games
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Google’s Chromecast seemed a fairly innocuous seed when first planted back in July of 2013, but Google has been steadily ramping up the potential for the streaming HDMI dongle, via developer support and updates to its core software. Now, Google is announcing family-friendly games designed for Chromecast, which mark a concerted effort to turn the streamer into a console alternative for… Read More
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Vintage gaming specialists GOG have outdone themselves this time, with the launch of LucasArts classics including the Star Wars X-Wing and Tie Fighter games. These dog-fighting ‘simulators’ (in so far as it’s actually possible to simulate an experience that can’t be had in real life) occupied so much of my youth that they probably legally qualify as my parents, or at… Read More
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Nintendo has a new online ad for its Amiibo ‘toys-to-life’ mobile figures, and the spot depicts the lengthy journey of one young player looking to upgrade his collectible character in order to win over the favours of one of his older brother’s friends. The story arc and acting are weird and generally not good, but the video is mostly fun, and it gives you a decent look at… Read More
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Osmo, the gaming device from former Googlers that combines real world play and the iPad, is now shipping after receiving $2 million in pre-orders, including those from over 2,000 schools. The company is also announcing this morning a new platform that will allow anyone to design games for Osmo. At launch, this lets parents, teachers, and others customize Osmo’s word game with their… Read More
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Amazon has just made another move that indicates the company is taking its expansion into mobile gaming more seriously than just a way to tout how it, too, has “exclusive” content to offer via the Amazon Fire TV. For the first time, Amazon has launched a mobile gaming app on Apple’s App Store. But before you get all worked up, we have to point out that the new app, Sev… Read More
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Independent ad network InMobi is touting a new solution for developers to take advantage of gamers’ emotional states to producer high click-thru rates on advertisements in their games. Along with tools for including interstitials that look like part of the game experience and ads that give you gameplay bonuses for watching videos, the company’s SDK now includes playable ads powered… Read More
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For the longest time, web-based gaming meant that you had to install (often dubious) plugins to make games run smoothly in your browser. WebGL and other technologies changed that a bit in recent years, but because JavaScript isn’t exactly a speed freak, plugin-free gaming never quite took off. Mozilla has been trying to work around this with asm.js, a subset of JavaScript that can run… Read More
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Google has brought its Ingress game to iOS, with a launch of the app for iPhone and iPad released late yesterday. The app has been available for two years now, and has managed to accumulate over four million downloads on Android. Google’s Niantic Labs is likely hoping to be able to boost usage by expanding its offering to the iOS cloud, because even the Google crowd can’t deny… Read More
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What if in-app purchases didn’t have to happen in-app? Rather than indirectly helping developers monetize with ads that drive them installs and re-engagement, Facebook today began letting them sell Facebook desktop game virtual goods straight from ads in the News Feed or sidebar. But an even more lucrative opportunity could be bringing these “out-app purchase” ads to mobile.… Read More
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