esports

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Skillz wins two new patents, is now helping brands sponsor e-sports tournaments

A Skillz user plays in a Real Money Pool tournament. Game tech startup Skillz today launched a service that allows brands to easily sponsor and host mobile e-sports tournaments for any game titles that they like, as long as they are already part of the Skillz platform. As we’ve previously reported, Skillz enables developers to turn mobile games into tournament-playable titles without writing a ton of new code. Its technology operates as a… Read More

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Amazon will host its first esports event for casual games on the Appstore next month

screen-shot-2016-11-21-at-9-57-00-am Amazon is expanding its investment in esports, with the announcement of its first-ever esports tournament focused on casual gaming to be hosted on its Amazon Appstore. Called the “Champions of Fire Invitational,” the event will bring together sixteen of the industry’s top video game streamers, who will compete for shares of a $100,000 cash prize on December 2nd, 2 to 9 PM PT. Read More

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As eSports popularity explodes, betting needs to be regulated

Fans watch as screens show Yang Jin Hyeob, a professional video-game player, competing against Jeong Se Hyun, not pictured, during the final round of the Electronic Arts Inc. (EA) Sports FIFA Online Championship at the Nexon Co. e-Sports Stadium in Seoul, South Korea, on Saturday, Oct. 17, 2015. Video game competitions, known as eSports, have been expanding as gamers seek to shift perceptions around their craft from a basement hobby to a serious money making industry. Photographer: Jean Chung/Bloomberg via Getty Images Esports betting has boomed in the last five years, attracting investments from celebrities, investors and entrepreneurs like Mark Cuban and Ashton Kutcher — even the former NBA Commissioner, David Stern, has talked about it on many forums. Gambling in eSports has charmed stakeholders but it may have created a monster in the gaming industry. As with every growing industry, it’s… Read More

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Heads up Twitch, Facebook just hired gamer Snoopeh for its e-sports division

Snoopeh 459,000 years. That’s how long Twitch users spent watching other people play video games last year, and Facebook wants a piece of the pie. It might sound weird, but e-sports are wildly popular, and Facebook is getting serious about owning those video views. A source tipped us off that Facebook has hired e-sports super-connector and former professional gamer Stephen… Read More

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Facebook Live attacks Twitch with game streaming

Facebook Overwatch If people spend a lot of time doing something on the Internet, you can bet Facebook wants a piece. Its latest conquest attempt is the video game streaming business ruled by Twitch and YouTube. Today, Facebook announced its working with World Of Warcraft maker Blizzard to build social login and Facebook Live video streaming into their games, starting with its new blockbuster Overwatch.… Read More

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The Less Sporty Side Of E-Sports

leagueoflegends The e-sports industry is getting big. Really big. More people watch Twitch than CNN. Riot, Valve, Activision-Blizzard and EA all have e-sports initiatives. The largest tournaments attract tens of millions of viewers and offer multi-million dollar prize pools for the best players in games like League of Legends and Dota 2. However, when taking a closer look at the economics of e-sports and… Read More

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Will High Ping Issues Force Online Gaming Giants To Take On The ISP Industry?

optic-cable The online gaming industry is scaling the new and unprecedented heights of success with each passing day — and getting recognition in the face of e-sports worldwide. As the population of the gaming community is constantly on the rise, and coupled with such exponential growth, it is bound to pose some serious challenges to many video game-production houses. Read More

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Game Developers Report Growing Profits And Interest In Esports

Screen Shot 2015-01-15 at 2.31.37 PM The gaming industry appears to be in strong shape, according to a recent survey of 2,000 North American developers. The study, conducted by the Game Developers Conference, states that 41 percent of developers reported higher profits in 2014 than the year before. Only 9 percent indicated that their profits declined. The remaining developers were either flat, year-over-year, or unsure. Hiring… Read More

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