Razer

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Razer is closing its game store after less than a year

Razer is one of the dominant brands in gaming when it comes to buying equipment to play, but one of its biggest efforts to own a larger slice of digital spending hasn’t gone according to plan. After less than a year, the company announced it will close its digital game store at the end of this month “as part of realignment plans.”

The Razer Game Store launched worldwide in April 2018 with the aim of taking a slice of a game sales business that is dominated by Steam. Razer’s offering tied into its gamer credit (virtual currency) strategy to incentivize its customers to buy hardware and digital content with the promise of discounts. The company didn’t comment on why the store is closing, but you’d imagine that it didn’t go as well as Razer had hoped.

It sure takes a lot to bite into digital game sales, but the rewards are potentially lucrative.

Steam made $4.7 billion in 2017 (we don’t yet know its total for 2018) and Epic Games, buoyed by the runaway success of Fortnite, banked a $3 billion profit last year across its entire business, sources previously told TechCrunch.

Amazon-owned Twitch — which dominates the live-streaming space — had its own store before it closed, while Epic launched a very competitive offering at the end of 2018. The Epic Games Store, though, is fairly sparsely populated at this point. It is a long-term project, but the fact that even a company of the size and influence of Epic needs time goes to show the struggle that any new entrant will face.

The Razer Game Store will close on February 28

The Razer Game Store will close its doors at 1am PST February 28. All purchased games will continue to work and pre-ordered titles will ship as planned, according to Razer. Discount vouchers must be used before that date, however.

In a Q&A accompanying the announcement, Razer said it would “continue bringing games to gamers via other services.”

“We will be investing in other ways to deliver great content and introduce game promotions through Razer Gold, our virtual credits system,” the company said, perhaps hinting at tie-ins with other game stores in the future.

Razer went public with an IPO in Hong Kong in 2017.

Note: The original version of this post has been updated to correct that Twitch’s store has in fact already closed, such is the challenge of rivaling Steam. Thank you to reader James Binns for spotting the error and writing in.

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This is the Razer Phone 2

Remember phone reveals? Once upon a time, companies were able to save a little for the event. These days, however, we nearly always know exactly what we’re getting ourselves into. Due to be announced next month, the second iteration of Razer’s gaming-centric handset is no different.

Bits and pieces of the forthcoming phone have already surfaced, but today’s latest leaks give us the clearest picture thus far. From an aesthetic standpoint, not a lot has changed. From the front, the new Razer Phone 2 looks virtually identical to last year’s model, retaining the boxy design.

Enough politics for today. pic.twitter.com/5nUc3xdden

— Evan Blass (@evleaks) September 28, 2018

The back of the handset has been tweaked a bit, with a shifted logo, now in a neon green, in keeping with the rest of Razer’s products. The company appears to have borrowed the Chroma lighting effects here, meaning that the logo should light up when in use. The rear-facing camera has shifted down a bit, as well.

Beyond this, we don’t know a ton about the phone — but have no fear, there’s still time. The handset is set for an official launch on October 10, which leaves us with a week and a half left to leak.

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Gaming monitors, headsets and peripherals for a winning desktop setup

Makula Dunbar
Contributor

Makula Dunbar is a writer with Wirecutter.

Editor’s note: This post was done in partnership with Wirecutter. When readers choose to buy Wirecutter’s independently chosen editorial picks, Wirecutter and TechCrunch earn affiliate commissions.

New and serious gamers know that it takes a significant amount of time to sharpen skills, and to strategize ways to capture high scores. Staying ahead of player 2 is easier when you have the right gaming peripherals.

A monitor with a crisp display, a responsive gaming mouse, a comfortable headset—or all of these items combined—are what you need to take your PC gaming experience to the next level. We can’t promise that new equipment will keep you at the top of the board, but the best gear with accommodating features is essential to a great setup, and to helping you try.

G-Sync Monitor: Asus ROG Swift PG279Q

For the best option to pair with a Nvidia graphics card, we recommend the Asus ROG Swift PG279Q (Amazon) G-Sync gaming monitor. At 27 inches it’s big enough to give off an immersive feeling, but not so big that visuals seem overwhelming. It only works over displayport and has two connection options (HDMI 1.4 and DisplayPort 1.2a). You’ll still be able to plug in peripherals like a keyboard or phone via its built-in USB 3.0 port. We tested it with a variety of games and it performed well with them all. This monitor’s luminance range is also pretty wide so it’ll display images nicely if placed in dim or bright areas.

Photo: Rozette Rago

FreeSync monitor: Asus MG279Q

The Asus MG279Q (Amazon), our top FreeSync monitor pick, is best for those who use an AMD graphics card. A gaming console and computer work well with this 27-inch monitor as it’s packed with connection options (one Mini DisplayPort 1.2 connection, two HDMI 1.4 connections and one DisplayPort 1.2).

We like its adjustability and that you can detach it completely from its stand. It can be mounted on a monitor arm to better accommodate different setups. Though it supports FreeSync between 35 Hz and 90 Hz, it has 1440p resolution and a standard refresh rate of 144 Hz for clear, high-quality visuals.

Photo: Rozette Rago

Headset: Kingston HyperX Cloud

The excitement that comes along with gaming is largely attached to being able to clearly hear the action. A gaming headset that can offer all-day comfort, a high-quality microphone and full sound is a headset you want to go with.

Our top pick, the Kingston HyperX Cloud (Amazon), offers all of these features and after about 30 months of testing, it’s held up well. It’ll still look as good as new after being tossed around, but more importantly, its headband and ear cups don’t feel heavy or constricting. You’ll be able to play online with teammates without hearing an overlap between headset and microphone audio. It’s also a decent headset for watching movies and listening to music.

Photo: Michael Hession

Mouse: Razer DeathAdder Elite

The Razer DeathAdder Elite, our top gaming mouse pick, has a design that’s ideal for hands of all sizes. We like that it has textured grip, and that you’re able to get comfortable with preferred settings using its customizable buttons and scroll wheel. It isn’t clunky and you won’t press the wrong buttons, as they’re intuitive and well-placed.

Aside from its RGB lights that change color, it doesn’t look much different from a mouse you’d find at a work desk. It comes with Razer’s Synapse software (which works on Mac and Windows), and it has an accurate, exclusive Pixart PMW3389 sensor that tracks without issue.

Photo: Kyle Fitzgerald

Keyboard: Razer BlackWidow Tournament Edition Chroma V2

Though we like the multicolored backlighting on the Razer BlackWidow Tournament Edition Chroma V2 (Amazon), there’s more than a few reasons why this compact mechanical keyboard is our top recommendation. Its removable palm rest makes getting comfortable in different positions easier and it comes with a durable protective case.

Its learning curve isn’t as steep as competitors, so if the Chroma V2 is your first gaming keyboard it won’t be long before you get into the swing of things. You can set macros to specific keys and applications and use a variety of switch options. Like the Razer DeathAdder Elite gaming mouse, it uses Synapse software.                                                                                                   

Photo: Kyle Fitzgerald

PC gaming controller: DualShock 4 Wireless Controller

Gamers who prefer playing on consoles will enjoy using a PC gaming controller with a computer. The DualShock 4 Wireless Controller (which comes with the PlayStation 4) is our top pick, because it’s the most capable PC controller, as well as a few extra features: The touchpad can be used like a mouse cursor and it has an internal rechargeable battery. It connects over Bluetooth or USB and is best used with a separate gaming headset, as its audio jack doesn’t function properly with PCs.

The controller works great with Steam, though in order to get it working with MacOS or non-Steam Windows games, you’ll have to adjust some settings. We think it’s worth the effort for a responsive controller that’s comfortable to hold for long periods of time.

Photo: Andrew Cunningham

This guide may have been updated by Wirecutter.

Note from Wirecutter: When readers choose to buy our independently chosen editorial picks, we may earn affiliate commissions that support our work.

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Razer’s new external graphics enclosure is compatible with Macs

A couple of gaming hardware announcements just dropped from team Razer. What makes the Core X graphics enclosure arguably the most notable of the bunch is the inclusion of a standard Thunderbolt 3 connection on the rear of the device.

In addition to Razer’s own systems and Windows 10 PCs, the new enclosure is compatible with Apple products running macOS High Sierra 10.13.4. That’s part of a whole new focus on gaming for Apple’s devices, unveiled back at WWDC roughly this time last year, along with the promise of VR development support.

In late March, external GPU support officially arrived for High Sierra 10.13.4, and now Razer’s ready to get on-board. The Core X is designed to hold up to three desktop graphics cards and can charge a connected laptop through the aforementioned Thunrderbolt 3 connection.

The enclosure is available now for $299. Along with the X, Razer’s Core V2 is now also compatible with Macs via Thunderbolt 3. That one will run you $499. Good new all around for Mac users ready to get serious about gaming.

Also new today is the Razer Blade 15.6-inch, an ultra thin gaming notebook the company has taken to calling “the world’s smallest…in its class.” The 15.6-inch display comes 1920 x 1080, standard, which users can upgrade to 4k. All of that is surrounded by some skinny 4.9mm bezels.

Inside is an 8th gen Core i7 processor, coupled with either a either GeForce GTX 1060 or GeForce GTX 1070  graphics. There’s also up to 16GB of memory and up to 512GB of storage inside, loaded with what Razer says is $420 of games and software. The system features a 16.8 million color keyboard and output for up to three external displays.

The new system starts at $1,899.

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Razer doubles down on Southeast Asia and payments with acquisition of MOL

Gaming hardware maker Razer, which went public in a big IPO in Hong Kong last year, is doubling down on payments after it announced a deal to acquire MOL, a company that offers online and offline payments in Southeast Asia.

Razer made an initial $20 million investment in MOL last June to supercharge its zGold virtual credit program for gamers by allowing them to buy using MOL’s online service or its offline, over-the-counter network of retailers that includes 7-Eleven. Now Razer aims to gobble up MOL in full by acquiring the remaining 65 percent, which will allow it to grow its alternative revenue streams by pushing fully into payment services by merging MOL’s virtual payment platform with zGold.

It’s worth noting that the deal is an intention to buy MOL. It’ll be subject to review from shareholders, but Razer said it has already secured support from major shareholders. The transaction gives MOL, which delisted from the Nasdaq in 2016 following a bumpy two-year spell, the same $100 million valuation it held for the initial Razer investment.

The acquisition will boost Razer’s recently announced online games store, which rivals services like Steam, but first and foremost it is focused on growing the firm’s share of online sales in Southeast Asia’s growing e-commerce and payment space. To that end, Razer recently launched a store on Lazada, the Alibaba-owned e-commerce service in Southeast Asia, something that Apple did earlier this year.

“We are already the No. 1 gaming brand in the U.S., Europe and China, but Southeast Asia is still nascent and a very small part of our business,” Razer CEO and co-founder Min-Liang Tan told TechCrunch in an interview. “We see this [deal with MOL] as stuff we can do immediately.”

Tan said that, in particular, working with MOL saw revenue grow “dramatically” while MOL itself surpassed $1.1 billion in GMV across its payment network last year.

“This is the perfect opportunity for us to not just be a minority shareholder, but to combine the business and continue scaling from here,” he added, reiterating that he believes the deal gives Razer the world’s largest virtual credit system for gamers based on user registrations. “That’s a huge opportunity for us.”

Away from its core business, the push will also help Razer in Singapore where it has applied to develop a unified e-payment system that would be used across the country, which is the Razer CEO home nation.

Tan said he has kept an ongoing dialogue with regulators, adding that he believes this deal “makes it clear that we don’t just have the scale, we also have the right technology.”

Beyond the Singapore opportunity, where Razer is a new entrant and thus considered an outsider for the license, Tan said the focus is on enabling cash-less payments right across Southeast Asia.

The blockchain has been widely touted as a building block that can help develop financial inclusion platforms in emerging markets, but for now Razer isn’t talking about whether it will hop on that wagon.

“We are excited about blockchain and the technology it brings, but we don’t have anything to comment on at this juncture,” Tan said.

The Razer chief was more vocal on the company’s wider goal, which he said is to develop “an entire ecosystem for our games partners.” The goal is to offset Razer’s impressive hardware sales business by constructing services that span game payments, game distribution and analytics on gamers and their behavior.

That optimism isn’t shared right now by investors in Hong Kong, however, which lured Razer as part of a push to attract more tech listings. Despite a surge when it when public in November, the stock traded at an all-time low of HK$2.44 today, down from its initial list price of HK$3.88.

Tan said he is focused on growing the business and its services regardless, but he did admit there’s a need for “the Hong Kong investment public to be more educated on tech companies.”

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Razer moves into wireless power, debuts HyperFlux mouse and pad

 The wireless charging movement is getting one more boost today, this time from the world of gaming. Razer, the tech giant that has built a brand (and very loyal following) as a gaming-first hardware company, is announcing HyperFlux, a new wireless power technology that will be making its first appearance a new mouse, the Razer Mamba HyperFlux, and a corresponding power mat. Priced at… Read More

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Gaming firm Razer up 18% following Hong Kong IPO

 Razer has continued a winning streak of IPOs from Asian companies after its share price surged as much as 41 percent up on its first day of trading on the Hong Kong Stock Exchange. The company, which makes accessories for PC gamers, laptops and is preparing to sell its first smartphone, raised $529 million from the sale of 1,063,600,000 shares. After deductions, Razer estimated its take-home… Read More

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Razer makes virtual currency push with $20M investment in Asian payment firm

 Razer has invested close to $20 million into Malaysia-based online payment firm MOL Global as part of a push to establish its virtual currency for gamers in Asia. The deal sees Razer subsidiary ZV-Midas buy equity from existing backers MOL Investment and Hotel Resort Enterprise in a deal that values the MOL Global business at around the $100 million mark. Gaming company Razer, which made… Read More

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