Electronic Arts
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A small Los Angeles-based company, Bee Technologies, recently made a stir on Reddit by asking potential unpaid interns to complete a fairly complex software product before they were “hired.” The resulting conversation is interesting simply because it shows where “passion” for a job stops and “ridiculousness” starts. The exchange began innocuously enough.… Read More
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Esports are showing no sign of slowing down, as the segment continues to grow. Today, EA and FIFA announced their intentions to replicate one of the world’s greatest athletic events in the world of gaming, introducing FIFA eWorld Cup 2018. From November 2017 to July 2018, there will be a series of qualifying tournaments where players can compete for their spot in the tournament. There… Read More
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Today, Electronic Arts will kick off E3 2017 with a live press conference, which you can watch right here. EA makes some of the most popular games in the world, like The Sims, Battlefield, Madden, FIFA, Titan Fall, and the studio is sure to deliver even more goodness today. We expect to see at least one Star Wars title, and potentially a new FIFA. But the bigger question remains: Will EA… Read More
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Wonder, the incredibly stealthy new gaming company, has quietly created a signup page for information and perks related to its plans for global domination of the gaming market from its Los Angeles headquarters. The company is calling its new campaign the “Alpha Program”, and folks that are interested can get updates on Wonder’s product, provide feedback, and get perks and… Read More
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The global video game industry is exploding in popularity. Companies such as ESPN, Activision Blizzard and Electronic Arts have formed their own e-sports divisions in recent months, and the gaming market exceeds $90 billion, up 9 percent in the last year. It is bigger than the movie industry and predicted to expand with new emerging platforms like VR. Greylock investment partner Josh Elman… Read More
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This week, both Electronic Arts and Sony revealed or began to roll out new services that have been described to various degrees as “Netflix for gaming.” That description, while catchy and useful for getting the gist of what each does across, doesn’t really capture the impact that either service could have based on how they will actually be used by customers or their… Read More
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