mobile games
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The latest game from Monument Valley designer Ken Wong doesn’t have much in common with the brilliant pastel puzzler, but that doesn’t mean it isn’t worth experiencing. Florence, available now in the App Store, isn’t really a game so much as a graphic novel strewn with a few interactive moments, kind of like quicktime events but pleasant instead of annoying. Read More
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Some consolidation is afoot in the world of gaming. Today, Space Ape Games — a London social and mobile games studio founded by alums from Playfish, Mind Candy and EA — announced that Supercell has acquired 62 percent of the company for $55.8 million, as part of a long-term strategic partnership. The deal gives Space Ape a total equity valuation of $90 million. Space… Read More
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Club Penguin Island, the mobile-only replacement for the original Club Penguin (which shut down last night) has launched. Started in 2005, Club Penguin was one of the first successful virtual worlds for children and, as they grew up, teens and adults. At its peak the platform had 200M users, and a few months ago was still seeing upwards of 5M visitors to the Club Penguin website each month.… Read More
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Breaking into the App Store can be difficult enough, but for small-time mobile game developers it’s even more of a challenge as they go up against billion-dollar, global publishers who dominate the top charts, like Supercell, Activision Blizzard, Niantic, EA, Tencent and others who can afford to invest millions in marketing budgets and advertising. Apple is now hoping to level the… Read More
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Appodeal is announcing that it has acquired Corona Labs, creators of the Corona SDK for building cross-platform games and apps. The companies say the framework has been used to build more than 10,000 games including The Lost City by Fire Maple Games and HoPiKo by Laser Dog. Appodeal, meanwhile, is a mobile ad mediation company — in other words, it helps app developers manage… Read More
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Game tech startup Skillz today launched a service that allows brands to easily sponsor and host mobile e-sports tournaments for any game titles that they like, as long as they are already part of the Skillz platform. As we’ve previously reported, Skillz enables developers to turn mobile games into tournament-playable titles without writing a ton of new code. Its technology operates as a… Read More
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A Los Angeles startup called codeSpark has raised $4.1 million in seed funding for web and mobile games that teach kids how to code, even before they know how to read and write effectively. CodeSpark’s games were developed for kids 4 to 9 years old, and with a goal of not just teaching them STEM concepts, but engaging boys and girls equally well. The games feature characters who are… Read More
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Mobile gaming company SGN announced today that it has a new name, Jam City.
This isn’t the first time the company has rebranded — it was called MindJolt before acquiring SGN and then taking on the name in 2012.
The change may be an inevitable reflection of the company’s — and the industry’s — transition from social to mobile games. CEO Chris DeWolfe (who… Read More
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The hit cybersecurity-focused TV show “Mr. Robot,” a psychological thriller popular among the tech crowd for its relatively accurate portrayal of hacking, is now a mobile game. Released by Telltale Games in association with NBCUniversal, and developed by Night School Studio in collaboration with Universal Cable Productions, the game is played through the fictional E-Corp messaging… Read More
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Where were you in 1993 and 1994? I was probably playing Aladdin, and then The Lion King (yes, for the entire two years), two surprisingly great 16-bit platformers created by Disney and Virgin Games. Now you can relive them in all their SNES splendor on your Windows, Mac or Linux PC thanks to retro digital game seller GOG. Oh, and you can play The Jungle Book, too, but I have no nostalgic… Read More
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