HTC
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HTC is back at E3 this year for its sophomore turn at the gaming expo, after its first show in 2016 following closely on the heels of the Vive VR headset’s consumer launch. I spoke to HTC VP of VR Dan O’Brien at this year’s E3, to find out a bit about how the company sees the market, its role therein and the state of VR in general now that it’s not the newest kid on… Read More
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HTC has confirmed rumors that its upcoming new smartphone — the U — will be squeezable. That doesn’t mean the Taiwanese firm is about to ship a rubber device. Rather, the phone’s metal frame will include embedded sensors that enable its owner to control settings and make gestures by squeezing its sides or swiping up and down on them. Read More
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The latest HTC results, for its Q2, confirm another loss-making quarter for the smartphone and VR headset maker, with the Taiwanese company reporting revenue of NT$18.9 billion ($598 million) for the quarter versus the NT$33.0 billion ($1.07 billion) it made in the year ago quarter. That’s a drop of around 44 percent. Read More
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This morning, visual learning platform Lifeliqe announced a strategic partnership with HTC to become their provider of educational virtual reality (VR) content for the Vive.
Lifeliqe already has many other interesting, non-VR learning content products in market with over 15,000 schools worldwide. I recently had a chance to try out some of their VR demos and I have to say the content was… Read More
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Last week at E3, we had a chance to speak with some of the biggest names in VR, from Oculus to Sony — but that list that wouldn’t be complete without some input from HTC. The smartphone maker was, perhaps, something of a dark horse in the space, but its Vive headset has scored high rankings among industry stalwarts, positioning the Taiwanese for something of a renaissance at the… Read More
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I don’t want VR to be boring. It’s strange to think that something so futuristic and promising, something we’ve looked forward to for decades, could be boring, but I can’t deny it, since experienced it myself. The fact is that with hundreds of companies joining the VR gold rush, we’re going to be panning a lot of silt for every grain of gold. Read More
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In these earliest days of commercial viability, virtual reality is running up against the same wall as so many technologies before it: how does a company translate it for the majority of consumers who won’t be able to demo it in the wild?
HTC’s mixed reality is an interesting sort of work around, adding augmented reality to the equation, in order to offer a sort of voyeuristic… Read More
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