Virtual reality

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Is Virtual Reality Gaming Bound To Crash?

vr-flames Techies of all varieties constantly look forward to the next great revolution. For video gamers, that revolution promises to be virtual reality. Countless new companies have emerged to research and develop virtual reality hardware, while existing video game authorities like Sony and Microsoft are doing everything they can to push for faster development in their own organizations. But with so… Read More

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Vive VR Headset Full Consumer Launch Slips To Q1 2016

HTC-Vive You wait years and years for virtual reality to become a thing, and then suddenly a truck load of VR headsets pile into the tech hype cycle almost at once (thanks Oculus). But if you’re a consumer wanting to get eyes into this next-gen VR hardware you’re likely still waiting to live the daydream. Read More

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This Natural Language Interface Aims To Let Anyone Make Animations Jump

IK_INTiMATE UK-based animation tech and post-production effects studio iKinema has been demoing a natural language interface for controlling animations which CEO Alexandre Pechev reckons could prove its worth in a future of virtual and blended reality — assuming wearables like Magic Leap and Microsoft’s HoloLens make it big. Read More

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Hands On With PlayStation’s Virtual Reality Headset

PlayStation Project Morpheus Earlier this week, I had a chance to meet with Playstation R&D senior director Richard Marks for a hands-on demo with Project Morpheus, Sony’s attempt at making a virtual reality headset. I got to try two demos during my time with the headset. The first was a simple intro experience, giving you a fun scene to look at that reacted based on your gaze. It then moved on to a scene that… Read More

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Modeling Mediums Of Communication

8309964009_b3cfd27a86_k Communication mediums can be classified by their context. Example: if your audience is just one person, it’s a different communication experience then when your audience is a company or a crowd. Another metric is whether delivery is synchronous or asynchronous. By targeting a particular experience and delivery mode, a communications product is determining a language for our… Read More

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Valve Says Its Source 2 Engine Will Be Free For Developers

Source Engine Valve Valve is dropping a lot of news this week. In addition to unveiling a new virtual reality headset and a gadget for streaming games from your PC to your TV, the company has also lifted its shroud of secrecy around Source 2, its follow-up to the game engine that powered Half-Life 2, Left 4 Dead, Dota 2, and the Portal series. Read More

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Apple Patents A VR Headset For iPhone

apple vr headset Apple has been awarded a patent by the USPTO (via AppleInsider) for a head-mounted virtual reality set that uses an iPhone as the display and computing component. The patent describes something similar to both Google Cardboard and Samsung’s Gear VR, but with an insert built specifically to accommodate an iPhone, and with an optional remote that could be used to control the VR… Read More

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One Year In, Nadella Is Planning Microsoft’s Long And Short Game

Man golfing on island. Golfers like to talk about their long game and their short game. Maybe it’s useful to look at Microsoft’s strategy that way too. Since Satya Nadella took over just over a year ago as CEO at Microsoft, he has started to redirect the company, looking at the short term, while perhaps beginning to formulate a plan for the next wave of computing. Microsoft is the quintessential… Read More

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