UI
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Valued at over $60 billion and used by millions each day for work and staying in touch with friends and family, the COVID-19 pandemic has helped make Zoom one of the most popular and relevant enterprise applications.
On one level, its surge to the top can be summed up in three words: “It just works.” However, that doesn’t mean Zoom’s user experience is perfect — in fact, far from it.
With the help of Built for Mars founder and UX expert Peter Ramsey, we dive deeper into the user experience of Zoom on Mac, highlighting five UX fails and how to fix them. More broadly, we discuss how to design for “empty states,” why asking “copy to clipboard” requests are problematic and other issues.
This is an incredibly simple rule, yet you’d be surprised how often software and websites leave users scratching their heads trying to figure what they’re expected to do next. Clear signposting and contextual user prompts are key.
The fail: In Zoom, as soon as you create a meeting, you’re sat in an empty meeting room on your own. This sucks, because obviously you want to invite people in. Otherwise, why are you using Zoom? Another problem here is that the next action is hidden in a busy menu with other actions you probably never or rarely use.
The fix: Once you’ve created a meeting (not joined, but created), Zoom should prompt and signpost you how to add people. Sure, have a skip option. But it needs some way of saying “Okay, do this next.”
Steve O’Hear: Not pointing to the next action seems to be quite a common fail, why do you think this is? If I had to guess, product developers become too close to a product and develop a mindset that assumes too much prior knowledge and where the obvious blurs with the nonobvious?
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At the unveiling of Apple’s new flagship smartphone yesterday, the iPhone X, CEO Tim Cook said it was something the company’s staff had been working on for a decade. The new interface looks fluid and intuitive. But it also — if you’ve been smartphone watching for long enough — engenders a distinct feeling of déjà vu… Read More
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Snapchat’s major redesign, which introduces a universal search bar to the top of the app, among other features, has today hit iOS. The refreshed user interface was first announced earlier this month, but was only available to Android users at the time with a promise that it would reach iPhone users “soon.” The app has long been criticized for being too hard to navigate… Read More
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Apple had an interesting patent granted to it today by the USPTO (via AppleInsider), which describes a graphic user interface on the iPad that more closely resembles a desktop arrangement of files and folders than the current app-based iOS UX. The most interesting part of the patent might be that it uses physics-based animations and interactions to manipulate those files and folders, however,… Read More
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