customer journey can help focus marketing efforts in the future, and this tool is designed to help. “It’s really focused on helping find a complete view of a past experience and helping separate those good experiences or moments from the bad,” he explained.

Adobe wants to provide actionable data and analysis to help users understand what happened as their customers engaged with their site, in order to provide better experiences in the future. For marketing vendors, it’s always about the experience and the more data focused on understanding that experience, the more vendors believe their customers will have greater success.

This solution involves looking at elements like churn analysis, time-lapsed analysis to follow the journey step by step and look-back and look-forward kinds of analytics, all with a goal of giving marketers as much information as they can to turn that visit into positive action in the future. For marketers, that means you end the journey next time by buying (more) stuff.

The second piece, called Advertising Analytics, is a new integration with Adobe Advertising Cloud, which allows marketers to see the connection between their advertising and the success of their marketing campaigns. Given the insight digital advertising is supposed to provide marketers about the ads they are serving, you would think they would be getting that already, but advertising and marketing often operate in technology silos making it hard to put the data together to see the big picture.

Adobe wants to help marketers see the connections between the ads they are serving customers and the actions the customers take when they come to the company website. It can help give insight and understanding into how effectively your advertising strategy is translating into consumer action.

Taken together, these two analytics tools are designed to help marketers understand how and why the customer came to the site, what actions they took when they got there and give deeper insight into why they took an action or not.

In a world where it’s all about building positive customer experiences with the goal of driving more sales and more satisfied customers, understanding these kinds of relationships can be crucial, but keep in mind it’s challenging to understand all of this as it’s happening, even with tools like these.

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AI has become table stakes in sales, customer service and marketing software

Artificial intelligence and machine learning has become essential if you are selling sales, customer service and marketing software, especially in large enterprises. The biggest vendors from Adobe to Salesforce to Microsoft to Oracle are jockeying for position to bring automation and intelligence to these areas.

Just today, Oracle announced several new AI features in its sales tools suite and Salesforce did the same in its customer service cloud. Both companies are building on artificial intelligence underpinnings that have been in place for several years.

All of these companies want to help their customers achieve their business goals by using increasing levels of automation and intelligence. Paul Greenberg, managing principal at The 56 Group, who has written multiple books about the CRM industry, including CRM at the Speed of Light, says that while AI has been around for many years, it’s just now reaching a level of maturity to be of value for more businesses.

“The investments in the constant improvement of AI by companies like Oracle, Microsoft and Salesforce are substantial enough to both indicate that AI has become part of what they have to offer — not an optional [feature] — and that the demand is high for AI from companies that are large and complex to help them deal with varying needs at scale, as well as smaller companies who are using it to solve customer service issues or minimize service query responses with chatbots,” Greenberg explained.

This would suggest that injecting intelligence in applications can help even the playing field for companies of all sizes, allowing the smaller ones to behave like they were much larger, and for the larger ones to do more than they could before, all thanks to AI.

The machine learning side of the equation allows these algorithms to see patterns that would be hard for humans to pick out of the mountains of data being generated by companies of all sizes today. In fact, Greenberg says that AI has improved enough in recent years that it has gone from predictive to prescriptive, meaning it can suggest the prospect to call that is most likely to result in a sale, or the best combination of offers to construct a successful marketing campaign.

Brent Leary, principle at CRM Insights, says that AI, especially when voice is involved, can make software tools easier to use and increase engagement. “If sales professionals are able to use natural language to interact with CRM, as opposed to typing and clicking, that’s a huge barrier to adoption that begins to crumble. And making it easier and more efficient to use these apps should mean more data enters the system, which result in quicker, more relevant AI-driven insights,” he said.

All of this shows that AI has become an essential part of these software tools, which is why all of the major players in this space have built AI into their platforms. In an interview last year at the Adobe Summit, Adobe CTO Abhay Parasnis had this to say about AI: “AI will be the single most transformational force in technology,” he told TechCrunch. He appears to be right. It has certainly been transformative in sales, customer service and marketing.

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Sketch, maker of popular design tools, just landed $20 million in Series A funding from Benchmark in its first outside round

You’ve probably noticed: Design has become central for many businesses that might have once considered it an afterthought. Indeed, with sales and marketing so thoroughly optimized at this point — and companies wondering how else to trounce the competition — there’s now a race afoot for numerous startups looking to become the Salesforce of design.

InVision is one of them. Just three months ago, the design collaboration startup raised $115 million in Series F funding at a $1.9 billion valuation. More recently, Figma, another design player, sealed up $40 million in Series C funding in a round that brings its total funding to $82.9 million and a valuation of $440 million.

Still, if the venture firm Benchmark has its way, Sketch — a seven-year-old, 42-person, Europe-based company — is going to win this race. Truth be told, Benchmark jumped at the chance to back Sketch founders Emanuel Sá and Pieter Omvlee when they reached out to the firm, says Chetan Puttagunta, the newest general partner at Benchmark. “We’d definitely known of Sketch and once we got a look at the company, we were blown away by it. There’s so much potential of what this could be that things moved fast. There wasn’t much of a negotiation. We were like, ‘What do you guys want to do? Let’s do it.’ ”

It helps that Sketch — which has a completely distributed workforce, with designers and other employees based around Europe and the U.S. — has been profitable from the outset, and that one million people have already paid $99 for a perpetual license (with one year of free updates).

Also impressive: those sales are entirely organic, and they are directly from Sketch’s site. Though its design tools were formerly available in the Mac App Store — Apple once gave it a design award and it routinely topped the Mac App Store charts — Sketch parted ways with the company back in 2015, including owing to Apple’s guidelines about what a Mac app can and can’t do, and the time Apple takes to approve app updates, among other things.

Benchmark — which isn’t sharing Sketch’s post-money valuation or how much of the company that $20 million is buying the venture firm — also sees a future wherein Sketch moves beyond its roots as a prototyping tool for both highly experienced and novice designers to build out their experience without the help of coders. The idea is for it to become a tool that teams big and small can gather around. In other words, like InVision and Figma (and Adobe and Autodesk), Sketch is going after the enterprise now, too.

In fact, Sketch is already planning some big upgrades that will be available this summer, as Sá and Omvlee told us yesterday from their respective offices in Portugal and The Netherlands. One major offering around the corner that builds on its existing cloud offering is team collaboration, via a tool called Sketch for Teams. As the two tell us, Sketch wants to be where all documents live and it will allow teams to make annotations and comments in the app.

Sketch is also bringing its tools to the browser starting later this year so users can render an entire document, add developer hand-off and allow editing along with collaboration, all without the need to leave the browser.

All of these features will be made available to anyone who downloads Sketch. In other words, then, as now, everyone gets the same functionality. Asked if there may eventually be features for enterprises that are not available to Sketch’s loyal base of current customers, Puttagunta says it’s a possibility, but that “at the moment, there’s no plan to bifurcate anything. Different modules, different charges — that’s all speculation at this point.”

Sá and Omvlee echo the point, telling us candidly that much remains to be seen. “We need to define a strategy,” says Sá. “So far, we’ve been focused on developing the product, but when the time comes, we’ll discuss [more of these business particulars] with Benchmark and the rest of the team and come up with the best solution.”

What won’t change, says Omvlee, is its focus on creating a product that users love so much that they tell others about it. “Our focus all along has been on making design available to pretty much anyone out there, and then get out of the way.”

Pictured above, left to right: Sketch founders Emanuel Sá and Pieter Omvlee.

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Figma’s design and prototyping tool gets new enterprise collaboration features

Figma, the design and prototyping tool that aims to offer a web-based alternative to similar tools from the likes of Adobe, is launching a few new features today that will make the service easier to use to collaborate across teams in large organizations. Figma Organization, as the company calls this new feature set, is the company’s first enterprise-grade service that features the kind of controls and security tools that large companies expect. To develop and test these tools, the company partnered with companies like Rakuten, Square, Volvo and Uber, and introduced features like unified billing and audit reports for the admins and shared fonts, browsable teams and organization-wide design systems for the designers.

For designers, one of the most important new features here is probably organization-wide design systems. Figma already had tools to create design systems, of course, but this enterprise version now makes it easier for teams to share libraries and fonts with each other to ensure that the same styles are applied to products and services across a company.

Businesses can now also create as many teams as they would like and admins will get more controls over how files are shared and with whom they can be shared. That doesn’t seem like an especially interesting feature, but because many larger organizations work with customers outside of the company, it’s something that will make Figma more interesting to these large companies.

After working with Figma on these new tools, Uber, for example, moved all of its company over to the service and 90 percent of its product design work now happens on the platform. “We needed a way to get people in the right place at the right time — in the right team with the right assets,” said Jeff Jura, staff product designer who focuses on Uber’s design systems. “Figma does that.”

Other new enterprise features that matter in this context are single sign-on support, activity logs for tracking activities across users, teams, projects and files, and draft ownership to ensure that all the files that have been created in an organization can be recovered after an employee leaves the company.

Figma still offers free and professional tiers (at $12/editor/month). Unsurprisingly, the new Organization tier is a bit more expensive and will cost $45/editor/month.

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Adobe acquires Allegorithmic, makers of the Substance texture tools

Adobe today announced that it has acquired Allegorithmic, the French company behind the Substance tools for creating textures that are widely used by AAA game creators, as well as visual effects artists, animators and designers. Over time, Adobe will bring many of Allegorithmic’s technologies to its various Creative Cloud tools, many of which already offer complementary tools. Beyond those integrations, though, what this acquisition is really about is the fact that 3D design and creating 3D content is becoming increasingly important for the creatives who use Adobe’s tools. With Adobe Dimension and, more recently, Project Aero for creating AR experiences, the company has started focusing on 3D, and this acquisition will bring both talent and technology to the company.

It’s worth noting that Adobe previously invested in Allegorithmic and that Dimension already features integration with Substance, so today’s announcement has clearly been in the works for a while.

As Adobe’s chief product officer Scott Belsky told me, it’s worth remembering that many of Adobe’s most important products today were acquisitions, including Photoshop back in 1990. “Adobe is a company that has always embraced new DNA and has grown through these critical acquisitions,” he said, and noted that Adobe always looks to these acquisitions to see how it can change through them — not how it can change the company it acquires. “For Creative Cloud, this is one of these acquisitions,” he added.

He also noted that while Substance has been around for more than 15 years, there’s a lot of tailwind in the industry now that it’s often easier to render and image than set up a photo or video shoot and then edit and retouch those images. Adobe, of course, wants to catch as much of that tailwind as possible.

Adobe’s Stefano Corazza, who is the company’s head of AR, also noted that the Allegorithmic team was among the first to focus on physics-based rendering and that tools like Substance will become increasingly important as creatives try to build realistic AR experiences that need to be as photorealistic as possible — and to do that, you need to be able to create materials that are able to reflect light properly, for example. He also stressed that new technologies like Nvidia’s RTX raytracing hardware will keep pushing the boundaries on photo realism.

The current Substance product line will remain intact, by the way. Adobe obviously knows that it is acquiring a set of tools that have been used for creating games like Assassin’s Creed, Forza and Call of Duty, but also movies like Blade Runner 2049. Those use cases aren’t going away. But while Adobe obviously has a long history in the movie industry, this is also a move that takes it deeper into the world of game development. Don’t expect to see Adobe launch a competitor to Unity or other game development tools, though. What Belsky seems to be more interested in — besides the existing use cases — is to enable a wider range of people to make objects in games, for example. He noted there’s already a flourishing number of games that allow players to use their own objects and textures, for example, and Adobe wants to offer tools for them, too.

The two companies did not disclose the price of the acquisition.

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InVision, valued at $1.9 billion, picks up $115 million Series F

“The screen is becoming the most important place in the world,” says InVision CEO and founder Clark Valberg . In fact, it’s hard to get through a conversation with him without hearing it. And, considering that his company has grown to $100 million in annual recurring revenue, he has reason to believe his own affirmation.

InVision, the startup looking to be the Salesforce of design, has officially achieved unicorn status with the close of a $115 million Series F round, bringing the company’s total funding to $350 million. This deal values InVision at $1.9 billion, which is nearly double its valuation as of mid-2017 on the heels of its $100 million Series E financing.

Spark Capital led the round, with participation from Goldman Sachs, as well as existing investors Battery Ventures, ICONIQ Capital, Tiger Global Management, FirstMark and Geodesic Capital. Atlassian also participated in the round. Earlier this year, Atlassian and InVision built out much deeper integrations, allowing Jira, Confluence and Trello users to instantly collaborate via InVision.

As part of the deal, Spark Capital’s Megan Quinn will be joining the board alongside existing board members and observers Amish Jani, Lee Fixel, Matthew Jacobson, Mike Kourey, Neeraj Agrawal, Vas Natarajan and Daniel Wolfson.

InVision started in 2011 as a simple prototyping tool. It let designers build out their experience without asking the engineering/dev team to actually build it, to then send to the engineering and product and marketing and executive teams for collaboration and/or approval.

Over the years, the company has stretched its efforts both up and downstream in the process, building out a full collaboration suite called InVision Cloud, so that every member of the organization can be involved in the design process; Studio, a design platform meant to take on the likes of Adobe and Sketch; and InVision Design System Manager, where design teams can manage their assets and best practices from one place.

But perhaps more impressive than InVision’s ability to build design products for designers is its ability to attract users that aren’t designers.

“Originally, I don’t think we appreciated how much the freemium model acted as a flywheel internally within an organization,” said Quinn. “Those designers weren’t just inviting designers from their own team or other teams, but PMs and Marketing and Customer Service and executives to collaborate and approve the designs. From the outside, InVision looks like a design company. But really, they start with the designer as a core customer and spread virally within an organization to serve a multitude.”

InVision has simply dominated prototyping and collaboration, today announcing it has surpassed 5 million users. What’s more, InVision has a wide variety of customers. The startup has a long and impressive list of digital-first customers — including Netflix, Uber, Airbnb and Twitter — but also serves 97 percent of the Fortune 100, with customers like Adidas, General Electric, NASA, IKEA, Starbucks and Toyota.

Part of that can be attributed to the quality of the products, but the fundamental shift to digital (as predicted by Valberg) is most certainly under way. Whether brands like it or not, customers are interacting with them more and more from behind a screen, and digital customer experience is becoming more and more important to all companies.

In fact, a McKinsey study showed that companies that are in the top quartile scores of the McKinsey Design Index outperformed their counterparts in both revenues and total returns to shareholders by as much as a factor of two.

But as with any transition, some folks are averse to change. Valberg identifies industry education and evangelism as two big challenges for InVision.

“Organizations are not quick to change on things like design, which is why we’ve built out a Design Transformation Team,” said Valberg. “The team goes in and gets hands on with brands to help them with new practices and to achieve design maturity within the organization.”

With a fresh $115 million and 5 million users, InVision has just about everything it needs to step into a new tier of competition. Even amongst behemoths like Adobe, which pulled in $2.29 billion in revenue in Q3 alone, InVision has provided products that can both complement and compete.

But Quinn believes the future of InVision rests on execution.

“As with most companies, the biggest challenge will be continued excellence in execution,” said Quinn. “InVision has all the right tail winds with the right team, a great product and excellent customers. It’s all about building and executing ahead of where the pack is going.”

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Adobe introduces AI assistant to help Analytics users find deeper insights

Adobe Analytics is a sophisticated product, so much so that users might focus on a set of known metrics at the cost of missing key insights. Adobe introduced an AI-fueled virtual assistant called Intelligent Alerts today to help users find deeper insights they might have otherwise missed.

John Bates, director of product management for Adobe Analytics says that in the past, the company has used artificial intelligence and machine learning under the hood of Analytics to help their users understand their customer’s behavior better. This marks the first time, Adobe will be using this technology to understand how the user works with Analytics to offer new data they might not have considered.

“Historically we’ve analyzed the data that we collect on behalf of our customers, on behalf of brands and help provide insights. Now we’re analyzing our users’ behavior within Adobe Analytics, and then mashing them up with those insights that are most relevant and personalized for that individual, based on the signals that we see and how they use our tool,” Bates explained.

Adobe Intelligent Alerts. Screenshot: Adobe

Bates says that this isn’t unlike Netflix recommendations, which recommends content based on other shows and movies you’ve watched before, but applying it to the enterprise user, especially someone who really knows their way around Adobe Analytics. That’s because these power users provide the artificial intelligence engine with the strongest signals.

The way it works is the analyst receives some alerts they can dig into to give them additional insights. If they don’t like what they’re seeing, they can tune the system and it should learn over time what the analyst needs in terms of data.

Intelligent Alert Settings. Screenshot: Adobe

They can configure how often they see the alerts and how many they want to see. This all falls within the realm of Adobe’s artificial intelligence platform they call Sensei. Adobe built Sensei with the idea of injecting intelligence across the Adobe product line.

“It’s really a vision and strategy around how do we take things that data scientists do, and how we inject that into our technology such that an everyday user of Adobe Analytics can leverage the power of these advanced algorithms to help them better understand their customers and better perform in their jobs,” he said.

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Adobe gets its company, snaring Marketo for $4.75 billion

A week ago rumors were flying that Adobe would be buying Marketo, and lo and behold it announced today that it was acquiring the marketing automation company for $4.75 billion.

It was a pretty nice return for Vista Equity partners, which purchased Marketo in May 2016 for $1.8 billion in cash. They held onto it for two years and hauled in a hefty $2.95 billion in profit.

We published a story last week, speculating that such a deal would make sense for Adobe, which just bought Magento in May for $1.6 billion. The deal gives Adobe a strong position in enterprise marketing as it competes with Salesforce, Microsoft, Oracle and SAP. Put together with Magento, it gives them marketing and ecommerce, and all it cost was over $6 billion to get there.

“The acquisition of Marketo widens Adobe’s lead in customer experience across B2C and B2B and puts Adobe Experience Cloud at the heart of all marketing,” Brad Rencher, executive vice president and general manager, Digital Experience at Adobe said in a statement.

Ray Wang, principal analyst and founder at Constellation Research sees it as a way for Adobe to compete harder with Salesforce in this space. “If Adobe takes a stand on Marketo, it means they are serious about B2B and furthering the Microsoft-Adobe vs Salesforce-Google battle ahead,” he told TechCrunch. He’s referring to the deepening relationships between these companies.

Brent Leary, senior analyst and founder at CRM Essentials agrees, seeing Microsoft as also getting positive results from this deal. “This is not only a big deal for Adobe, but another potential winner with this one is Microsoft due to the two companies growing partnership,” he said.

Adobe reported its earnings last Thursday announcing $2.29 billion for the third quarter, which represented a 24 percent year over year increase and a new record for the company. While Adobe is well on its way to being a $10 billion company, the majority of its income continues to come from Creative Cloud, which includes Photoshop, InDesign and Illustrator, among other Adobe software stalwarts.

But for a long time, the company has wanted to be much more than a creative software company. It’s wanted a piece of the enterprise marketing pie. Up until now, that part of the company, which includes marketing and analytics software, has lagged well behind the Creative Cloud business. In its last report, Digital Experience revenue, which is where Adobe counts this revenue represented $614 million of total revenue. While it continues to grow, up 21 percent year over year, there is much greater potential here for more.

Adobe had less than $5 billion in cash after the Magento acquisition, but it has seen its stock price rise dramatically in the last year rising from $149.96 last year at this time to $266.05 as of publication.

The acquisition comes as there is a lot of maneuvering going on this space and the various giant companies vie for market share. Today’s acquisition gives Adobe a huge boost and provides them with not only a missing piece, but Marketo’s base of 5000 customers and the opportunity to increase revenue in this part of their catalogue, while allowing them to compete harder inside the enterprise.

The deal is expected to close in Adobe’s 4th quarter. Marketo CEO Steve Lucas will join Adobe’s senior leadership team and report to Rencher.

It’s also worth noting that the announcement comes just days before Dreamforce, Salesforce’s massive customer conference will be taking place in San Francisco, and Microsoft will be holding its Ignite conference in Orlando. While the timing may be coincidental, it does end up stealing some of their competitors’ thunder.

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Framer X design tool steps in the ring with InVision, Adobe, and Sketch

Design tools are becoming increasingly important to just about every brand out there. Today, a new entrant joins the race.

Framer X, a revamped version of three-year-old Framer, was founded by Koen Bok and Jorn van Dijk after the duo sold design software Sofa to Facebook in 2011. Framer X is a rich, React-based design tool that lets any designer draw out their interface components and instantly send them over to the engineering team for collaboration.

The key here is reusability and fidelity. With Framer X, engineers can send over existing components that are in production and let designers move forward from there. Conversely, designers aren’t sending developers a facsimile of a button or icon but the actual SVG code behind that component.

Framer X also allows users to collect components and other design items as a package within the Framer X store, so that they’re easily accessible during the design process. Framer X offers a public Framer X Store where casual designers can build off of the experience of advanced designers who’ve uploaded components to the store.

The company also allows enterprises to launch their own private store for use within the organization.

Framer costs $15/month for users, and private Framer X stores for the enterprise are priced flexibly based on the size of the organization.

Framer now joins a competitive landscape, which includes the likes of InVision, Adobe, and Sketch.

The company says it has around 50,000 monthly active users, with 200 companies (including Google, Facebook and Dropbox) using the product. Framer has raised $9 million to date from Greylock, Foundation Capital, Designer Fund, and Accel Europe.

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Why rumors that Adobe could be in talks to buy Marketo make sense

Adobe could be shopping for another piece of the digital marketing puzzle, as reports surfaced today that the company might be in talks with Vista Equity Partners to buy Marketo, a company the private equity firm purchased in May 2016 for $1.8 billion in cash. Reuters was first to report the rumor.

While the report states the talks are early, and nothing is imminent, and none of the companies involved would comment (understandably), it is a deal that makes sense for Adobe. The company has been trying to build out its digital marketing business for some time, including buying Magento in May for $1.8 billion to help beef up the ecommerce piece.

Assuming that Vista wants to flip Marketo for a profit, a good bet, it would likely need to come in at $2 billion at a minimum and probably more. There are only a few companies out there that could afford the price tag, who would be interested in a property like Marketo: Adobe, Salesforce, Microsoft, SAP and Oracle.

If Adobe really wanted to go for the digital marketing jugular, it could fork over the cash and buy Marketo. Brent Leary, who covers this industry as the principle at CRM Essentials, says this would be a way for Adobe to grab a chunk of enterprise marketing automation business at a time when the market is getting highly competitive.

“Marketo would give Adobe a leader in the marketing automation space at the enterprise customer level, particularly in the B2B space.” Leary explained.

While nothing is clear yet, Adobe has the resources if it wants to do it. The company currently has $6.3 billion in cash on hand, according to data on Yahoo finance, and has seen its stock price rise significantly in the last year from $156.24 to $269.58 (as of publication today).

 

Adobe Creative Cloud has always been the primary money maker for Adobe over the years, generating $1.3 billion in the last report (pdf) in June out of $2.2 billion in total revenue. Digital Experience, which includes marketing products, generated $586 million, and although it’s trending up, it has so much more potential.

We have been seeing more M&A action in this space as companies try to fill in various parts of the sale-service-marketing triumvirate. Just last week, we saw Zendesk, the company that concentrates on cloud customer service, enter the sales automation and CRM part of the space with the purchase of Base. Earlier this month, Thoma Bravo bought Apttus, a company which covers the quote-to-cash part of the sales cycle.

Adobe finds itself competing with other giant organizations with the previously mentioned companies all lining up for a piece of the digital marketing business. Getting Marketo certainly has the potential to help push that Digital Experience revenue line up further as the fight for marketshare gets ever more intense. Whether that happens remains to be seen, but Marketo is certainly a company that would match up well with Adobe if it wanted to make such a move.

It’s worth mentioning that Adobe will be reporting its latest earnings this afternoon.

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