Manticore Games

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Manticore Games raises $100 million to build a ‘creator multiverse’

The gaming sector has never been hotter or had higher expectations from investors who are dumping billions into upstarts that can adjust to shifting tides faster that the existing giants will.

Bay Area-based Manticore Games is one of the second-layer gaming platforms looking to build on the market’s momentum. The startup tells TechCrunch they’ve closed a $100 million Series C funding round, bringing their total funding to $160 million. The round was led by XN, with participation from SoftBank and LVP alongside existing investors Benchmark, Bitkraft, Correlation Ventures and Epic Games.

When Manticore closed its Series B back in September 2019, VCs were starting to take Roblox and the gaming sector more seriously, but it took the pandemic hitting to really expand their expectations for the market. “Gaming is now a bona fide super category,” CEO Frederic Descamps tells TechCrunch.

Manticore’s Core gaming platform is quite similar to Roblox conceptually, the big difference is that the gaming company is aiming to quickly scale up a games and creator platform geared toward the 13+ crowd that may have already left Roblox behind. The challenge will be coaxing that demographic faster than Roblox can expand its own ambitions, and doing so while other venture-backed gaming startups like Rec Room, which recently raised at a $1.2 billion valuation, race for the same prize.

Like other players, Manticore is attempting to build a game discovery platform directly into a game engine. They haven’t built the engine tech from scratch; they’ve been working closely with Epic Games, which makes the Unreal Engine and made a $15 million investment in the company last year.

A big focus of the Core platform is giving creators a true drag-and-drop platform for game creation with a specific focus on “remixing,” allowing users to pick pre-made environments, drop pre-rendered 3D assets into them, choose a game mode and publish it to the web. For creators looking to inject new mechanics or assets into a title, there will be some technical know-how necessary, but Manticore’s team hopes that making the barriers of entry low for new creators means that they can grow alongside the platform. Manticore’s big bet is on the flexibility of their engine, hoping that creators will come on board for the chance to engineer their own mechanics or create their own path toward monetization, something established app stores wouldn’t allow them to.

“Creators can implement their own styles of [in-app purchases] and what we’re really hoping for here is that maybe the next battle pass equivalent innovation will come out of this,” co-founder Jordan Maynard tells us.

This all comes at an added cost; developers earn 50% of revenues from their games, leaving more potential revenue locked up in fees routed to the platforms that Manticore depends on than if they built for the App Store directly, but this revenue split is still much friendlier to creators than what they can earn on platforms like Roblox.

Building cross-platform secondary gaming platforms is host to plenty of its own challenges. The platforms involved not only have to deal with stacking revenue share fees on non-PC platforms, but some hardware platforms that are reticent to allow them all, an area where Sony has been a particular stickler with PlayStation. The long-term success of these platforms may ultimately rely on greater independence, something that seems hard to imagine happening on consoles and mobile ecosystems.

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Stealth startup Manticore Games raises $30M to launch a game-making platform for novices

Investors are betting on gaming platforms as an area of consumer tech with plenty of room left to grow.

Today, Manticore Games, a stealth gaming startup announced that it has raised $30 million in Series B funding from Benchmark, Correlation Ventures, BITKRAFT Esports Ventures, M Ventures, Arrive, Sapphire Sport, Tuesday Capital, and SV Angel. The gaming startup has now disclosed that they’re raised at least $45 million in financing, all before they’ve shipped a product.

They are announcing the name and some limited details of what it is that they’re building.

Their upcoming product is called CORE and it’s a way for gamers to build new, custom experiences. Users can build and monetize experiences that they create on the platform and it appears that they won’t need much of a technical background to be order to do so.

“The traditional game development pipeline is very rigid and very complex,” CEO Frederic Descamps told TechCrunch in an interview. “We’re really focused on bringing a new generation of game-makers to game-making.”

The startup is still in stealth so there’s a good deal about CORE that they say they’re not ready to talk about quite yet. It’s built on the Unreal Engine and doesn’t appear to be a game engine in itself and Manticore’s founders are comparing it more to a Twitch or YouTube in terms of how users will engage with creators’ game content, there’s all a good deal up in the air. They haven’t given a timeline for launch, but it sounds like something will be available soon.

In press materials, the company calls itself a “collaborative social ecosystem that supports a wide variety of shared online experiences.”

Manticore appears to be injecting itself into an arena that’s mostly represented by massively popular online games with “creator modes” like Fortnite, Roblox and Minecraft. Moving to the platform side before establishing a strong base via a popular title is obviously risky. The company declined to comment on whether they would be launching the platform alongside some of its own first-party experiences.

Descamps and his co-founder Jordan Maynard previously ran a game studio called “A Bit Lucky” that was acquired by Zynga in 2012. The co-founders both stayed on as executives at Zynga until launching Manticore.

 

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Ex-Zynga execs raise $15 million for their new gaming studio, Manticore Games

 In the eight years since Frederic Descamps and Jordan Maynard launched their last gaming startup, the industry they helped shape now brings in more than $100 billion in revenues globally. There’s been a resurgence in gaming on PCs. User-generated content has produced a string of wildly popular hits. Those trends are exactly what the two are hoping to harness with Manticore Games. Read More

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