io2015
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Google’s ATAP team showed a working version of its Project Ara modular smartphone on stage at I/O today, with engineer Rafa Camargo snapping in a camera module and taking a quick photo on a device running the latest version of Android. It was a brief show of where the project’s at, and amazing when you consider the engineering involved in making it work. ATAP has shown off a… Read More
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Google’s ATAP Project Soli is an attempt to harness the power of hand and finger manipulation to make it easier to interact with ever-smaller devices and screens. It posits that instead of using tools, we should use our “hand motion vocabulary” to control devices, even when the devices aren’t present.
What it does is let you control devices using natural hand motions… Read More
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Google has debuted a new product called “App Invites” aimed at helping mobile app developers grow their application’s user base. Now in beta for both iOS and Android, App Invites includes a set of standardized tools for sending out app invites over SMS and email, highlighting recommended contacts, creating personalized onboarding experiences for new users, and measuring… Read More
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Android M is still in its very early days; Google just released the first developer preview for use on test devices today. We flashed it onto a Nexus 5, and took a look around to see what was new. The OS is far from feature-complete at this stage, but you can still get a first look at some key features in the video above. The changes to the app drawer, and to volume controls, are small but… Read More
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Google is combining all of its login and identity solutions into a single platform today under the ‘Google Identity Platform’ moniker. What’s more interesting than that, though, is that Google is launching the Smart Lock Passwords Manager today, which will make it easier for users to sign in to third-party Android apps that implement this service. Read More
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Google’s Cardboard VR app first appeared last year at I/O 2014, but the initial version was somewhat limited in terms of device support. A new version released this year works with devices with screen sizes ranging up to 6 inches, but the more exciting news for many might be that it now also works with iPhone. Read More
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Google Play Games, Google’s cloud-based platform for game developers, got a number of updates at the company’s annual I/O developer conference today that should make the life of game developers a little bit easier. Play Games, which launched at I/O two years ago, will now offer developers a far easier way to get data about a game’s player, making it easier for developers… Read More
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In April, Google announced a new developer-facing program called “Designed for Families” which allowed mobile app publishers the option to undergo an additional review in order to be included in a new section focused on kids’ apps within Google Play. Today, that section — or sections, as it turns out — is being officially unveiled. Parents searching… Read More
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Google’s Chromecast is a quiet little media secret agent turning the search giant into a big time home entertainment player. All told, users of Cast-enabled software have hit the little button to put their small-screen content up on the big screen a total of 1.5 billion times in the U.S. alone, and Chromecast floats other Google boats, too – users increase their YouTube viewing time… Read More
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Google revealed today that Cardboard has quietly become the leading VR platform in terms of platform reach – over 1 million Cardboard units have shipped to users so far, a 100 percent increase on the 500,000 milestone it announced in December last year. Cardboard’s progression is a testament to Google’s approach, which favors simplicity and low barriers to entry instead… Read More
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