parsec

Auto Added by WPeMatico

Parsec raises $25M from a16z to power remote work and cloud gaming

Parsec, a startup that’s built streaming technology for both work and play, is announcing that it has raised $25 million in Series B funding.

This brings Parsec’s total funding to $33 million, according to Crunchbase. The round was led by Andreessen Horowitz, with the firm’s general partner Martin Casado joining the board. Previous investors Lerer Hippeau, Makers Fund, NextView Ventures and Notation Capital also participated.

CEO Benjy Boxer told me that since he and CTO Chris Dickson founded the company in 2016, the vision has always been “to make it easier for people to connect to their technology, software and content from anywhere, on any device.”

They started out by helping gamers access their gaming PCs from other devices (the Parsec app is currently available for Windows, Mac, Linux, Android, Raspberry Pi and the web).

“From the beginning, we thought that if we could build something that is great for gaming, it will be great for everything,” Boxer said.

But it was a natural transition to other use cases, since some of the people using Parsec to play games in their free time also turned out to work at TV production companies, video game companies or in other jobs where they need access to high-end workstations. That’s why the company launched Parsec for Teams this year, which offers the same low-latency remote experience, while also adding features like encryption, group permissions and collaboration on the same file.

Parsec screenshot

Image Credits: Parsec

“The performance of Parsec is just way above everything else,” Boxer said. “People forget they’re using Parsec.”

Parsec works with major gaming clients like EA, Ubisoft, Blizzard Entertainment and Square Enix, and it’s also being used in industries like architecture, engineering and video broadcast/production/post-production.

And as you might imagine, the need for something like this has only increased during the pandemic. Boxer said customers have found that the platform is saving their employees more than an hour a day by eliminating the commute and giving them high-speed access to their workstations — rather than, say, having to wait an hour for a 100 gigabyte file to download.

And most of those clients anticipate that after the pandemic, their employees will continue for work from home for part of the time.

“So in that scenario, people are bringing their computers back to the office, and they can use Parsec to make sure it’s always accessible to them,” Boxer said.

On the consumer side, he said that where usage was previously heaviest during the weekends, during the pandemic “there’s no spike anymore on the weekends, people are playing all the time.”

Boxer added that the company will continue developing the core platform, leading to improvements for both gaming and enterprise users, while there’s a separate team focused on building administrative and collaborative features.

 

Powered by WPeMatico

Samsung’s Note 10 game streaming arrives in early September

PlayGalaxy Link got fleetingly little stage time at last week’s Unpacked event. It’s true that Samsung had a lot of information to jam into the hour-long press conference, but the offering was glazed over during a brief segment on mobile gaming — a surprising choice given how big of an industry the category has become.

We got a little more information from the company by way of a quick “hands-on” video served through Samsung’s Korean video channel, but that’s about all we’ve heard. Here’s what we know to date: GamePlay Live is a streaming service that makes it possible to stream PC games to the Note 10.

We can now add that the service will be available as a downloadable app (for Android and Windows 10) at some point during the first two weeks of September. The service is free and leverages technology created by Parsec, a New York-based cloud gaming startup that we covered way back in late 2017. The company’s technology is being used in the PlayGalaxy app, allowing users to stream titles from a Windows PC with limited latency.

“It’s humbling and exciting to us to be the chosen partner to provide the low latency streaming technology that powers the PlayGalaxy Link application,” Parsec’s CEO and co-founder Benjy Boxer says in a release. “This further demonstrates that our market leading technology can form the core of any game streaming product. Providing our ultra low latency high frame rate streaming software and our proprietary networking to other companies furthers our mission to democratize access to games.”

Parsec Artwork

The offering arrives as some of tech’s most prominent names are taking more active — although often distinct — interests in mobile gaming. Apple will be launching its arcade mobile gaming subscription service, while Google is offering full-on remote game streaming through Stadia. Microsoft, which recently announced a major partnership with Samsung, will provide similar console-to-mobile streaming with the Xbox.

Parsec, meanwhile, will be offering developer tools through a newly released SDK.

Powered by WPeMatico

Is the time finally right for platform-agnostic cloud gaming?

 We’ve heard it all before. Gaming in the cloud, the ability to play the most demanding titles, regardless of the limitations of our own hardware. That was the dream of OnLive, way back in 2010. It was a dream that didn’t end particularly well for the company. Parsec co-founder and CEO Benjy Boxer, for one, believes the service’s ultimate failure was a matter of bad timing. Read More

Powered by WPeMatico