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Microsoft showcases gameplay from ‘Halo Infinite’ and other Xbox Series X titles

Last month Sony showcased gameplay from a slew of upcoming PlayStation 5 titles, including Spider-Man: Miles Morales, Stray and NBA 2K21. Today it was Microsoft’s turn. The company announced 13 titles for the Xbox Series X back in May, but today it gave gamers the best look at what the next-gen console will have to offer when it arrives at the end of the year.

Like Sony, the company promised to offer some actual gameplay from the upcoming titles, though plenty of standard gaming trailers were also on display at the virtual event. Xbox chief Phil Spencer kicked things off by noting that there would be titles from 9 of 15 Xbox developers on display, including five first-party games.

As expected, the company kicked off with the latest version of Halo, because, hey, it wouldn’t be an Xbox release without one. Halo Infinite got a substantial portion of the spotlight, with extended gameplay from the start of the title. 

The company says the title will be “several times larger” than the last few Halo titles combined. More big Bungie news, with the arrival of Destiny 2 on the Xbox Game Pass. The title will be available free to Game Pass subscribers later this year. 

Rare’s Everwild was one of the biggest surprise hits of the event — and easily one of the most striking. The title was offered up as a preview trailer late last month, but the developer offered up a better look at the dreamy, psychedelic game.

Another Xbox mainstay, Forza, also got some time at the top of the event. With the Motorsport name, the game bucks the standard number system of the past several entries in the popular racing title. The game will run at 60 FPS in 4K and will utilize the system’s ray tracing tech for improved graphics. The title is likely to debut at some point next year.

Another in a long line of date-less titles is the latest entry in the popular zombie series, State of Decay. The third installment didn’t get much info beyond that, but did get the lovely above cinematic trailer.

Arriving this month for PC and Xbox One, Grounded is a delightful Honey, I Shrunk the Kids-style backyard adventure. An Xbox Series X release is also scheduled. Today’s event closed out with a fairy getting swallowed by a frog for an extremely quick preview of Playground Game’s Fable IV.

 

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Typewise taps $1M to build an offline next word prediction engine

Swiss keyboard startup Typewise has bagged a $1 million seed round to build out a typo-busting, ‘privacy-safe’ next word prediction engine designed to run entirely offline. No cloud connectivity, no data mining risk is the basic idea.

They also intend the tech to work on text inputs made on any device, be it a smartphone or desktop, a wearable, VR — or something weirder that Elon Musk might want to plug into your brain in future.

For now they’ve got a smartphone keyboard app that’s had around 250,000 downloads — with some 65,000 active users at this point.

The seed funding breaks down into $700K from more than a dozen local business angels; and $340K via the Swiss government through a mechanism (called “Innosuisse projects“), akin to a research grant, which is paying for the startup to employ machine learning experts at Zurich’s ETH research university to build out the core AI.

The team soft launched a smartphone keyboard app late last year, which includes some additional tweaks (such as an optional honeycomb layout they tout as more efficient; and the ability to edit next word predictions so the keyboard quickly groks your slang) to get users to start feeding in data to build out their AI.

Their main focus is on developing an offline next word prediction engine which could be licensed for use anywhere users are texting, not just on a mobile device.

“The goal is to develop a world-leading text prediction engine that runs completely on-device,” says co-founder David Eberle. “The smartphone keyboard really is a first use case. It’s great to test and develop our algorithms in a real-life setting with tens of thousands of users. The larger play is to bring word/sentence completion to any application that involves text entry, on mobiles or desktop (or in future also wearables/VR/Brain-Computer Interfaces).

“Currently it’s pretty much only Google working on this (see Gmail’s auto completion feature). Applications such as Microsoft Teams, Slack, Telegram, or even SAP, Oracle, Salesforce would want such productivity increase – and at that level privacy/data security matters a lot. Ultimately we envision that every “human-machine interface” is, at least on the text-input level, powered by Typewise.”

You’d be forgiven for thinking all this sounds a bit retro, given the earlier boom in smartphone AI keyboards — such as SwiftKey (now owned by Microsoft).

The founders have also pushed specific elements of their current keyboard app — such as the distinctive honeycomb layout — before, going down a crowdfunding route back in 2015, when they were calling the concept Wrio. But they reckon it’s now time to go all in — hence relaunching the business as Typewise and shooting to build a licensing business for offline next word prediction.

“We’ll use the funds to develop advanced text predictions… first launching it in the keyboard app and then bringing it to the desktop to start building partnerships with relevant software vendors,” says Eberle, noting they’re working on various enhancements to the keyboard app and also plan to spend on marketing to try to hit 1M active users next year.

“We have more ‘innovative stuff’ [incoming] on the UX side as well, e.g. interacting with auto correction (so the user can easily intervene when it does something wrong — in many countries users just turn it off on all keyboards because it gets annoying), gamifying the general typing experience (big opportunity for kids/teenagers, also making them more aware of what and how they type), etc.”

The competitive landscape around smartphone keyboard tech, largely dominated by tech giants, has left room for indie plays, is the thinking. Nor is Typewise the only startup thinking that way (Fleksy has similar ambitions, for one). However gaining traction vs such giants — and over long established typing methods — is the tricky bit.

Android maker Google has ploughed resource into its Gboard AI keyboard — larding it with features. While, on iOS, Apple’s interface for switching to a third party keyboard is infamously frustrating and finicky; the opposite of a seamless experience. Plus the native keyboard offers next word prediction baked in — and Apple has plenty of privacy credit. So why would a user bother switching is the problem there.

Competing for smartphone users’ fingers as an indie certainly isn’t easy. Alternative keyboard layouts and input mechanism are always a very tough sell as they disrupt people’s muscle memory and hit mobile users hard in their comfort and productivity zone. Unless the user is patient and/or stubborn enough to stick with a frustratingly different experience they’ll soon ditch for the keyboard devil they know.  (‘Qwerty’ is an ancient typewriter layout turned typing habit we English speakers just can’t kick.)

Given all that, Typewise’s retooled focus on offline next word prediction to do white label b2b licensing makes more sense — assuming they can pull off the core tech.

And, again, they’re competing at a data disadvantage on that front vs more established tech giant keyboard players, even as they argue that’s also a market opportunity.

“Google and Microsoft (thanks to the acquisition of SwiftKey) have a solid technology in place and have started to offer text predictions outside of the keyboard; many of their competitors, however, will want to embed a proprietary (difficult to build) or independent technology, especially if their value proposition is focused on privacy/confidentiality,” Eberle argues.

“Would Telegram want to use Google’s text predictions? Would SAP want that their clients’ data goes through Microsoft’s prediction algorithms? That’s where we see our right to win: world-class text predictions that run on-device (privacy) and are made in Switzerland (independent environment, no security back doors, etc).”

Early impressions of Typewise’s next word prediction smarts (gleaned by via checking out its iOS app) are pretty low key (ha!). But it’s v1 of the AI — and Eberle talks bullishly of having “world class” developers working on it.

“The collaboration with ETH just started a few weeks ago and thus there are no significant improvements yet visible in the live app,” he tells TechCrunch. “As the collaboration runs until the end of 2021 (with the opportunity of extension) the vast majority of innovation is still to come.”

He also tells us Typewise is working with ETH’s Prof. Thomas Hofmann (chair of the Data Analytic Lab, formerly at Google), as well as having has two PhDs in NLP/ML and one MSc in ML contributing to the effort.

“We get exclusive rights to the [ETH] technology; they don’t hold equity but they get paid by the Swiss government on our behalf,” Eberle also notes. 

Typewise says its smartphone app supports more than 35 languages. But its next word prediction AI can only handle English, German, French, Italian and Spanish at this point. The startup says more are being added.

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Daily Crunch: Slack files antitrust complaint against Microsoft

An antitrust battle is brewing between Microsoft and Slack, Apple continues to defend its App Store policies and Dexterity raises funding for warehouse robots. Here’s your Daily Crunch for July 22, 2020.

PS: I’m going to be on vacation until Wednesday of next week. Until then, I leave you in Darrell Etherington’s capable hands!

The big story: Slack files antitrust complaint against Microsoft

The complaint was filed in the European Union and alleges that Microsoft is unfairly bundling its Teams product with the broader Office suite.

“Microsoft has illegally tied its Teams product into its market-dominant Office productivity suite, force installing it for millions, blocking its removal, and hiding the true cost to enterprise customers,” Slack said in a statement.

When Microsoft first announced Teams in 2016, Slack took out an ad mocking the company and saying it welcomed competition. In April, Microsoft said Teams has grown to 75 million daily active users, compared to the 12.5 million that Slack reported in March.

The tech giants

Apple digs in heels over its App Store commission structure with release of new study — Apple has been commissioning research that defends its 30% commission on App Store purchases.

Spotify and Universal sign new licensing deal, will partner on development of marketing tools — In addition to re-securing Universal’s catalog for the music streaming service, the deal signs up Universal as an early adopter of Spotify’s future products for labels and artists.

Twitter cracks down on QAnon conspiracy theory, banning 7,000 accounts — Moving forward, Twitter said it will be removing QAnon-related topics from its trending pages and algorithmic recommendations and blocking any associated URLs.

Startups, funding and venture capital

Dexterity exits stealth with $56.2 million raised for its collaborative warehouse robots — The startup’s system combines hardware and software for warehouse tasks like bin picking and box packing.

Misfits Market raises $85 million Series B to send you ‘ugly’ fruits and veggies — Users sign up for a weekly produce box and can also add chocolate, snacks, chips, coffee, herbs, grains, lentils, sauces and spices.

YC-backed Glimpse helps Airbnb hosts make money through product placement — Airbnbs could the perfect place to convince someone to try a new mattress or a new kind of coffee.

Advice and analysis from Extra Crunch

What you need to know before selling your company’s stock — Part 3 of financial adviser Peyton Carr’s guide for startup founders.

Messenger tools can help you recover millions in lost revenue — Rank Secure CEO Baruch Labunski says messenger tools have helped a single client recover more than $5 million in lost revenue.

(Reminder: Extra Crunch is our subscription membership program, which aims to democratize information about startups. You can sign up here.)

Everything else

GEDmatch confirms data breach after users’ DNA profile data made available to police — The company said that during the breach, “Users who did not opt-in for law enforcement matching were also available for law enforcement matching, and conversely, all law enforcement profiles were made visible to Gedmatch users.”

Go SPAC yourself — I’d never heard of SPACs before today, but the latest episode of Equity explains that they could offer a way for companies to go public through a different pricing mechanism.

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 3pm Pacific, you can subscribe here.

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Shelf Engine has a plan to reduce food waste at grocery stores, and $12 million in new cash to do it

For the first few months it was operating, Shelf Engine, the Seattle-based company that optimizes the process of stocking store shelves for supermarkets and groceries, didn’t have a name.

Co-founders Stefan Kalb and Bede Jordan were on a ski trip outside of Salt Lake City about four years ago when they began discussing what, exactly, could be done about the problem of food waste in the U.S.

Kalb is a serial entrepreneur whose first business was a food distribution company called Molly’s, which was sold to a company called HomeGrown back in 2019.

A graduate of Western Washington University with a degree in actuarial science, Kalb says he started his food company to make a difference in the world. While Molly’s did, indeed, promote healthy eating, the problem that Kalb and Bede, a former Microsoft engineer, are tackling at Shelf Engine may have even more of an impact.

Food waste isn’t just bad for its inefficiency in the face of a massive problem in the U.S. with food insecurity for citizens, it’s also bad for the environment.

Shelf Engine proposes to tackle the problem by providing demand forecasting for perishable food items. The idea is to wring inefficiencies out of the ordering system. Typically about a third of food gets thrown out of the bakery section and other highly perishable goods stocked on store shelves. Shelf Engine guarantees sales for the store, and any items that remain unsold the company will pay for.

Image: OstapenkoOlena/iStock

Shelf Engine gets information about how much sales a store typically sees for particular items and can then predict how much demand for a particular product there will be. The company makes money off of the arbitrage between how much it pays for goods from vendors and how much it sells to grocers.

It allows groceries to lower the food waste and have a broader variety of products on shelves for customers.

Shelf Engine initially went to market with a product that it was hoping to sell to groceries, but found more traction by becoming a marketplace and perfecting its models on how much of a particular item needs to go on store shelves.

The next item on the agenda for Bede and Kalb is to get insights into secondary sources like imperfect produce resellers or other grocery stores that work as an outlet.

The business model is already showing results at around 400 stores in the Northwest, according to Kalb, and it now has another $12 million in financing to go to market.

The funds came from Garry Tan’s Initialized and GGV (and GGV managing director Hans Tung has a seat on the company’s board). Other investors in the company include Foundation Capital, Bain Capital, 1984 and Correlation Ventures .

Kalb said the money from the round will be used to scale up the engineering team and its sales and acquisition process.

The investment in Shelf Engine is part of a wave of new technology applications coming to the grocery store, as Sunny Dhillon, a partner at Signia Ventures, wrote in a piece for TechCrunch’s Extra Crunch (membership required).

“Grocery margins will always be razor thin, and the difference between a profitable and unprofitable grocer is often just cents on the dollar,” Dhillon wrote. “Thus, as the adoption of e-grocery becomes more commonplace, retailers must not only optimize their fulfillment operations (e.g. MFCs), but also the logistics of delivery to a customer’s doorstep to ensure speed and quality (e.g. darkstores).”

Beyond Dhillon’s version of a delivery-only grocery network with mobile fulfillment centers and dark stores, there’s a lot of room for chains with existing real estate and bespoke shopping options to increase their margins on perishable goods, as well.

 

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Microsoft introduces Customer Voice, a real-time customer feedback tool

At Microsoft Inspire today, the company made several Dynamics 365 announcements, including Dynamics 365 Customer Voice, a real-time customer feedback tool that could compete with Qualtrics, the company SAP bought in 2018 for a cool $8 billion.

Microsoft General Manager Brenda Bown says that as more customers move online during the pandemic, it’s more important than ever to capture real-time customer feedback that you can combine with other data to build a more complete picture of the customer that could lead to more successful interactions in the future.

“Customer Voice is a feedback management solution, and it’s designed to empower businesses and organizations to build better products, deliver better experiences to customers and really build the relationships for the customers with that feedback management tool,” Bown told TechCrunch.

The data gets shared with Microsoft’s customer data platform (CDP), and is built on top of Dynamics 365 and the Power Platform. The latter provides a way to customize the Customer Voice tool to meet the needs of an individual company.

Brent Leary, partner and co-founder at CRM Essentials, says this solves the problem of getting feedback as the interaction is happening. He adds that being able to share that data directly with the CDP makes it even more valuable.

“Customer feedback has to be done as close to the interaction/transaction as possible and as frictionless as possible for it to really work, or else customers won’t give it to you. And then the data has to be integrated into the CDP with all the other data automatically to really be of use. And having a platform to handle both the feedback capture and the data integration optimizes the likelihood of this happening,” Leary said.

The company also announced Dynamics 365 Connected Store, a set of tools designed to help stores manage in-store and curbside traffic, among other things. As the pandemic limits the number of people in a store at one time, using sensors and cameras, Connected Store can help managers understand and manage the number of people inside the store at any given time to help aid in social distancing.

It can also help add a level of automation to curbside pickup, letting an employee know when the customer has pulled up. “It alerts the employee and they can bring out the order for a more seamless and quick pickup. And obviously this scenario is super important today because of [more people wanting] contactless pickup,” Bown said.

Finally, the company announced a fraud protection component. She says that Dynamics 365 Fraud Protection helps protect businesses online or in physical stores from fraudulent activities, which she says is even more important as more transactions are conducted digitally. New capabilities include account protection and loss prevention tooling.

Inspire is the company’s annual partner conference, which is being held virtually this year. Bown says by running it virtually, the company can involve even more partners than a typical in-person conference because companies that couldn’t previously attend because of cost and distance are able to participate this year.

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Google Cloud’s new BigQuery Omni will let developers query data in GCP, AWS and Azure

At its virtual Cloud Next ’20 event, Google today announced a number of updates to its cloud portfolio, but the private alpha launch of BigQuery Omni is probably the highlight of this year’s event. Powered by Google Cloud’s Anthos hybrid-cloud platform, BigQuery Omni allows developers to use the BigQuery engine to analyze data that sits in multiple clouds, including those of Google Cloud competitors like AWS and Microsoft Azure — though for now, the service only supports AWS, with Azure support coming later.

Using a unified interface, developers can analyze this data locally without having to move data sets between platforms.

“Our customers store petabytes of information in BigQuery, with the knowledge that it is safe and that it’s protected,” said Debanjan Saha, the GM and VP of Engineering for Data Analytics at Google Cloud, in a press conference ahead of today’s announcement. “A lot of our customers do many different types of analytics in BigQuery. For example, they use the built-in machine learning capabilities to run real-time analytics and predictive analytics. […] A lot of our customers who are very excited about using BigQuery in GCP are also asking, ‘how can they extend the use of BigQuery to other clouds?’ ”

Image Credits: Google

Google has long said that it believes that multi-cloud is the future — something that most of its competitors would probably agree with, though they all would obviously like you to use their tools, even if the data sits in other clouds or is generated off-platform. It’s the tools and services that help businesses to make use of all of this data, after all, where the different vendors can differentiate themselves from each other. Maybe it’s no surprise then, given Google Cloud’s expertise in data analytics, that BigQuery is now joining the multi-cloud fray.

“With BigQuery Omni customers get what they wanted,” Saha said. “They wanted to analyze their data no matter where the data sits and they get it today with BigQuery Omni.”

Image Credits: Google

He noted that Google Cloud believes that this will help enterprises break down their data silos and gain new insights into their data, all while allowing developers and analysts to use a standard SQL interface.

Today’s announcement is also a good example of how Google’s bet on Anthos is paying off by making it easier for the company to not just allow its customers to manage their multi-cloud deployments but also to extend the reach of its own products across clouds. This also explains why BigQuery Omni isn’t available for Azure yet, given that Anthos for Azure is still in preview, while AWS support became generally available in April.

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Microsoft’s Flight Simulator 2020 will launch on August 18

After a series of closed alpha tests, Microsoft’s Xbox Game Studios and Asobo Studio today announced that the next-gen Microsoft Flight Simulator 2020 will launch on August 18. Pre-orders are now live and FS 2020 will come in three editions, standard ($59.99), deluxe ($89.99) and premium deluxe ($119.99), with the more expensive versions featuring more planes and handcrafted international airports.

The last part may come as a bit of a surprise, given that Microsoft and Asobo are using assets from Bing Maps and some AI magic on Azure to essentially recreate the Earth — and all of its airports — in Flight Simulator 2020. Still, the team must have spent some extra time on making some of these larger airports especially realistic and today, if you were to buy even one of these larger airports as an add-on for Flight Simulator X or X-Plane, you’d easily be spending $30 or more.

The default edition features 20 planes and 30 hand-modeled airports, while the deluxe edition bumps that up to 25 planes and 35 airports and the high-end version comes with 30 planes and 40 airports.

Among those airports not modeled in all their glorious detail in the default edition (they are still available there, by the way — just without some of the extra detail) are the likes of Amsterdam Schiphol, Chicago O’Hare, Denver, Frankfurt, Heathrow and San Francisco.

The same holds true for planes, with the 787 only available in the deluxe package, for example. Still, based on what Asobo has shown in its regular updates so far, even the 20 planes in the standard edition have been modeled in far more detail than in previous versions, and maybe even beyond what some add-ons provide today.

Image Credits: Microsoft

Because a lot of what Microsoft and Adobo are doing here involves using cloud technology to, for example, stream some of the more detailed scenery to your computer on demand, chances are we’ll see regular content updates for these various editions as well, though the details here aren’t yet clear.

“Your fleet of planes and detailed airports from whatever edition you choose are all available on launch day as well as access to the ongoing content updates that will continually evolve and expand the flight simulation platform,” is what Microsoft has to say about this for the time being.

Chances are we will get more details in the coming weeks, as Flight Simulator 2020 is about to enter its closed beta phase.

Image Credits: Microsoft

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Microsoft kills Mixer, will push users to Facebook Gaming

Microsoft is killing its Twitch competitor Mixer next month and is partnering with Facebook to push its users toward the Facebook Gaming service.

The app is winding down on July 22. The sudden move comes after Microsoft has dumped considerable efforts into its gaming-centric streaming service, acquiring streaming rights to some of the biggest esports personalities like Ninja and Shroud. Microsoft couldn’t spend its way into meaningfully competition with Amazon’s Twitch and Alphabet’s YouTube Gaming.

The company launched its Mixer service in 2017 after acquiring the gaming startup Beam Interactive in 2016.

Microsoft announced that when the service sunsets, it will be transitioning partnerships to Facebook Gaming and redirecting its users to the service as well. The partnership between the two is a T-Mobile and Sprint partnership of sorts, as the two were clearly trailing far behind the YouTube Gaming/Twitch duopoly. The Facebook partnership goes deeper than just watching streams; Microsoft will integrate their xCloud game-streaming service into Facebook Gaming so users can quickly play titles that they see inside the service.

According to an interview in The Verge, top streamers like Ninja won’t be forced to migrate to Facebook Gaming and will be able to rejoin Twitch if they choose. Microsoft’s gaming chief Phil Spencer pinned the shutdown on the service’s inability to catch up with competitors:

We started pretty far behind, in terms of where Mixer’s monthly active viewers were compared to some of the big players out there,” says Phil Spencer, Microsoft’s head of gaming, in an interview with The Verge. “I think the Mixer community is really going to benefit from the broad audience that Facebook has through their properties, and the abilities to reach gamers in a very seamless way through the social platform Facebook has.

According to data from SensorTower, year-to-date downloads of the app on the App Store and Google Play were down 23% in 2020 compared to the same period of 2019, with the app seeing 3.4 million downloads this year. The company says their data shows that the app has been installed about 21 million times in total.

The announcement came in the midst of Apple’s WWDC keynote, so fair to say that Microsoft was likely aiming to minimize attention on this high-profile shutdown.

 

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How Reliance Jio Platforms became India’s biggest telecom network

It’s raised $5.7 billion from Facebook. It’s taken $1.5 billion from KKR, another $1.5 billion from Vista Equity Partners, $1.5 billion from Saudi Arabia’s Public Investment Fund$1.35 billion from Silver Lake, $1.2 billion from Mubadala, $870 million from General Atlantic, $750 million from Abu Dhabi Investment Authority, $600 million from TPG, and $250 million from L Catterton.

And it’s done all that in just nine weeks.

India’s Reliance Jio Platforms is the world’s most ambitious tech company. Founder Mukesh Ambani has made it his dream to provide every Indian with access to affordable and comprehensive telecommunications services, and Jio has so far proven successful, attracting nearly 400 million subscribers in just a few years.

The unparalleled growth of Reliance Jio Platforms, a subsidiary of India’s most-valued firm (Reliance Industries), has shocked rivals and spooked foreign tech companies such as Google and Amazon, both of which are now reportedly eyeing a slice of one of the world’s largest telecom markets.

What can we learn from Reliance Jio Platforms’s growth? What does the future hold for Jio and for India’s tech startup ecosystem in general?

Through a series of reports, Extra Crunch is going to investigate those questions. We previously profiled Mukesh Ambani himself, and in today’s installment, we are going to look at how Reliance Jio went from a telco upstart to the dominant tech company in four years.

The birth of a new empire

Months after India’s richest man, Mukesh Ambani, launched his telecom network Reliance Jio, Sunil Mittal of Airtel — his chief rival — was struggling in public to contain his frustration.

That Ambani would try to win over subscribers by offering them free voice calling wasn’t a surprise, Mittal said at the World Economic Forum in January 2017. But making voice calls and the bulk of 4G mobile data completely free for seven months clearly “meant that they have not gotten the attention they wanted,” he said, hopeful the local regulator would soon intervene.

This wasn’t the first time Ambani and Mittal were competing directly against each other: in 2002, Ambani had launched a telecommunications company and sought to win the market by distributing free handsets.

In India, carrier lock-in is not popular as people prefer pay-as-you-go voice and data plans. But luckily for Mittal in their first go around, Ambani’s journey was cut short due to a family feud with his brother — read more about that here.

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In spite of an uncertain economy, US video game sales remain strong

May marked another extremely strong month for gaming sales, according to the latest figures from NPD. Between software, hardware, accessories and game cards, Americans spent around $977 million. That’s a 57% jump since the year prior and the highest it’s been for the month since 2008, when the country was feeling the strain of the Great Recession.

All of this is made more remarkable by the fact that the United States has been struggling with COVID-19-related pains for months now. This week, another 1.5 million Americans filed for unemployment, bringing the total number to 44.2 million since the beginning of shutdowns. But as countless other venues for non-essential spending have suffered, gaming has thrived.

It’s clear that games are how Americans are choosing to spend whatever sort of disposable income they might have, as they’re stuck at home, away from other humans. And that spending has continued for a few months now, even after Microsoft and Sony have begun hyping their next-generation consoles — both due at at the end of the year.

That, perhaps, is part of why Nintendo continued to dominate console sales with the Switch, in spite of hardware shortages. Animal Crossing: New Horizons remained the top-selling title for the console (and third over all), owing to the online cult it has amassed through social-first gameplay. Call of Duty: Modern Warfare and Grand Theft Auto V took the No. 1 and No. 2 spots, respectively, on both the PlayStation 4 and Xbox One.

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