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Instagram’s CEO on vindication after 2 years of reinventing Stories

“I think the mistake everyone made was to think that Stories was a photography product,” says Instagram CEO Kevin Systrom. “If you look at all these interactivity features we’ve added, we’ve really made Stories something else. We’ve really innovated and made it our own.”

His version of the ephemeral slideshow format turns two years old today. By all accounts, it’s a wild success. Instagram Stories has 400 million daily users, compared to 191 million on Snapchat, which pioneered Stories. While the first year was about getting to parity with augmented reality filters and stickers, the two have since diverged. Instagram chose the viral path.

Interactivity > Photoshop

Snapchat has become more and more like Photoshop, with its magic eraser for removing objects, its green screen-style background changer, scissors for cut-and-pasting things and its fill-in paint bucket. These tools are remarkably powerful for living in a teen-centric consumer app. But many of these artistic concepts are too complicated for day-to-day Snapping. People don’t even think of using them when they could. And while what they produce is beautiful, the slides get tapped past and disappear just like any other photo or video.

Instagram could have become Photoshop. Its early photo-only feed’s editing filters and brightness sliders pointed in that direction. Instead, it chose to focus not on the “visual” but the “communication.” Instagram increasingly treats Stories as a two-way connection between creators and fans, or between friends. It’s not just one-to-many. It’s many-to-one, as well.

Instagram Stories arrived three years after Snapchat Stories, yet it was the first to let you tag friends so they’d get a notification. Now those friends can repost Stories you tag them in, or public posts on which they want to comment. You could finally dunk on other Instagrammers like you do with quote-tweets. It built polls with sliders friends can move to give you feedback about “how ridiculous is my outfit today?” Music stickers let you give a corny joke a corny soundtrack or share the epic song you heard in your head while looking out upon a beautiful landscape. And most recently, it launched the Question sticker so you can query friends through your Story and then share their answers there too. Suddenly, anyone could star in their own “Ask Me Anything.”

None of these Instagram tools require much “skill.” They’re designed not for designers, but for normal people trying to convey how they feel about the world around them. Since we’re social creatures, that perception is largely colored by someone’s friends or audience. Instagram lets you make them part of the Story. And the result is a product that grabs non-users or casual users and pulls them deeper into the Instagram universe, exposing people to the joy of creating something that lasts until tomorrow, not always forever.

Snap has been trying to get more interactive too, adding tagging for instance. It’s also got new multiplayer filter games called Snappables where you play with your face and can then post the footage to your Story. But again, they feel overly involved and therefore less accessible than where Instagram is going.

Stories express Instagram’s wild side

Mimicking Photoshop reinforces the idea that everything has to look polished. That’s the opposite of what Systrom was going for with the launch of Instagram Stories. “There will always be an element in any public broadcast system of trying to show off,” Systrom explains. “But what I see is it moving in the other direction. GIF stickers allow you to be way more informal than you used to be. Type mode means now people are just typing in thoughts rather than actually taking photos. Things like Superzoom with the TV effect or the beats — it’s anything but polished. If anything it’s a joke. Quantitatively people feel comfortable to post way more to Stories than to feed.”

Systrom is about to go on paternity leave, and has been using Stories from friends with kids to collect ideas about what to do with his own. When asked if he thinks Stories produces less of the dangerous envy inherent in the feeds of social media success theater we passively consume, Systrom tells me, “Just personally, it’s inspired me rather than it’s created any sense that I’m missing out.” Of course, that might be related to the fact that his life of attending the Met Gala and bicycling through Europe doesn’t leave much to envy.

AR filters have become table stakes for Stories. On the left, Instagram. On the right, Snapchat.

The sense of comfort powered by Instagram purposefully pushing Stories to diverge from its classy feed has contributed to its explosion in popularity — not just for Stories but Instagram as a whole. It now has more than 1 billion users, in part driven by it introducing Stories to developing countries Snapchat never penetrated.

“Remember how at the launch of Stories, I said it was a format and we want to make it original? And there was a bunch of criticism around us adopting this format?” Systrom chides, knowing a fair amount of that criticism came from me. “My response was this is a format and we’re going to innovate and make it our own. The whole idea there is to make it not just about photography but about expression. It’s a canvas for you to express yourself.”

At the time, Systrom also told me, regarding copying Snapchat, “They deserve all the credit.” But Stories has since emerged as how Instagram expressed itself too, allowing it to break away from the staid perfection of the feed, becoming something much more goofy.

That success has emboldened it to try something truly new. IGTV lets people share longer-form vertical videos up to an hour in length in an age when vertical is for 15-second Stories and lengthy clips only exist in landscape mode.

“What I’m most proud of is that Instagram took a stand and tried a brand new thing that is frankly hard to pull off. Full-screen vertical video that’s mobile only. That doesn’t exist anywhere else,” Systrom beams. “So the question is can we pull that off, and the early signs are really good.” We’ll see if that’s born out in the numbers. Stories benefited from early adopters immediately knowing what to post thanks to Snapchat. The price IGTV pays for originality is a steep learning curve.

Swallowing his pride saved Facebook

Last week when Facebook announced its revenue was decelerating as users shifted attention from its lucrative News Feed to Stories where it’s still educating advertisers, its share price tanked, deleting $120 billion in market cap. Yet imagine how much further it would have dropped if Systrom hadn’t been willing to put his pride aside, take Snapchat Stories, and give it the Insta spin? Instead, it led the way to Facebook now having more than 1.1 billion (duplicated) daily Stories users across its apps. That poises Facebook and Instagram to earn a ton off of Stories.

“There was a long time that desktop advertising worked really, really well, but we knew the future was mobile and we’d have to go there. There was some short-term pain. Everyone was worried that we wouldn’t monetize as well,” Systrom remembers. “We believe the future is the combination of feed and Stories, and it just takes time for Stories to get to the same level or even exceed feed.”

So does he feel vindicated in that once-derided decision to think of Stories not as Evan Spiegel’s property but a medium meant for everyone? “I don’t wake up everyday trying to feel vindicated. I wake up everyday trying to make sure our billion users have amazing stuff to use. I just feel lucky that they love what we produce,” Systrom says with a laugh. “I don’t know if that fits your definition of vindicated.”

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Snapchat ‘Storytellers’ finally pairs creators with advertisers

Snapchat is arriving very late to the game of courting influencers. Now it hopes to boost ad spend by connecting businesses with its top independent creators, but it won’t take a cut of deals it helps arrange. Today Snap Inc. launches its “Snapchat Storytellers” pilot program that will introduce brands to five of the app’s most popular content makers, including Mplatco, Cyrene Q and Shonduras. They’ll star in ads for Stories and Discover or provide creative direction to brands with their expertise, gleaned from gathering audiences of millions over the past few years, in exchange for cash. Top creators can often earn tens of thousands of dollars or more for deals with brands.

The program is late but a smart move for Snapchat, as it needs to educate businesses about how to make great Stories ads. These often require stylish vertical video that’s a big creative jump from the tiny photo, link and text ads many are accustomed to, or even the pithy landscape videos they’ve learned to make for YouTube or Facebook. If creators can help brands make great-looking ads that perform well, those businesses will be more likely to spend a lot more on Snapchat.

That’s critical for the public company, which lost $385 million last quarter and missed its revenue estimate by $14 million when it brought in $230 million. With Facebook’s Snapchat Stories clones from Instagram and WhatsApp depressing Snap’s user growth rate to a measly 2.9 percent (its lowest rate ever), the company will have to figure out how to squeeze more dollars out of each user it already has. If it can’t do that with better ad creative and performance, it will be forced to rely on annoying unskippable Stories ads, which it rolled out to more businesses yesterday.

Meanwhile, if Snap extends the program to more creators, it could be a good way to help them monetize and stay loyal to the platform. YouTube has long offered ad revenue shares and Facebook’s ad breaks let creators insert commercials into their videos for a cut of the money. Both are experimenting with subscription patronage and tipping options to help creators earn money. Facebook recently launched its Brand Collabs manager that offers an entire search engine of creators that brands can sort by audience demographics.

But Snapchat still doesn’t have any of these options, and its Storytellers program looks half-hearted in comparison. As the social media influencer space matures, many creators are sick of giving away their content for free, and will bring their best work to whichever network helps get them paid.

Still, Snap will take a relatively hands-off approach in terms of how deals between brands and creators are struck. It’s not going to take a cut, nor will creators get locked into exclusivity contracts with Snap or the businesses. Basically, Snap is adding the five creators that include Geeohsnap and Georgio Copter to its Creative Partners list alongside ad agencies and creative studios. If advertisers express interest in a creator, Snap will make an introduction, then leave them to work out the deal.

It’s dumbfounding that Snapchat waited this long to launch this program, and it didn’t even come up with it. It was the endearingly weird former Vine star Shonduras that suggested Snapchat build the program during its first Creators Summit back in May. That shows how out of touch with the creator community Snap was until now. If it can’t grow its user count quickly, it should be doing everything it can to keep creators and advertisers from straying to Facebook’s Stories platforms with a lot more users.

[Correction: Nicholas Megalis made “Gummy Money,” not Shonduras.]

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Snapchat will shut down Snapcash, forfeiting to Venmo

Snapcash ended up as a way to pay adult performers for private content over Snapchat, not just a way to split bills with friends. But Snapchat will abandon the peer-to-peer payment space on August 30th. Code buried in Snapchat’s Android app includes a “Snapcash deprecation message” that displays “Snapcash will no longer be available after %s [date]”. Shutting down the feature will bring an end to Snapchat’s four-year partnership with Square to power the feature for sending people money.

Snapcash may have become more of a liability than a utility. With apps like Venmo, PayPal, Zelle, and Square Cash itself, there were plenty of other ways to pay back friends for drinks or Ubers, so Snapcash may have seen low legitimate usage. Meanwhile, a quick Twitter search for “Snapcash” surfaced plenty of offers of erotic content in exchange for payments through the feature. It may have been safer for Snapchat to ditch Snapcash than risk PR problems over its misuse.

TechCrunch tipster Ishan Agarwal provided the below screenshot of Snapchat’s code to TechCrunch. When presented with the code and asked if Snapcash would shut down, a Snapchat spokesperson confirmed to TechCrunch that it would, explaining: “Yes, we’re discontinuing the Snapcash feature as of August 30, 2018. Snapcash was our first product created in partnership with another company – Square. We’re thankful for all the Snapchatters who used Snapcash for the last four years and for Square’s partnership!” The spokesperson noted that users would be notified in-app and through the support site soon.

Snapcash gave Snapchat a way to get users to connect payment methods to the app. That’s increasingly important as the company aims to become a commerce platforms where you can shop without leaving the app. Having payment info on file is what makes buying things through Snapchat easier than the web and draws brands to use Snapchat storefronts.

We’ll see how Snapchat plans evolve its commerce strategy without this driver. Earlier this month, TechCrunch revealed that Snapchat’s code contained mentions of a project codenamed “eagle” that’s a camera search feature. It was designed to allow users to scan an object or barcode with their Snapchat camera and see product results in Amazon. But since our report, mentions of Amazon have disappeared from the code. It’s unclear what will happen in the future, but camera search could give Snapchat new utility and monetization options.

Snapcash won’t be a part of that future, though. Given Snapchat’s cost-cutting efforts including layoffs, its desperate need to attract and retain advertisers to hit revenue estimates its missed, and its persistent bad rap as a sexting app, it couldn’t afford to support unnecessary features or another scandal.

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Snapchat code reveals team-up with Amazon for ‘Camera Search’

Snapchat is building a visual product search feature, codenamed “Eagle,” that delivers users to Amazon’s listings. Buried inside the code of Snapchat’s Android app is an unreleased “Visual Search” feature where you “Press and hold to identify an object, song, barcode, and more! This works by sending data to Amazon, Shazam, and other partners.” Once an object or barcode has been scanned you can “See all results at Amazon.”

Visual product search could make Snapchat’s camera a more general purpose tool for seeing and navigating the world, rather than just a social media maker. It could differentiate Snapchat from Instagram, whose clone of Snapchat Stories now has more than twice the users and a six times faster gro

wth rate than the original. And if Snapchat has worked out an affiliate referrals deal with Amazon, it could open a new revenue stream. That’s something Snap Inc. direly needs after posting a $385 million loss last quarter and missing revenue estimates by $14 million.

TechCrunch was tipped off to the hidden Snapchat code by app researcher Ishan Agarwal. His tips have previously led to TechCrunch scoops about Instagram’s video calling, soundtracks, Focus portrait mode and QR Nametags features that were all later officially launched. Amazon didn’t respond to a press inquiry before publishing time, and it’s unclear if its actively involved in the development of Snapchat visual search or just a destination for its results. Snap already sells its Spetacles v2 camera glasses on Amazon — the only place beyond its own site. Snap Inc. gave TechCrunch a “no comment,” about visual search but the company’s code tells the story.

Snapchat first dabbled in understanding the world around you with its Shazam integration back in 2016 that lets you tap and hold to identify a song playing nearby, check it out on Shazam, send it to a friend or follow the artist on Snapchat. Project Eagle builds on this audio search feature to offer visual search through a similar interface and set of partnerships. The ability to identify purchaseable objects or scan barcodes could turn Snapchat, which some view as a teen toy, into more of a utility.

What’s inside Snapchat’s Eagle eye

Snapchat’s code doesn’t explain exactly how the Project Eagle feature will work, but in the newest version of Snapchat it was renamed as “Camera Search.” If you remember, Snap used another animal name, “Cheetah”, as the secret word for its big redesign. The app’s code lists the ability to surface “sellers” and “reviews,” “Copy URL” of a product and “Share” or “Send Product” to friends — likely via Snap messages or Snapchat Stories. In characteristic cool kid teenspeak, an error message for “product not found” reads “Bummer, we didn’t catch that!”

Eagle’s visual search may be connected to Snapchat’s “context cards,” which debuted late last year and pull up business contact info, restaurant reservations, movie tickets, Ubers or Lyfts and more. Surfacing within Snapchat a context card of details about ownable objects might be the first step to getting users to buy them… and advertisers to pay Snap to promote them. It’s easy to imagine context cards being accessible for products tagged in Snap Ads as well as scanned through visual search. And Snap already has in-app shopping.

Snapchat’s Camera Search could become a direct competitor for Pinterest’s Lens, which identifies objects and brings up related content. Pinterest has evolved the product, embedding it inside the apps of retailers like Target. Beyond shopping, Camera Search could let Snapchat users find Stories that contain the same object they’re snapping.

Being able to recognize what you’re seeing makes Snapchat more fun, but it’s also a new way of navigating reality. In mid-2017 Snapchat launched World Lenses that map the surfaces of your surroundings so you can place 3D animated objects like its Dancing Hotdog mascot alongside real people in real places. Snapchat also released a machine vision-powered search feature last year that compiles Stories of user-submitted Snaps featuring your chosen keyword, like videos with “puppies” or “fireworks,” even if the captions don’t mention them.

Pinterest’s Lens visual search feature

Snapchat was so interested in visual search that this year, it reportedly held early-stage acquisition talks with machine vision startup Blippar. The talks fell through with the U.K. augmented reality company that has raised at least $99 million for its own visual search feature, but which recently began to implode due to low usage and financing trouble. Snap Inc. might have been hoping to jumpstart its Camera Search efforts.

Snap calls itself a camera company, after all. But with the weak sales of its mediocre v1 Spectacles, the well-reviewed v2 failing to break into the cultural zeitgeist and no other hardware products on the market, Snap may need to redefine what exactly that tag line means. Visual search could frame Snapchat as more of a sensor than just a camera. With its popular use for rapid-fire selfie messaging, it’s already the lens through which some teens see the world. Soon, Snap could be ready to train its eagle eye on purchases, not just faces.

In related Snapchat news:

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Instagram Stories now lets its 400M users add soundtracks

The right music can make a boring photo or video epic, so Instagram is equipping users with a way to add popular songs to their Stories. TechCrunch had the scoop on the music feature’s prototype in early May, and now it’s launching to iOS and Android users in 6 countries including, the U.S. Thanks to Facebook’s recent deals with record labels, users will be able to choose from thousands of songs from artists including Bruno Mars, Dua Lipa, Calvin Harris and Guns N’ Roses. The launch could make Instagram Stories more fun to post and watch in a way that copyrights won’t allow on Snapchat, while giving the app a way to compete with tween favorite Musical.ly.

And just a week after revealing its app has 1 billion monthly users, the company also announced today that Instagram Stories has 400 million daily users, up from 300 million in November and 250 million a year ago. That means Instagram Stories is growing about six times faster than Snapchat’s whole app, which only added 13 million daily users over the six months of Q4 2017 and Q1 2018 to reach 191 million.

Snapchat’s growth rate fell to its slowest pace ever last quarter amidst a despised redesign, while Instagram Stories has steadily added unique and popular features like Highlights, Superzoom and resharing of public feed posts. Instagram said last September that it had 500 million total daily users, so it’s likely that a majority of community is now hooked on the Stories format Snapchat invented.

Instagram Stories music

“Now you can add a soundtrack to your story that fits any moment and helps you express how you’re feeling,” Instagram writes. To access the new music feature, users will be able to choose a special song sticker after they shoot a photo or video. They can search for a specific song or artist, or browse by mood, genre or what’s popular. Once they select a song, they can pick the specific snippet they want to have accompany their content. Alternatively, iOS users can switch to the Music shutter mode in the Stories camera to pick a song before they capture a photo or video so they can sync up their actions to the music. That will come to Android eventually, and the whole feature will roll out to more countries soon following today’s launch in Australia, New Zealand, France, Germany, Sweden, the UK and the U.S. [Correction: The feature is launch in version 51 of Instagram, not in 51 countries.]

When friends watch a music-equipped Story, the song will post automatically. They’ll also be able to tap on the sticker to see artist and song title info, but for now these stickers won’t link out to a musician’s Instagram page or their presence on streaming services — though that would certainly be helpful. I also suggest that Instagram should create deeplinks that artists can share with their fans that automatically opens the Stories camera with that song’s sticker added.

It’s easy to imagine users lip syncing to their favorite jams, adding clashing background music for comedic effect or earnestly trying to compose something emotionally powerful. Suddenly people ‘Gramming from home will be a new way to entertain themselves and their pals.

Instagram tells me that musicians and rights holders will be compensated for the use of their songs, but wouldn’t specify how those payments would work. Facebook secured deals with all the major record labels and many independents to pave the way for this feature. Facebook has since announced that users can also add copyrighted music soundtracks to videos on their own before uploading and they wouldn’t be taken down like before. It’s also started testing a Lip Sync Live feature with a collection of chart-topping hits.

The big question will be whether the “thousands” of songs available through today’s launch will cover what most users want to hear, otherwise they might just be disappointed. With a few enhancements and a widened catalog, Instagram Music could become a powerful way for artists to go viral. All those shaky phone camera clips are going to start looking more like indie music videos you’ll watch til the end.

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Instagram Lite quietly launches to find a billion more users abroad

Instagram’s future growth depends on the developing world, so it’s built a version of its app just for them. “Instagram Lite” for Android appeared today in the Google Play App Store without any announcement from the company. “The Instagram Lite app is small, allowing you to save space on your phone and download it quickly” the description reads.

At just 573 kilobytes, Instagram Lite is 1/55th the size of Instagram’s 32 megabyte main app. It lets you filter and post photos to the feed or Stories, watch Stories, and browse the Explore page, but currently lacks the options to share videos or Direct message friends.

Instagram Lite addresses many problems common amongst mobile users in the developing world who are often on older phones with less storage space, slower network connections, or who can’t afford big data packages. Users might not have to delete photos or other apps to install Instagram Lite, or wait a long time and pay more for it to download.

Screenshots of Instagram Lite

The release follows Instagram’s revamped mobile website that launched last month, also designed for the developing world. At the time I wrote, “The launch begs the question of whether Instagram will release an Instagram Lite version of its native app.” The answer is yes. Mobile analytics service Sensor Tower tipped TechCrunch off to the release.

When asked for comment, an Instagram spokesperson confirmed that Instagram Lite began testing in Mexico this week, and provided this statement: “We are testing a new version of Instagram for Android that takes up less space on your device, uses less data, and starts faster.”

The “Lite” trend has picked up steam recently. Facebook launched Facebook Lite in 2015, and it had 200 million users by 2017. That paved the way for the launch of Messenger Lite in April 2018, and Uber glommed on to the strategy with the release of its own Lite app earlier this month. Users have clearly been craving Instagram Lite, since a fake/unofficial Facebook Page with that has racked up over 2000 Likes.

Instagram announced last week at the IGTV unveiling that it had hit 1 billion monthly active users. It’s been growing at roughly 100 million users every four months, with much of that coming from the developing world. Snapchat neglected international markets to focus on US teens, leaving the door open for Instagram and WhatsApp’s clones of Snapchat Stories to grab big user bases in countries like India and Brazil.

With this new growth tool in its belt, Instagram may see even swifter adoption in emerging markets. It could score ad revenue straight from Lite, then as phones and networks improve, hope to shift users onto the full-fidelity version. Now, eyes will be on Snapchat to see if it builds its own Lite app. Otherwise it risks continuing to slip further behind the Instagram juggernaut.

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Snap is reportedly about to launch its own gaming platform

Snap is seeking to explore new ground as it tries to outrun Instagram’s efforts to copy its features. Its newest effort may be building out a bona fide hub for gaming inside Snapchat, according to a new report from The Information. The platform will launch later this year, the report says, and Snap is already signing on game publishers to participate in its efforts.

We reached out to Snap for comment.

The news makes a lot of sense, given the efforts Snap has increasingly been pouring into its own Lens Studio software for developers to create its specialized AR filters. Snap reportedly bought a web-based 3D game engine last year, called PlayCanvas, which would serve as a good backbone for even more robust developer tools.

It’s not clear from the report whether these gaming titles would be focused largely on AR gaming, though one might expect it given all of the attention Snap has paid to the emerging mobile platform.

In April, the company launched “Snappables,” which were basically short selfie AR games that integrate easily into Snapchat’s Lens selection UI.

Augmented reality applications really benefit from sidling up closely to a camera platform, where you can snap a photo or record some video of an encounter with an AR T-Rex. This thinking benefits Snap. Snap is probably not competing with Google’s ARCore or Apple’s ARKit anymore; with these technologies, Snap simply seems to be striving to be the app that’s home to several of these experiences. This is an advantage Snapchat still seems to hold over Facebook and Instagram’s in-app cameras, which anecdotally don’t seem to be used very heavily by users, though the companies have not released usage numbers.

Snap won’t exactly be blazing the trail with messaging-based gaming experiences. Facebook Messenger has already experimented with short, shareable mini-games. As noted by The Information report, CEO Evan Spiegel has expressed admiration for Tencent’s business model, which sees nearly 40 percent of its revenues come from in-game purchases in the WeChat app. If the gaming platform did have a skew toward augmented reality, that would certainly be a unique proposition — though many of AR’s promises have still been unrealized as developers grapple with what makes an engaging experience.

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Snapchat launches privacy-safe Snap Kit, the un-Facebook platform

Today Snapchat finally gets a true developer platform, confirming TechCrunch’s scoop from last month about Snap Kit. This set of APIs lets other apps piggyback on Snap’s login for sign up, build Bitmoji avatars into their keyboards, display public Our Stories and Snap Map content, and generate branded stickers with referral links users can share back inside Snapchat.

Snap Kit’s big selling point is privacy — a differentiator from Facebook. It doesn’t even let you share your social graph with apps to prevent a Cambridge Analytica-style scandal.

Launch partners include Tinder bringing Bitmojis to your chats with matches, Patreon letting fans watch creators’ Stories from within its app, and Postmates offering order ETA stickers you can share in Snapchat that open the restaurant’s page in the delivery app. Developers that want to join the platform can sign up here.

Snap Kit could help the stumbling public company colonize the mobile app ecosystem with its buttons and content, which might inspire Snapchat signups from new users and reengagement from old ones. “Growth is one of our three goals for 2018, so we absolutely hope it can contribute to that, and continue to strengthen engagement, which has always been a key metric for us” Snap’s VP of product Jacob Andreou tells me. That’s critical since Snapchat sunk to its lowest user growth rate ever last quarter under the weight of competition from Instagram and WhatsApp.

“There have been areas inside of our products where we’ve really set standards” Andreou explains. “Early, that was seen in examples like Stories, but today with things like how we treat user data, what we collect, what we share when people login and register for our service . . . Snap Kit is a set of developer tools that really allow people to take the best parts of our products and the standards that we’ve set in a few of these areas, and bring them into their apps.”

This focus on privacy manifests as a limit of 90 days of inactivity before your connection with an app is severed. And the login feature only requires you bring along your changeable Snapchat display name, and optionally, your Bitmoji. Snap Kit apps can’t even ask for your email, phone number, gender, age, location, who you follow, or who you’re friends with.

“It really became challenging for us to see our users then use other products throughout their day and have to lower their expectations. . . having to be okay with the fact that all of their information and data would be shared” Andreou gripes. This messaging is a stark turnaround from four years ago when it took 10 days for CEO Evan Spiegel to apologize for security laziness causing the leak of 4 million users’ phone numbers. But now with Facebook as everyone’s favorite privacy punching bag, Snapchat is seizing the PR opportunity.

“I think one of the parts that [Spiegel] was really excited about with this release is how much better our approach to our users in that way really is — without relying on things like policy or developer’s best intentions or them writing perfect bug free code, but instead by design, not even exposing these things to begin with.”

Yet judging by Facebook’s continued growth and recovered share price, privacy is too abstract of a concept for many people to grasp. Snap Kit will have to win on the merits of what it brings other apps, and the strength of its partnerships team. Done right, Snapchat could gain an army of allies to battle the blue menace.

Snapvengers Assemble

Snap’s desire to maintain an iron grip on its ‘cool’ brand has kept its work with developers minimal until now. Its first accidental brush with a developer platform was actually a massive security hazard.

Third-party apps promising a method to secretly screenshot messages asked users to login with their Snapchat usernames and passwords, then proceeded to get hacked, exposing some users’ risqué photos. Snap later cut off an innocent music video app called Mindie for finding a way to share to users’ Stories. Last year I wrote how A year ago I urged it to build a platform in my article “Snap’s anti-developer attitude is an augmented liability”, as it needs help to populate the physical world with AR.

2017 saw Snap cautiously extend the drawbridge, inviting in ads, analytics, and marketing developer partners to help brands be hip, and letting hacker/designers make their own AR lenses. But the real transition moment was when Spiegel said on the Q4 2017 earnings call that “We feel strongly that Snapchat should not be confined to our mobile application—the amazing Snaps created by our community deserve wider distribution so they can be enjoyed by everyone.”

At the time that meant Snaps on the web, embedded in news sites, and on Jumbotrons. Today it means in other apps. But Snap will avoid one of the key pitfalls of the Facebook platform: over-promising. Snap Deputy General Counsel for Privacy Katherine Tassi tells me “It was also very important to us that there wasn’t going to be the exchange of the friends graph as part of the value proposition to third party developers.”

How Snap Kit Works

Snap Kit breaks down to four core pieces of functionality that will appeal to different apps looking to simplify signup, make communication visual, host eye-catching content, or score referral traffic. Developers that want access to Snap Kit must pass a human review and approval process. Snap will review their functionality to ensure they’re not doing anything shady.

Once authorized, they’ll have access to these APIs:

  • Login Kit is the foundation of Snap Kit. It’s an OAuth-style alternative to Facebook Login that lets users skip creating a proprietary username and password by instead using their Snapchat credentials. But all the app gets is their changeable, pseudonym-allowed Snapchat display name, and optionally, their Bitmoji avatar to use as a profile pic if the user approves. Getting that login button in lots of apps could remind people Snapchat exists, and turn it into a fundamental identity utility people will be loath to abandon.
  • Creative Kit is how apps will get a chance to create stickers and filters for use back in the Snapchat camera. Similar to April’s F8 launch of the ability to share from other apps to Instagram and Facebook Stories, developers can turn content like high scores, workout stats and more into stickers that users can overlay on their Snaps to drive awareness of the source app. Developers can also set a deep link where those stickers send people to generate referral traffic, which could be appealing to those looking to tap Snap’s 191 million teens.

  • Bitmoji Kit lets developers integrate Snapchat’s personalized avatars directly into their app’s keyboard. It’s an easy path to making chat more visually expressive without having to reinvent the wheel. This follows the expansion of Friendmoji that illustrate you and a pal rolling out to the iOS keyboard. But Bitmoji Kit means developers do the integration work instead of having to depend on users installing anything extra.
  • Story Kit allows developers to embed Snapchat Stories into their apps and websites. Beyond specific Stories, apps can also search through public Stories submitted to Our Story or Snap Map by location, time, or captions. A journalism app could surface first-hand reports from the scene of breaking news or a meme app could pull in puppy Snaps. The company will add extra reminders to the Our Story submission process to ensure users know their Stories could appear outside of Snapchat’s own app.

One thing that’s not in Snap Kit, at least yet, is the ability to embed Snapchat’s whole software camera into other apps which TechCrunch erroneously reported. Our sources mistakenly confused Creative Kit’s ability to generate stickers as opposed to sharing whole stories, which Andreou called “an interesting first step” for making Snapchat the broadcast channel for other apps.

Additional launch partners include bringing Bitmoji to Quip’s word processor, RSVP stickers from Eventbrite, GIF-enhanced Stories search in Giphy, Stories from touring musicians in Bands In Town, storytelling about your dinner reservation on Quandoo, music discovery sharing from SoundHound, and real-time sports score sharing from ScoreStream.

While other platforms have escaped their host’s control, like Facebook’s viral game spam outbreak in 2009 or Twitter having to shut down errant clients, Snapchat’s approval process will let it direct the destiny of its integrations.

Bitmoji Kit in Tinder

When asked why Snapchat was building Snap Kit, Andreou explained that “We think that giving people more tools to be able to express themselves freely, have fun and be creative, both on Snapchat and other apps is a good thing. We also think that helping more people outside of Snapchat learn about our platform and our features is a good thing. And most importantly, being able to do this in a way that doesn’t compromise our users’ privacy is very good thing.”

Without much data sharing, there’s a lot less risk here for Snapchat. But the platform won’t have the same draw that Facebook can dangle with its massive user base and extensive personal info access. Instead, Snapchat will have to leverage the fear of being left out of the visual communication era and tout itself as the catalyst for apps to evolve. The biggest driver of the platform might be youngins demanding their Bitmoji everywhere.

Snap needs all the help it can get right now. If other apps are willing to be a billboard for it in exchange for some of its teen-approved functionality, Snapchat could find new growth channels amidst stiff competition. Platforms can entrench apps. And after its user count shrunk in March, Snap has to find a way to keep from disappearing

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Now Snapchat lets you unsend messages like Faceboook promised

Mark Zuckerberg’s Facebook messages were retracted from the inboxes of some users, six sources told TechCrunch in April. Facebook quickly tried to normalize that breach of trust by claiming it would in the coming months give everyone the ability to unsend messages. We haven’t heard a word about it since, and Facebook told me it had nothing more to share here today.

Well Snap is stepping up. Snapchat will let you retract your risqué, embarrassing or incriminating messages thanks to a new feature called Clear Chats that’s rolling out globally over the next few weeks.

Hold down on a text, image, video, memory, sticker or audio note in a one-on-one or group chat Snapchat message thread and you’ll see a Delete button. Tap it, and Snapchat will try to retract the message, though it admits it won’t always work if the recipient lacks an internet connection or updated version of the app. The recipient will also be notified… something Facebook didn’t do in the case of Zuckerberg’s messages.

The Clear Chats feature could make people more comfortable sending sensitive information over Snapchat. The app already auto-deletes messages after they’re viewed, unless a recipient chooses to screenshot or Save them, which their conversation partner can see. This could be especially useful for thwarting cases of revenge porn, where hackers or jilted ex-lovers expose someone’s nude images.

Unfortunately, the Clear Chats option could also be used to send then retract abusive messages, destroying the paper trail. Social media evidence is increasingly being used in divorce and custody battles, which an unsend feature might undermine… especially if Facebook goes through with rolling it out on its platform where messages are normally permanent. But right now, Snapchat’s priority is doing whatever it can to boost usage after hitting its slowest growth rate ever last quarter. If teens feel like Snapchat is a consequence-free place to message, whether or not that’s true, they might favor it over SMS and other social apps.

More Snapchat Spectacles and e-commerce news

Snap made a few other announcements today. Spectacles v2, which are actually pretty great and I continue to use, are now available for purchase through Amazon in the U.S., U.K and Canada. The $150 photo- and video-recording sunglasses come to more European countries via Jeff Bezos soon, such as France, Germany, Italy and Spain. Amazon will sell Spectacles in three color combos: Onyx Moonlight, Sapphire Twilight and Ruby Daybreak.

Until now, you could only buy v2 on Snap’s website. That’s because Snapchat’s eagerness to develop a bevy of sales channels made it very tough to forecast demand for its lackluster v1 Spectacles. They only sold 220,000. That led to hundreds of thousands of pairs gathering dust unsold in warehouses, and Snapchat taking an embarrassing $40 million write-off.

“We had an inventory challenge with v1,” Snap’s VP of hardware Mike Randall told me in April. “We don’t think it was a product issue. It was an internal understanding our demand issue versus a planning issue. So we think by having a more simplistic channel strategy with v2 we can more thoughtfully manage demand with v2 versus v1.” Working with Amazon and its robust toolset should help Snap get Spectacles in front of more buyers without obscuring how many it should be manufacturing.

Still, the worst thing about Spectacles is Snapchat. The inability to dump footage directly to your phone’s camera roll, and the incompatibility of its round media format with other social networks, means it’s tough to share your Spectacles content anywhere else while making it look good. Snap has experimented with a traditional landscape export format, but that hasn’t rolled out. Spectacles could strongly benefit from Snap partnering with fellow apps or open sourcing to let others show its circular always-full-screen format in all its glory.

Finally, Snapchat is launching a new e-commerce ad unit that shows a carousel of purchaseable items at the bottom of the screen that users can tap to buy without leaving the Snapchat app. This follows our prediction that Snap launching its own in-app merch store was really the foundation of a bigger e-commerce platform that’s now rolling out.

Merchants can use the Snap Pixel to measure how their ads lead to sales. The ability to shave down the e-commerce conversion funnel could get advertisers spending more on Snapchat when it could use the dollars. Last quarter it lost $385 million and missed its revenue target by $14 million.

Snapchat is also bringing its augmented reality advertisements to its self-serve ad-buying tool. They’re sold on an effective CPM basis for $8 to $20 depending on targeting. Snapchat is also turning its new multiplayer game filters, called Snappables, into ads.

Overall, it’s good to see Snapchat iterating across its software, hardware and business units. Plagued by executive departures, fierce competition from Facebook, a rough recent earnings report and share price troubles, it’s easy to imagine the team getting distracted. The long-term roadmap is fuzzy. With Stories becoming more popular elsewhere, Spectacles sales not being enough to right the ship and Instagram preparing to launch a long-form video hub that competes with Snapchat Discover, Snap needs to figure out its identity. Perhaps that will hinge on some flashy new feature that captures the imagination of the youth. That could be its upcoming Snapkit platform that will let users log into other apps using their Snapchat credentials, bring their Bitmoji, and even use Snap’s AR-equipped software camera within other apps.

But otherwise, it must lock in for a long-haul of efficient and methodical improvement. If it’s not growing, the best it can do is hold on to its core audience and squeeze as many dollars out of them as possible without looking desperate.

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Speech recognition triggers fun AR stickers in Panda’s video app

Panda has built the next silly social feature Snapchat and Instagram will want to steal. Today the startup launches its video messaging app that fills the screen with augmented reality effects based on the words you speak. Say “Want to get pizza?” and a 3D pizza slice hovers by your mouth. Say “I wear my sunglasses at night” and suddenly you’re wearing AR shades with a moon hung above your head. Instead of being distracted by having to pick effects out of a menu, they appear in real-time as you chat.

Panda is surprising and delightful. It’s also a bit janky, created by a five person team with under $1 million in funding. Building a video chat app user base from scratch amidst all the competition will be a struggle. But even if Panda isn’t the app to popularize the idea, it’s invented a smart way to enhance visual communication that blends into our natural behavior.

It all started with a trippy vision. Panda’s 18-year-old founder Daniel Singer had built a few failed apps and was working as a product manager at peer-to-peer therapy startup Sensay in LA. When Alaska Airlines bought Virgin, Singer scored a free flight and came to see his buddy Arjun Sethi, an investor at Social Capital in SF. That’s when suddenly “I’m hallucinating that as I’m talking the things I’m saying should appear” he tells me. Sethi dug the idea and agreed to fund a project to build it.

Panda founder Daniel Singer

Meanwhile, Singer had spent the last 6 years FaceTiming almost every day. He loved telling stories with his closest friends, yet Apple’s video chat protocol had fallen behind Snapchat and Instagram when it came to creative tools. So a year ago he raised $850,000 from Social Capital and Shrug Capital plus angels like Cyan (Banister) and Secret’s David Byttow. Singer set out to build Panda to combine FaceTime’s live chat with Snapchat’s visual flare triggered by voice.

But it turns out, “video chat is hard” he admits. So his small team settled for letting users send 10-second-max asynchronous video messages. Panda’s iOS app launched today with about 200 different voice activated stickers from footballs to sleepy Zzzzzs to a “&’%!#” censorship bar that covers your mouth when you swear. Tap them and they disappear, and soon you’ll be able to reposition them. As you trigger the effects for the first time, they go into a trophy case that gamifies voice experimentation.

Panda is fun to play around with yourself even if you aren’t actively messaging friends, which is reminiscent of how teens play with Snapchat face filters without always posting the results. The speech recognition effects will make a lot more sense if Panda can eventually succeed at solving the live video chat tech challenge. One day Singer imagines Panda making money by selling cosmetic effects that make you more attractive or fashionable, or offering sponsored effects so when you say “gym”, the headband that appears on you is Nike branded.

Unfortunately, the app can be a bit buggy and effects don’t always trigger, fooling you that you aren’t saying the right words. And it could be tough convincing buddies to download another messaging app, let alone turn it into a regular habit. Apple is also adding a slew of Memoji personalized avatars and other effects to FaceTime in its upcoming iOS 12.

Panda does advance one of technology’s fundamental pursuits: taking the fuzzy ideas in your head and translating them into meaning for others in clearer ways than just words can offer. It’s the next wave of visual communication that doesn’t require you to break from the conversation.

When I ask why other apps couldn’t just copy the speech stickers, Singer insisted “This has to be voice native.” I firmly disagree, and can easily imagine his whole app becoming just a single filter in Snapchat and Instagram Stories. He eventually acquiesced that “It’s a new reality that bits and pieces of consumer technology get traded around. I wouldn’t be surprised if others think it’s a good idea.”

It’s an uphill battle trying to disrupt today’s social giants, who are quick to seize on any idea that gives them an edge. Facebook rationalizes stealing other apps’ features by prioritizing whatever will engage its billions of users over the pride of its designers. Startups like Panda are effectively becoming outsourced R&D departments.

Still, Panda pledges to forge on (though it might be wise to take a buyout offer). Singer gets that his app won’t cure cancer or “make the world a better place” as HBO’s Silicon Valley has lampooned. “We’re going to make really fun stuff and make them laugh and smile and experience human emotion” he concludes. “At the end of the day, I don’t think there’s anything wrong with building entertainment and delight.”

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