unity
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NASA has always embraced emerging technology for visualization, even if that tech was seemingly developed for frivolous entertainment. We recently covered its holographic Mars exhibit, and the many 3D resources that NASA makes available to developers and educators. Now, the US space agency has partnered with Epic Games’ Unreal Engine to create a mixed reality International Space… Read More
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Facebook may try to compete with Steam, or at least win back revenue lost when casual gaming shifted to mobile. Today Facebook formally announced it’s working with game engine Unity to build a dedicated, downloadable desktop gaming platform, plus it’s broadening the Facebook.com experience for gamers.
Both will allow publishers to offer their iOS and Android games on desktop in… Read More
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Microsoft today announced that Visual Studio 2015 (VS 2015), the latest version of the company’s integrated development environment, will launch on July 20.
This latest version greatly emphasizes cross-platform development, with support for targeting Windows, iOS and Android, in part through its support for the Apache Cordova project and Xamarin’s app development platform. Read More
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Nowadays, most studios building games for mobile, PC, or consoles are actually building services: there are servers where gamers play together, leaderboards, in-app purchases to process, inventories to manage, character stats to keep track of, and more. While extremely helpful, most game engines don’t help you implement this side of things Read More
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Microsoft today announced that it has acquired SyntaxTree, the France-based company behind UnityVS, a popular Visual Studio plugin for developers that use the cross-platform Unity framework to write their games. As S. “Soma” Somasegar, Microsoft’s corporate vice president of its Developer Division, notes, the company plans to integrate UnityVS into Visual Studio “and… Read More
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