Xbox One

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Microsoft’s Xbox Adaptive Controller is an inspiring example of inclusive design

Every gamer with a disability faces a unique challenge for many reasons, one of which is the relative dearth of accessibility-focused peripherals for consoles. Microsoft is taking a big step toward fixing this with its Xbox Adaptive Controller, a device created to address the needs of gamers for whom ordinary gamepads aren’t an option.

The XAC, revealed officially at a recent event but also leaked a few days ago, is essentially a pair of gigantic programmable buttons and an oversized directional pad; 3.5mm ports on the back let a huge variety of assistive devices like blow tubes, pedals and Microsoft-made accessories plug in.

It’s not meant to be an all-in-one solution by any means, more like a hub that allows gamers with disabilities to easily make and adjust their own setups with a minimum of hassle. Whatever you’re capable of, whatever’s comfortable, whatever gear you already have, the XAC is meant to enable it.

I’d go into detail, but it would be impossible to do better than Microsoft’s extremely interesting and in-depth post introducing the XAC, which goes into the origins of the hardware, the personal stories of the testers and creators and much more. Absolutely worth taking the time to read.

I look forward to hearing more about the system and how its users put it to use, and I’m glad to see inclusivity and accessibility being pursued in such a practical and carefully researched manner.

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The SteelSeries Arctis Pro lineup is a new high-water mark in comfort and quality

SteelSeries has two new Arctis Pro gaming headsets out, and they pack a lot of tech and versatility into a comfortable, visually attractive package. The SteelSeries Arctis Pro Wireless and Arctis Pro + GameDAC are both incredibly capable headsets that deliver terrific sound, and depending on your system needs, should probably be your first choice when looking for new gaming audio gear.

The Arctis Pro Wireless is, true to its name, wire-free, but also promises lossless 2.4GHz transmission to ensure lag-free audio, too – a must for competitive gaming. The combination of the wireless functionality, the long-wearing comfort of the suspension system headband and the included transmitter base that can hold and charge a swappable battery as well as display all key information on an OLED readout makes this a standout choice.

There are some limitations, however – compatibility is limited to either PS4 or PC for this one, for instance. The wired Arctis Pro (without GameDAC) is compatible with the Xbox One, but both the wireless version and the version that connected to the wired DAC will only work with either Sony’s latest consoles or with a Windows or Mac-based gaming PC.

I’m a bit saddened by that since I’m a big fan of PUBG on Xbox, and also lately of Sea of Thieves, but I also do regularly play PS4 and PC games, and the Arctis Pro Wireless is my weapon of choice now when using either, either for multiplayer or single player games. The wearability and sound quality (which includes DTS X 7.1 surround on PC) is so good that I’ll often opt to use them in place of my actual 5.1 physical surround system, even when I don’t need to chat with anyone.

Other options, like the Turtle Beach Elite Pro Tournament Headset, offer different advantages including more easily accessible fine-tune control over soundscape, balance of chat and game audio and other features, but the SteelSeries offers a less complicated out-of-box experience, and better all-day wearability thanks to taking cues from athletic wear for its materials and design.

The GameDAC option additionally has Hi-Res Audio certificate, which is good if you’re looking to stream FLAC files or high-res audio from services like Tidal. The DAC itself also makes all audio sound better overall, and gives you more equalization options from the physical controller .

The main thing to consider with the Arctis Pro + DAC ($249.99) and the Arctis Pro Wireless ($329.99) is the cost. They’re both quite expensive relative to the overall SteelSeries lineup and those of competitors, too. But in this case, cost really is reflective of quality – channel separation and surround virtualization is excellent on these headsets, and the mic sounds great to other players I talked to as well. Plus, the Pro Wireless can connect to both Bluetooth and the 2.4GHz transmitter simultaneously, so you can use it with your phone as well as your console, and the retractable mic keeps things looking fairly stylish, too.

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Microsoft can ban you for using offensive language

A report by CSOOnline presented the possibility that Microsoft would be able to ban “offensive language” from Skype, Xbox, and, inexplicably, Office. The post, which cites Microsoft’s new terms of use, said that the company would not allow users to “publicly display or use the Services to share inappropriate content or material (involving, for example, nudity, bestiality, pornography, offensive language, graphic violence, or criminal activity)” and that you could lose your Xbox Live Membership if you curse out a kid Overwatch.

“We are committed to providing our customers with safe and secure experiences while using our services. The recent changes to the Microsoft Service Agreement’s Code of Conduct provide transparency on how we respond to customer reports of inappropriate public content,” said a Microsoft spokesperson. The company notes that “Microsoft Agents” do not watch Skype calls and that they can only respond to complaints with clear evidence of abuse. The changes, which go into effect May 1, allows Microsoft to ban you from it services if you’re found passing “inappropriate content” or using “offensive language.”

These new rules give Microsoft more power over abusive users and it seems like Microsoft is cracking down on bad behavior on its platforms. This is good news for victims of abuse in private communications channels on Microsoft products and may give trolls pause before they yell something about your mother on Xbox. We can only dare to dream.

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8bitdo’s wireless adapter adds flexibility to Xbox, PlayStation and Switch controllers

Game controller compatibility is a labyrinthine nightmare most of the time: Some controllers work with some platforms some of the time, but it’s very hard to keep track of how and when. 8bitdo’s latest accessory adds some simplicity to the mix, enabling use of Xbox One, PlayStation 4 and Nintendo Switch controllers with Switch, Windows and macOS systems quickly and easily.

Yes, that means you can play your PC or Mac games with your favorite Xbox One X/S or DualShock 3/4 controller, or even use a Joy-Con. It also means that you can use a DualShock controller to play Breath of the Wild on the Switch, if that’s what you want to do.

The USB dongle also works with Android TV hardware, and with Raspberry Pi-based devices. It supports DualShock 4 vibration and 6-axis motion control on Switch, and it works lag-free for low latency gaming requirements. It’s also a tiny bit smaller than either the dedicated Xbox or PlayStation dedicated PC wireless controller USB adapters (and supports a broader range of platforms).

Oh, and it’s also just $20 from Amazon. I’ve been using it for a couple of weeks now and it performs exactly as advertised. If you’re looking to cut down your controller clutter or just have a strong preference for once design over another, this is definitely a smart buy.

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Microsoft finally kills off the Kinect, but the tech will live on in other devices

 Microsoft’s Kinect had a rapid ascent and slow, sputtering demise — it was an inelegant end, as the company couldn’t find a permanent spot for the once revolutionary accessory. Now Microsoft is finally ready to put the final nail in that coffin. Kinect creator Alex Kipman and Xbox GM Matthew Lapsen told Fast Co. that the company is finally end-of-lifing the peripheral, after… Read More

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CMU researchers create a huge dome that can read body language

 The Panoptic Studio is a new body scanner created by researchers at Carnegie Mellon University that will be used to understand body language in real situations. The scanner, which looks like something Doc Brown would stick Marty in to prevent him from committing fratricide, creates hundreds of videos of participants inside the massive dome interacting, talking, and arguing. The team has… Read More

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The Xbox One X is Microsoft’s powerful new 4K console

 A full year after first teasing Project Scorpio at its last E3 event, Microsoft finally took the wraps of its new console, now called the Xbox One X.  Decidedly less catchy than Xbox Scorpio, but it beats all of the Windows-centric Xbox 10 S rumors that were circling around the past few weeks. The tongue-twister of a console is set to arrive November 7, priced at $499, as initially reported. … Read More

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The Xbox One Scorpio is a six-teraflop gaming beast

 Microsoft couldn’t wait until E3 in June to unveil the Scorpio, so the company shared some details with Digital Foundry and we now know all of Project Scorpio’s tech specs. As expected, it’s going to be by far the most powerful gaming console out there.
The console GPU will be able to process six trillion floating point operations per second, or six teraflops for short. Read More

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Xbox One gets Beam streaming, a new guide and more starting today

 Xbox One is getting an update starting today, echoing some of the major changes coming to Windows in its forthcoming Creators Update. The big new additions include streaming via Microsoft’s own Twitch competitor Beam, as well as a brand new Xbox user experience made up of a new design for Guide, improvements to Home and more. The new features are designed around encouraging gamers to… Read More

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Nintendo Switch Joy-Con and Pro controllers work on PC, Mac and Android

 The Nintendo Switch’s Bluetooth controllers work with a range of different platforms, it turns out – making for some of the most flexible console controllers currently available. The Xbox One and PlayStation DualShock 4 controllers can also connect to a range of devices using Bluetooth, but the Joy-Cons seem to be ready to use with Macs out of the box with no additional software,… Read More

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