e-sports

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The wide world of e-sports

Fans watch as screens show Yang Jin Hyeob, a professional video-game player, competing against Jeong Se Hyun, not pictured, during the final round of the Electronic Arts Inc. (EA) Sports FIFA Online Championship at the Nexon Co. e-Sports Stadium in Seoul, South Korea, on Saturday, Oct. 17, 2015. Video game competitions, known as eSports, have been expanding as gamers seek to shift perceptions around their craft from a basement hobby to a serious money making industry. Photographer: Jean Chung/Bloomberg via Getty Images I played a lot of StarCraft II: Wings of Liberty online when it launched. And by that I mean a lot. I inevitably drifted into watching streams of other players competing in order to improve my game. Eventually I stopped playing as much, and even stopped following the e-sports scene. But since then, professional e-sports has become a global industry, with revenues in the hundreds of millions… Read More

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The Less Sporty Side Of E-Sports

leagueoflegends The e-sports industry is getting big. Really big. More people watch Twitch than CNN. Riot, Valve, Activision-Blizzard and EA all have e-sports initiatives. The largest tournaments attract tens of millions of viewers and offer multi-million dollar prize pools for the best players in games like League of Legends and Dota 2. However, when taking a closer look at the economics of e-sports and… Read More

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