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Sony invests $400M in Chinese entertainment platform Bilibili

Sony said on Thursday that it is investing $400 million to secure a 4.98% stake in Chinese entertainment giant Bilibili.

10-year old Bilibili started as an animation site, but has expanded to other categories including e-sports, user-generated music videos, documentaries, and games. The service, which has amassed over 130 million users, has attracted several big investors over the years, including Chinese giants Tencent and Alibaba.

The announcement pushed Bilibili’s share up by 7.6% in pre-market trading. Sony has made the investment through its wholly-owned subsidiary Sony Corporation of America.

In a statement, Sony said the company believes China is a key strategic region in the entertainment business. BiliBili says it targets China’s Gen-Z. The vast majority of its users — about 80% — were born between 1990 and 2009.

The two companies have also agreed to pursue collaboration opportunities in the entertainment field in China, including animation and mobile game apps, they said.

You can read more about Bilibili’s business and dominance in China in my colleague Rita Liao’s piece here.

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Disney+ Hotstar has about 8 million subscribers

We finally know just about how many subscribers Hotstar has amassed over the years in India. “Approximately 8 million.”

Disney said on Wednesday that its eponymous streaming service now has over 50 million subscribers, nearly 8 million of whom are in India, where it launched its service atop Hotstar less than a week ago.

Five-year-old Hotstar is the most popular on-demand streaming service in India with more than 300 million users. The service and its operator, Indian network Star India, were picked up by Disney as part of its $71 billion deal with Fox last year.

For years, people in the industry have been curious about Hotstar’s premium subscriber base — to no luck. Most estimates have suggested it had about 1.5 million to 2 million subscribers. Executives at rival firms have expected that figure to be lower.

In fact, a months-long analysis conducted by one streaming firm in India concluded recently that there were 2 million paying subscribers for music and video services. So 8 million is a huge milestone.

But ARPU that Disney will clock from these 8 million subscriber is going to be far lower. Disney+ Hotstar is available in India at a yearly subscription cost of about $20. (That’s the revised subscription cost. Prior to Disney+’s launch in India, Hotstar charged about $13.) The service also offers a lower-cost tier that costs under $5.5 a year.

And for that $20 a year, subscribers of Disney+ Hotstar get access to a wide-range of catalog that includes access to Disney Originals in English as well as several local languages, live sporting events, dozens of TV channels, and thousands of movies and shows, including some sourced from HBO, Showtime, ABC and Fox that maintain syndication partnerships with the Indian streaming service.

“I think everyone is still trying to sort out the right pricing. It’s true the average Indian consumer is used to far lower prices and can’t afford more. However, we need to focus on the consumers likely to buy this, who have the requisite broadband access and income, etc,” Matthew Ball, former head of strategic planning for Amazon Studios, told TechCrunch in a recent conversation.

Disney+ competes with more than three dozen international and local players in India, including Netflix, Amazon Prime Video, Times Internet’s MX Player (which has over 175 million monthly active users), Zee5, Apple TV+ and Alt Balaji, which has over 27 million subscribers.

Most of these services monetize their viewers through ads, and have kept their monthly subscription price below $3.

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Quibi had a launch day outage

Looks like things haven’t gone completely smoothly with Quibi‘s launch.

The issue appears to have been resolved, but the Quibi customer support account tweeted this afternoon that “some users may be experiencing problems with the Quibi app,” only to add an hour later that “Users should once again be able to use the Quibi app normally. Thank you for your patience.”

It’s not clear how widespread the outage was, but according to The Verge, one staffer saw an error screen and was unable to browse the app, while another was unable to create an account. The app seems to be working normally as I write this shortly after 4pm Eastern.

If nothing else, it’s a reminder that reliably delivering streaming video is hard, even for a startup that’s raised $1.75 billion. Heck, even Disney experienced widespread streaming issues when it launched Disney+ in November. (It all worked out fine.)

Users should once again be able to use the @Quibi app normally. Thank you for your patience.

— Quibi Cares (@quibicares) April 6, 2020

A quick catch-up for those of you still wondering what Quibi even is: It’s a short-form video service founded by Hollywood executive Jeffrey Katzenberg and led by CEO Meg Whitman (previously CEO of Hewlett Packard Enterprise and eBay).

The app is launching with nearly 50 shows today, all of them created specifically for mobile, with episodes that are less than 10 minutes long. After a 90-day free trial, it’ll cost you $4.99 with ads or $7.99 per month without ads.

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Daily Crunch: Quibi finally launches its mobile streaming app

Quibi launches its mobile streaming service, Apple sources 20 million protective masks and Red Hat announces a new CEO. Here’s your Daily Crunch for April 6, 2020.

1. Quibi launches its mobile streaming service in the middle of the quarantine era

The much-hyped mobile app promising to deliver “quick bites” of video entertainment is finally here. The company has been in the headlines for more than two years, thanks to the involvement of founder Jeffrey Katzenberg (who previously co-founded DreamWorks Animation) and CEO Meg Whitman (previously the CEO of eBay and Hewlett Packard Enterprise), not to mention $1.75 billion in funding.

Judging from a few hours of exploration, the app is as slick as promised, with impressive Turnstyle technology for switching between portrait and landscape viewing. What’s missing so far, however, is any real sense of creative breakthrough.

2. Apple has sourced over 20 million protective masks, now building and shipping face shields

The company is working with governments around the world to distribute its supply of face masks to where it’s needed most. Meanwhile, the first delivery of Apple face shields went out to Kaiser hospital facilities in the Santa Clara valley earlier this week, according to CEO Tim Cook.

3. Paul Cormier takes over as Red Hat CEO, as Jim Whitehurst moves to IBM

Cormier would seem to be a logical choice to run Red Hat, having been with the company since 2001. He joined as its VP of engineering and has seen the company grow from a small startup to a multi-billion dollar company.

4. GrubHub, Seamless’s pandemic initiatives are predatory and exploitative, and it’s time to stop using them

Jon Evans argues that GrubHub (which also owns Seamless) is hurting, not helping, the restaurants that it pretends it’s trying to support.

5. Pandemic puts the brakes on micromobility

Ride Report creates software that enables cities to better work with micro-mobility operators and has a bird’s-eye view on the industry. In a conversation with TechCrunch, CEO William Henderson outlined what we can expect for micro-mobility operators during the pandemic and once it’s over. (Extra Crunch membership required.)

6. Open banking fintech Yapily raises $13M Series A

Founded in mid-2017 by ex-Goldman Sachs employee Stefano Vaccino, Yapily’s open banking platform makes it easier for various service providers to connect to banks. Specifically, it provides a way to retrieve financial data and initiate payments via a “single secure API” that in turn connects to each supported bank’s open API.

7. This week’s TechCrunch podcasts

The latest full-length episode of Equity discusses the tremendous growth of Zoom and how that’s cast a spotlight on the videoconferencing app’s security flaws, while the Monday news roundup looks for positive signs in startup funding. And on Original Content, we review the first season of “Star Trek: Picard” and the extremely unsettling Netflix film “The Platform.”

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 9am Pacific, you can subscribe here.

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Quibi launches its mobile streaming service in the middle of the quarantine era

Quibi, the much-hyped mobile app promising to deliver “quick bites” of video entertainment, is finally here.

The company has been in the headlines for more than two years, thanks to the involvement of founder Jeffrey Katzenberg (who previously co-founded DreamWorks Animation) and CEO Meg Whitman (previously the CEO of eBay and Hewlett Packard Enterprise).

Plus, it’s raised a whopping $1.75 billion to fund a star-studded content slate from filmmakers like Steven Spielberg, Guillermo del Toro, Lena Waithe and Catherine Hardwicke.

Quibi is launching with nearly 50 shows today. The initial lineup includes “Chrissy’s Court” (in which Chrissy Teigen presides over small claims court), “Shape of Pasta” (a food and travel show starring chef Evan Funke), “Most Dangerous Game” (a dystopian thriller starring Liam Hemsworth) and “Survive” (a scripted plane crash drama starring Sophie Turner). All the episodes are less than 10 minutes in length, and can be viewed in either portrait or landscape mode.

Quibi says it will be delivering more than 25 new episodes every day, including segments of what the company is calling Daily Essentials — news and entertainment shows like “Last Night’s Late Night” from Entertainment Weekly and “The Replay” from ESPN.

The service will cost $4.99 with ads or $7.99 per month without ads. Quibi is also offering a 90-day free trial if you sign up before the end of April.

Quibi

Image Credits: Quibi

In a briefing with reporters last week, CTO Rob Post acknowledged that it’s been a long, expensive road to launch. But he said that given the heavy investment in content, “There was no room for [Chief Product Officer Tom Conrad] and I to deliver a minimum viable product.” Instead, they had to build something that was fully polished.

While Quibi has been building up to this for months, with a big presentation at the Consumer Electronics Show, Super Bowl ads and more, the world has changed, with a global pandemic making this a strange time to launch any product.

People are certainly looking for distraction and escape right now. But the app is designed for viewing while you’re on-the-go, whether that’s walking around, waiting in line or sitting in the backseat of a car — all moments that are happening considerably less often as huge swaths of the population are advised to shelter in place and maintain social distance.

Still, Post argued that there’s a need for the kind of entertainment that Quibi is offering.

“I’m looking to take small breaks more than ever before to stand up, walk around, go outside,” he said. “Our use cases are these in-between moments. Now more than ever, that use case is still present.”

And of course, these restrictions have also created challenges for Quibi’s launch and content production.

“That’s meant all kinds of things,” Conrad said. “Our Daily Essentials, which were all set to be produced in studios in New York and L.A. each day, in most instances are being shot in people’s homes … Everybody from the production team to postproduction houses to the engineering and marketing organizations are trying to adapt to this moment.”

Quibi has already been showing off is Turnstyle technology, which allows for a seamless transition back-and-forth between portrait and landscape modes. (Apparently Quibi’s filmmakers have to deliver two edits of each episode, one optimized for each orientation.) Last week, the company gave reporters access to the full app.

Judging from a few hours of exploration, Quibi is indeed as polished as Post and Conrad promised, making it easy to swipe through and browse the day’s offerings. Turnstyle also works smoothly, with a blink-and-you’ll-miss-it transition every time I rotate my phone.

I quickly noticed, however, that I was torn between the two viewing modes. Portrait mode was more comfortable, particularly when I was watching a full seven- or eight-minute episode, but landscape mode looked much more cinematic, and often included imagery that had been cropped out of the more narrow, vertical footage.

Quibi Turnstyle

Image Credits: Quibi

In addition, the focus on a smartphone app — rather than an experience for the browser, tablet or connected-TV — made for a clumsy experience anytime I tried to watch with someone else. (The whole point is to focus on the mobile viewing experience, but Conrad said, “If there’s appetite for Quibi in the living room or on tablets, we certainly will follow that interest as the data reveals.”)

As for the content itself, my favorite show was probably “Most Dangerous Game,” which kicks off with a tantalizingly bleak introduction (the premise will be familiar to viewers of the classic film of the same name). I also enjoyed “Shape of Pasta,” which includes plenty of mouth-watering pasta footage, and”Chrissy’s Court” — Teigen is always delightful, and I liked seeing a courtroom reality show that leans more into humor than drama.

At CES, Whitman positioned Quibi as the first platform to truly take advantage of the new creative opportunities that mobile phones offer to filmmakers. She also emphasized that in contrast to free video platforms like YouTube, Quibi will offer “Hollywood-quality content.”

“[YouTube] is the most ubiquitous, democratized, incredibly creative platform,” Whitman told us. “But they make content for hundreds of dollars a minute. We make it for $100,000 a minute.”

The production value is certainly evident — most of the shows I watched look significantly more expensive that what you’ll find on YouTube. What’s missing so far, however, is any real sense of the creative breakthrough that Whitman was hinting at. Instead, Quibi delivers well-produced, moderately entertaining shows that can be watched when you’ve got a few minutes to spare. They’re fine, but rarely more than that.

Maybe that will be enough for most viewers, particularly during the trial period. The challenge will be convincing those viewers to stick around and pay a subscription fee. To do that, I suspect Quibi will need a breakout show, or something that really takes advantage of the phone in a new way. We’ll see if that arrives in the months to come.

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“Content network effect” makes TikTok tough to copy

Many TikTok videos don’t start from scratch, so neither can its competitors. TikTok is all about remixes where users shoot a new video to recontextualize audio pulled from someone else’s clip, or riff on an existing meme or concept. That only works because TikTok’s had time to build up an immense armory of content to draw inspiration from.

Creators will find themselves unequipped trying to get started on TikTok copycats including Facebook Lasso, and Instagram Reels which is testing in Brazil. Direct competitors like Triller and Dubsmash are racing to build up their archives. YouTube Shorts, which The Information today reported is in development, only has a shot if Google lets users harness the 5 billion videos people already watch on YouTube each day.

This is the power of what I call “content network effect”: Each piece of content adds value to the rest. That’s TikTok.

You’re likely familiar with traditional network effect — ‘a phenomenon whereby a product or service gains additional value as more people use it.’ It’s not just the network itself that gains value, as the value delivered to each user increases too. Today’s top social networks are shining examples. The more people there are on Facebook, Instagram, or Twitter, the more people you can connect to, and the more material their relevance algorithms can draw on to fill your feeds.

If you had to choose between using two identical social networks, you’re probably going to pick the one with more friends or creators already onboard. Network effects raise the switching cost of moving to a different network. Even if it has better features, fewer ads, or less misinformation and bullying, you’re unlikely to leave a robust network behind and decamp to a sparser one. That makes scaled social networks difficult to Disrupt. All the top ones have been around for almost a decade or more.

Except for TikTok. The Chinese music/video app has managed to demonstrate a new concept of “content network effect”. In its case, each video uploaded to the app makes every future potential video more valuable. That’s because all the content on TikTok serves as remix fodder for the rest. Every song, dance, joke, prank, and monologue generates resources for other creators to exploit. It’s a bottomless well of inspiration.

Remixability, the ultimate creative tool

TikTok productizes remix culture by making it easy to “use this sound”. Tap the audio button on any video and it becomes yours. Click through and you’ll see all the other videos that use it. TikTok even offers a whole search engine for sorting through sounds by categories like Trending, Greatest Hits, Love, Gaming, and travel. Sometimes remixes are based on an idea rather than an audio. #FlipTheSwitch sees couples instantly swapping clothes when the light flicks off, and has collected over 3.6 billion videos across over 500,000 remixed versions of the video.

You can even duet with the original creator, sharing your video and theirs side-by-side simultaneously. A solo performance becomes a chorus as more duets are hitched together. Meanwhile, remixes of remixes of remixes provide an esoteric reward for hardcore users who recognize how a gag has evolved or spiraled into absurdity.

Other apps in the past have spawned video responses, hashtags, quote-tweets, surveys, and chain letters and other ways for pieces of content to interact or iterate. And there’s always been parodies. But TikTok proves the power of forging a social app with content network effect at its core.

Facilitating remixes offers a way to lower the bar for producing user generated content. You’d don’t have to be astoundingly creative or original to make something entertaining. Each individual’s life experiences inform their perspective that could let them interpret an idea in a new way.

What began with someone ripping audio of two people chanting “don’t be Suspicious, don’t be suspicious” while sneaking through a graveyard in TV show Parks & Recs led to people lipsyncing it while trying to escape their infant’s room without waking them up, leaving the house wearing clothes they stole from their sister’s closet, trying to keep a llama as a pet, and photoshopping themselves to look taller. Unless someone’s already done the work to record an audio clip, there’s nothing to inspire and enable others to put their spin on it.

TikTok’s archive vs the world

That’s why I wrote that Mark Zuckerberg misunderstands the huge threat of TikTok after the CEO told Facebook’s staff that “I kind of think about TikTok as if it were Explore for Stories”. Facebook and Instagram found massive success cloning Snapchat Stories because all they had to do was copy its features. Stories are autobiographical life vlogging. All you need are the creative tools, which Instagram and Facebook rebuilt, and people to share to, which the apps had billions of.

But TikTok isn’t about sharing what you’re up to like Stories that typically start from scratch since each user’s life is different. It’s micro-entertainment powered by content network effect. If TikTok competitors give people the same video recording features and distribution potential, they’ll still be missing the archive of source material.

Facebook’s Lasso looks just like TikTok but it’s failed to gain steam since launching in November 2018. Instagram Reels smartly copies TikTok’s remixing tools, but if the Brazilian tests go well and it eventually launches in English, it will start out flat footed.

When YouTube launches Shorts, as The Information’s Alex Heath and Jessica Toonkel report it’s planning to do before the end of the year, it will be buried inside its main app. That could make it impossible to compete with a dedicated app like TikTok that opens straight to its For You page. Its one saving grace would be if YouTube unlocks its entire database of videos for remixing.

Thanks to its position as the default place to host videos and its experience with searchability that Facebook and Instagram lack, YouTube Shorts could at least have all the ingredients necessary. But given YouTube’s non-stop failures in social with everything from Google+ to YouTube Stories to its dozen deadpooled messaging apps, it may not have the chef skills necessary to combine them.

[Postscript: Or maybe YouTube will be worse at cloning TikTok than anyone. Record labels and YouTube should understand that short videos promote rather than pirate music, as TikTok propelling Lil Nas X and many other musicians up the charts prove. But if YouTube ruthlessly applies Content ID and takes down Shorts with unauthorized audio, the feature is dead in the water.]

Other social networks should consider how the concept applies to them. Could Facebook turn your friends’ photos into collage materials? Could Instagram let you share themed collections of your favorite posts? Remix culture isn’t going away, so neither will the value of fostering content network effects. With video consumption outpacing professional production, remixes are how the world will stay entertained and how amateurs can contribute creations worthy of going viral.

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Disney+ to launch in India on April 3

Disney said on Tuesday that it will launch its streaming service, Disney+, in India on April 3. The service, available globally in about a dozen markets, will launch in India on Hotstar, one of the most popular on-demand streaming services in the country that is also owned by Disney.

The company said it is raising the yearly subscription cost of the combined entity, Disney+Hotstar, to Rs 1,499 ($20), up from Rs 999 ($13.2) that it previously charged for its most premium content on Hotstar. TechCrunch reported last year that Disney+ will launch in India in 2020 and will increase its subscription cost.

Hotstar, which claimed to have amassed 300 million monthly active users during the cricket season in India last year, would continue to offer an ad-supported service that it will offer to users without a fee. But it is increasing the cost of both of its premium tiers.

Disney is offering a more affordable yearly tier that costs Rs 399 ($5.3) — up from Rs 365 — that will include movies from the Marvel Cinematic Universe, access to live sporting events and a wide catalog of movies and shows, and original shows produced by Hotstar. It will not include Disney+ Originals.

The $20 yearly subscription tier will offer over 100 series and 250 superhero and animated titles, including Disney+ Originals and shows from HBO, Fox, and Showtime, the company said. It will also include access to everything that Disney+Hotstar customers are availing at $5.3 tier.

All existing subscribers will be automatically upgraded to their respective new subscription plan and will be charged the new rates upon renewal, the company said.

“With the success of Hotstar, we ushered in a new era for premium video streaming in India. Today, as we unveil Disney+ Hotstar, we take yet another momentous step in staying committed to our promise of delivering high-quality impactful stories for India that have not only entertained but also made a difference in people’s lives, a promise that is even more meaningful in challenging times such as this,” said Uday Shankar, President of The Walt Disney Company APAC and Chairman, Star & Disney India, said in a statement.

“We hope the power of Disney’s storytelling, delivered through Hotstar’s technology, will help our viewers find moments of comfort, happiness and inspiration during these difficult times,” he added.

The company had originally planned to launch Disney+Hotstar in India on March 29, but it began testing the service in the country weeks prior to that.

But as the coronavirus outbreak prompted New Delhi to order a nation-wide lockdown, which put a halt to public events including the cricket tournament Indian Premier League (IPL), Disney postponed the launch of Disney+Hostar in India.

IPL cricket tournament is by far the biggest attraction on Hotstar. According to people familiar with the matter, the months following IPL saw Hotstar’s userbase drop from 300 million to about 60 million last year.

If the IPL cricket tournament, which has been postponed until mid next month, is further delayed — or cancelled — it might significantly hurt Hotstar’s relevance and financials.

If that wasn’t enough, some of the shows and movies on Hotstar may disappear soon as one of its partners, Hooq, filed for liquidation last week.

Disney was also recently criticized for blocking and censoring episodes of John Oliver’s “Last Week Tonight.” Hotstar did not stream a recent episode of Oliver’s show that was critical of India’s Prime Minister Narendra Modi and some of his policies. Hotstar has also edited out jokes from Oliver’s show that mocked Disney.

Oliver called out Disney and Hotstar for the censorship. Disney has not responded to multiple requests for comment on this matter.

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YC-backed Legionfarm lets competitive gamers pay to play with pro coaches

Legionfarm, a YC-backed company, is looking to bring coaches to the competitive gaming world. Esports teams at the very top often have coaches, but the rest of the massive competitive gaming scene has to find a way to improve on their own, either via sheer time played or with creative new training platforms.

There is a huge demand for skilled teammates that can help you hone your skills, while at the same time, there is a broad community of near-pro gamers who haven’t landed a spot on an esports team and want to earn a living with their skills.

Legionfarm is a platform built to solve both problems.

The company was founded by Alex Belyankin, who is a former pro gamer and was once in the top .01 percent of World of Warcraft players.

Competitive gamers can sign up to become a coach on the platform, going through a process that looks at their stats within a particular title. Less than the top 0.1 percent are accepted as coaches and told how to manage sessions, including asking the customer’s goal at the beginning of the session.

On the other side, gamers can pay to play with one (or two) of these coaches in hour-long increments. Legionfarm allows users to specify if they want to play with two coaches, one coach and a friend, or one coach and another customer.

Users can also determine what kind of lobby they want to enter, such as a public or a ranked lobby.

Here’s how it works.

When a user buys a session on the website, they are given instructions to join a Discord bot, which puts them in game chat with the coaches and asks for their gamertag for that specific title. The coaches then invite the customer to a lobby, and fire up the match.

To be clear, Legionfarm coaches are not coming from the same pool of streamers and pro gamers we’ve come to know and cheer on in the esports world. Rather, Legionfarm seeks out the very best and most skilled amateur players based on the publisher’s rankings and stats to become coaches. These are people who otherwise aren’t making money via Twitch or a salary via an esports organization, but are still in the top 0.1 percent of gamers by skill.

In other words, Legionfarm is creating pro gamers, rather than hiring them.

The average cost of a session is $16/hour, with Legionfarm taking half of the revenue and the rest going to the coach.

Legionfarm currently offers nine titles to choose from, including Apex Legends, Fortnite, CoD: Modern Warfare 2019, League of Legends, and Destiny 2. The company has run more than 300,000 gaming sessions with its 7,000 coaches.

Legionfarm is currently available via the web and through a Facebook Messenger bot, with plans to launch an app soon. Founder and CEO Alex Belyankin also teased new functionality that would allow Twitch viewers to request a session with the streamer directly from the chat.

Legionfarm has raised a total of $1.7 million from TMT Investments and Y Combinator, and will present at Y Combinator’s upcoming demo day.

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How the information system industry became enterprise software

Aziz Gilani
Contributor

Aziz Gilani is a Managing Director at Mercury, where he focuses on investments in enterprise SaaS, Cloud and data science startups.

If you were a software company employee or venture capitalist in Silicon Valley before 1993, chances are you were talking about “Information Systems Software” and not “Enterprise Software.” How and why did the industry change its name?

The obvious, but perplexing answer is simple — “Star Trek: The Next Generation.”

As befuddling and mind-numbingly satisfying as it is to your local office Trekkie, the industry rebranded itself thanks to a marketing campaign from the original venture-backed system software company, Boole & Babbage (now BMC software).

While the term “Enterprise” was used to describe complex systems for years before 1993, everything changed when Boole & Babbage signed a two-year licensing agreement with the then-highest-rated show in syndication history to produce an infomercial.

Star Trek fans have been talking about this crazy marketing agreement for years, and you can read the full details about how it was executed in TrekCore. But even Trekkies don’t appreciate its long-term impacts on our industry. In this license agreement with Paramount, Boole & Babbage had unlimited rights to create and distribute as much Star Trek content as they could. They physically mailed VHS cassettes to customers, ran magazine ads and even dressed their employees as members of Starfleet at trade shows. Boole & Babbage used this push to market itself as the “Enterprise Automation Company.”

Commander Riker says in the infomercial, “just as the bridge centralizes the functions necessary to control the USS Enterprise, Boole’s products centralize data processing information to allow centralized control of today’s complex information systems.” This seemed to scratch an itch that other systems companies didn’t realize needed scratching.

Not to be outdone, IBM in 1994 rebranded their OS/2 operating system “OS/2 Warp,” referring to Star Trek’s “warp drive.” They also tried to replicate Babbage’s licensing agreement with Paramount by hiring the Enterprise’s Captain Picard (played by actor Patrick Stewart) to emcee the product launch. Unfortunately, Paramount wouldn’t play ball, and IBM hired Captain Janeway (played by actress Kate Mulgrew) from Star Trek: Voyager instead. The licensing issues didn’t stop IBM from also hiring Star Trek’s Mr. Spock (played by actor Leonard Nimoy) to tape a five-minute intro to the event:

Outside of OS/2, IBM’s 1994 announcement list included 13 other “enterprise” initiatives. Soon, leading software companies began to rebrand themselves and release products using the term “enterprise software” as a valuable identifier. MRP software makers like SAP and Baan began embracing the new “Enterprise” moniker after 1993 and in 1995, Lotus rebranded itself as an “Enterprise Software Company.”

“Enterprise” was officially the coolest new vernacular and after industry behemoth IBM bought Lotus in 1996, they incorporated “Enterprise” across all of their products. And while Gartner’s 1990 paper “ERP: A Vision of the Next-Generation MRP II” by Wylie is the technical birth of ERP software, no one cared until Commander Riker told Harold to “monitor your entire Enterprise from a single point of control.” The ngram numbers don’t lie:

Almost 30 years later, we live in a world in which business is run on enterprise software and the use of the term is ubiquitous. Whenever I see a software business plan come across my desk or read an article on enterprise software, I can’t help but give Commander Riker a little due credit.

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Quibi will launch with 50 shows on April 6

Short-form video service Quibi is announcing its full launch lineup today — exactly once month before launch.

True to its name (which stands for “quick bites”), Quibi will focus on short videos that you can watch on your phone. Its content will include “movies in chapters” (longer, scripted stories broken into chapters that are between seven and 10 minutes long), as well as unscripted shows, documentaries and daily hits of news/entertainment/inspiration.

The company, which is astoundingly well-funded and led by longtime Hollywood executive Jeffrey Katzenberg and former eBay CEO Meg Whitman, says there will be 50 shows live at launch, including:

  • “Most Dangerous Game,” a dystopian action thriller starring Liam Hemsworth and Christoph Waltz
  • “Survive,” a drama starring Sophie Turner about the aftermath of a plane crash, based on a novel by Alex Morel
  • “Chrissy’s Court,” in which Chrissy Teigen presides over small-claims court
  • “Murder House Flip,” in which homeowners try to renovate homes that are infamous for murders committed inside
  • “Thanks a Million,” a reality series where celebrities (including executive producer Jennifer Lopez) give $100,000 to regular people who must them pay it forward
  • “Last Night’s Last Night,” Entertainment Weekly’s daily recap of late-night shows
  • “The Replay by ESPN,” offering daily episodes covering sports news

Quibi says it will release a total of 8,500 episodes across 175 shows in its first year.

Using the company’s “Turnstyle” technology, viewers will be able to switch seamlessly between watching videos in portrait and landscape mode. In fact, some shows are designed specifically to offer different-but-complementary viewing experiences in different viewing modes.

The service will cost $4.99 per month with ads or $7.99 per month without ads. Quibi is also announcing today that it’s offering a 90-day free trial — but you’ll need to sign up on the Quibi website before the official launch on April 6.

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