Nintendo

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Super Mario Run’s buying population is already declining

super-mario-run-ios Super Mario Run may be the first mobile app to pass 40 million downloads in four days’ time on Apple’s App Store, but the game’s payment model has been controversial for its high price of $10 for the full version and limited free play. This has led to roughly half its audience leaving one-star reviews. Despite these complaints, the game has grabbed a huge percentage of… Read More

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Super Mario Run sees 37 million downloads, $14 million in revenue in first 3 days

super-mario-run Nintendo’s investors haven’t been happy with the performance of the new iPhone game, “Super Mario Run,” which has led to falling share prices over concerns with the game’s payment model. However, the game has still eked out a respectable share of downloads and revenue, according to new data from app intelligence firm App Annie. Looking back at the game’s… Read More

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Nintendo learns a multi-billion dollar lesson that Mario is no guarantee for success

img_1244 Nintendo has not had a good past few days, despite its original superstar Mario finally hitting the iPhone. The company’s shares have dropped about 15 percent in the past five days, which once again shaves off a rather significant amount of the company’s market cap. On the year, Nintendo’s still up by more than 50 percent, but we can see below that it’s a rather… Read More

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Nintendo reportedly sold 196,000 NES Classic Edition consoles last month

9-nes-classic NES Classic demand exceeded Nintendo’s expectations – that much was fairly clear from the fact that it has thus far been nearly impossible to get a system here in the States. The gaming company hasn’t released any specifics surrounding just how many units of the all-in-one emulator it managed to move, so we’ll have to rely on some new numbers coming out of NPD.… Read More

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Super Mario Run tops 5 million downloads on day one, but half reviews are just one star

img_1122 Pokémon Go, step aside. In the first 24 hours, Nintendo’s Super Mario Run has beaten the record-breaking Pokémon game in terms of day one downloads. According to data from Apptopia, Super Mario Run saw 2,850,000 downloads in its first day on the App Store, compared with the 900,000 Pokémon Go had pulled in when it was first launched. Rival firm App Annie puts the download figures… Read More

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8Bitdo’s NES30 and Retro Receiver for NES Classic is the ideal wireless controller

8bitdo-nes-classic2 If you are one of the lucky few who either managed to get an NES Classic Edition already, or who will likely be getting one this holiday as a gift, then you’ll notice right away that the controller included is barely usable, thanks to a short cord. That’s where 8bitdo’s new NES Classic wireless control kit comes in. The included cord is so short that there’s already a… Read More

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Super Nintendo World theme park at Universal Studios to open in Japan by 2020

00000488_01 Mario’s got a date with Universal Studios theme parks, and the first concrete one is 2020: That’s the year Nintendo and Universal are targeting for the debut of the first of three Super Nintendo Worlds. The Nintendo-themed areas at Universal parks in Orlando, Hollywood and Japan will host attractions, restaurants and shops, and the first will open in Osaka ahead of the Olympic Games… Read More

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Super Mario Run needs a constant internet connection to run

img_0586 It a bit of news that will surely shift the value proposition of Mario’s long-awaited iPhone debut for legions of underground commuters, Shigeru Miyamoto confirmed this week that Super Mario Run will only work on a device with a constant internet connection. The legendary game creator chalked up the decision to security concerns, fears that an offline mode would make the game unstable… Read More

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