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DraftKings shares plans for launch of NFT collectibles marketplace

DraftKings is charging into the NFT game, announcing a marketplace aimed at curating sports and entertainment-themed digital collectibles for its audience of enthusiasts. The platform is “debuting later this summer,” and showcases another potentially lucrative expansion for the fantasy sports betting company.

DraftKings is entering a market that is both crowded and sparse — with plenty of NFT marketplace options for today’s niche group of collectors, though offerings are still light when considering the billions that have flowed through the space in the first several months of the year. This week, investors gave NFT marketplace OpenSea a $1.5 billion valuation. Dapper Labs, which makes NBA Top Shot, recently raised at a reported $7.5 billion valuation.

Dapper’s existing sway in the space will leave DraftKings pursuing opportunities outside exclusive league partnerships. NBA Top Shot allows players to buy “Moments” from NBA history, clips of actual game and player footage to which it has access via league and players’ association partnerships. In addition to the NBA, Dapper has already partnered with other leagues.

DraftKings’ foothold in the space will come from an exclusive partnership with Autograph, a newly launched NFT startup co-founded by quarterback Tom Brady. The company has inked exclusive NFT deals with some top athletes, including Tiger Woods, Wayne Gretzky, Derek Jeter, Naomi Osaka and Tony Hawk, hoping to build out its platform as the hub for sports personality collectibles.

Aside from the partnerships, DraftKings is hoping to get a leg up in the space by further simplifying the user onboarding process, allowing users to buy NFTs without loading a wallet with cryptocurrency, instead purchasing with USD. When the platform launches, users will be able to purchase NFTs from DraftKings and resell or trade them through the platform.

For DraftKings, which has raised some $720 million in funding since launch in 2012, the NFT expansion could offer an opportunity of funneling their existing audience into the new vertical. Few existing tech startups have made noteworthy expansions into the NFT world despite plenty of hype and investor interest. DraftKings co-founder Matt Kalish tells TechCrunch that the startup’s devoted community is its biggest asset to winning in the rising space.

“DraftKings has millions of people in our community who show up to out-platform every day and every week,” Kalish says. “We think our biggest advantage is the strength and size of our community… [We] will bring a lot of eyeballs to the table.”

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Tony Hawk’s Pro Skater 1 and 2 are getting remade from the ground up

2020 sucks. Want to let your brain slip back to 1999 for a while? This news might help: Tony Hawk’s Pro Skater 1 and 2 are coming back, complete with a full-blown graphic overhaul, online multiplayer — and, yes, the song “Superman” by Goldfinger.

Here’s the announcement trailer, which does a great job of showing just how much better things can look 20 years later:

THPS 1 and 2 were originally published by Activision and developed by Neversoft — a studio that, sadly, is no longer around. These remakes, meanwhile, are being built by Vicarious Visions — a team that Activision acquired back in 2005, and is probably best known for its 2017 remake of the original Crash Bandicoot trilogy.

A return to THPS’ roots is probably the right move for Activision right now; the last title they managed in the series, THPS5, was a bug-ridden mess that was largely slammed by critics and fans alike. As long as they get the mechanics and “feel” of this one right, nostalgia-factor alone should make it work.

The two titles will be sold as one “Tony Hawk’s Pro Skater 1+2” package, and will feature every level and pro skater found in the originals — now in glorious 4K, with all of the 3D models and levels recreated from scratch. Also returning is most of the original soundtrack; licensing changes over the years prevent the remake’s soundtrack from being exhaustive, but most of the jams you remember should still be there.

THPS1+2 will be picking up a few tricks that didn’t appear in the series until THPS3 — perhaps most notable are reverts, which let you build absolutely massive combos and hit otherwise impossible scores.

Another big feature coming to the remakes that the originals lacked: online multiplayer. You’ll be able to play any level online with friends, or share levels you’ve pieced together in the “Create-A-Park” editor.

Tired of playing 1 and want to check out 2? Vicarious tells me you’ll be able to hop back and forth between the two titles pretty quickly, and that they’ve added a progression system that meshes the two together — so it’s less like playing two entirely separate games, and more like one game with two distinct halves.

Tony Hawk’s Pro Skater 1+2 is expected to hit PlayStation 4, Xbox One and PC on September 4th for $39, with pre-orderers getting access to the Warehouse level before the full game ships. Sadly, no mention of Switch support.

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Tony Hawk goes mobile

For three years, Tony Hawk has been conspicuously absent from the video store shelves. For most game developers, that’s little more than a blip between titles. When your name and face are attached to 16 titles in 15 years, however, everyone starts to notice when you’re gone.

“It’s usually the first topic of discussion with me,” Hawk laughs. The first, that is, once the world’s most famous skateboarder’s identity has been firmly established.

That question was finally answered this week with the arrival of Skate Jam, the first of Hawk’s titles created exclusively for a mobile platform. The game also marks the skater’s first collaboration with mobile app acquisition group Maple Media — marking a split with longtime publisher Activision.

It was a partnership that ended with a whimper, with the arrival of 2015’s Tony Hawk Pro Skater 5. The final installation of the beloved series was heavily criticized for being uninspired and rushed, and Hawk ultimately opted to move on from a relationship that helped turn his name into a $250 million a year brand at its peak.

The unceremonious end of the Activision deal left the future of the franchise in jeopardy, with Hawk exploring his options. “My contract with Activision ended, and I was exploring a few options, including some VR stuff,” he tells TechCrunch. While he says he’s still open to a future Tony Hawk virtual reality title, the medium ultimately proved too tricky for the first skater to land a 900. “It’s a pretty daunting task to figure out how to make skateboarding work in VR without people getting sick.”

Advances in mobile platforms, on the other hand, have made a smartphone version far more appealing than it would have been at the height of the franchise’s success. “Maple Media came and said they would like to expand on their skate games,” says Hawk. “When I played their most recent engine, I felt there was something there, akin to what I felt when I first played the THPS engine. I felt that, with my input and expertise, we could make something that would be truly authentic for gamers and skaters alike, for a new generation.”

As far as whether Skate Jam’s release portends the rebirth of the franchise, Hawk is ultimately a bit more cagey. He explains that the team is more focused on building out the current title than committing to Pro Skater’s annual release schedule.

“We’re going to see a lot more development in terms of growing this title,” Hawk says. “It’s much more streamlined and we can do it on a regular basis. We’re not planning to develop a new title, per se, but are planning to grow and develop this one.”

Skate Jam is now available for Android and iOS.

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Tony Hawk, Rob Dyrdek tell us why skateboarders make good startup investors

skateboard Skateboarders make great startup investors, according to Rob Dyrdek and Tony Hawk. The legendary skaters spoke to us about a mindset that helps them be on the lookout for the next big thing.
“The skater mentality is you’re always looking at what’s next,” said Dyrdek. He also spoke of the “NBD” or “never been done” philosophy when it comes to… Read More

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