DualShock
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Sony has revealed the design of the PlayStation 5‘s controller — a follow-on to its popular DualShock line that takes on a new name for a new generation: DualSense.
The DualSense controller is kitted out in black and white, and in some ways looks like a futuristic, plastic armor-plated robot companion more than a gamepad. It’s still recognizably a product of the DualShock legacy, however, and has the same familiar button layout as previous PlayStation controllers. The DualSense incorporates haptic feedback, however, for what Sony says will be a heightened sense of immersion in gaming.
Haptic feedback should be an improvement over the relatively general and non-specific rumble vibration of current generation controllers, and Sony has also added more tactile response thanks to new L2 and R2 “adaptive triggers” that provide different kinds of tension response when performing in-game actions, like “drawing a bow to shoot an arrow,” the company says.
The resulting physical design is a bit chunkier than the DualShock 4, with more room needed inside the case for that adaptive trigger tech. Still, Sony said that it has redesigned the component angles to produce a controller that feels a lot lighter in the hand than it looks.
This controller also does away with the dedicated “Share” button, but replaces it with a “Create” button that sounds like it should offer similar features and much more, though Sony isn’t yet ready to tip its hand as to exactly what that entails, and promises more details to follow.
Meanwhile, there’s a new built-in mic array for voice chat without any headset required — though it sounds like this is intended primarily as a “you have it in case you need it” feature than a dedicated input, since Sony is still advocating use of a headset for longer play sessions.
From a pure looks perspective, Sony clearly decided it wanted to go a bit more bold than its standard all-black look for the first version of a new controller it ships with a console. The two-tone, Stormtrooper palette is complemented by a new light bar that lines both sides of the central touchpad.
Personally, I love this look — and the USB-C port that you can spy at the top of the controller for charging. I don’t even know if I’m all that interested in a new generation of console, but the controller alone might convince me to upgrade.
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Game controller compatibility is a labyrinthine nightmare most of the time: Some controllers work with some platforms some of the time, but it’s very hard to keep track of how and when. 8bitdo’s latest accessory adds some simplicity to the mix, enabling use of Xbox One, PlayStation 4 and Nintendo Switch controllers with Switch, Windows and macOS systems quickly and easily.
Yes, that means you can play your PC or Mac games with your favorite Xbox One X/S or DualShock 3/4 controller, or even use a Joy-Con. It also means that you can use a DualShock controller to play Breath of the Wild on the Switch, if that’s what you want to do.
The USB dongle also works with Android TV hardware, and with Raspberry Pi-based devices. It supports DualShock 4 vibration and 6-axis motion control on Switch, and it works lag-free for low latency gaming requirements. It’s also a tiny bit smaller than either the dedicated Xbox or PlayStation dedicated PC wireless controller USB adapters (and supports a broader range of platforms).
Oh, and it’s also just $20 from Amazon. I’ve been using it for a couple of weeks now and it performs exactly as advertised. If you’re looking to cut down your controller clutter or just have a strong preference for once design over another, this is definitely a smart buy.
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The Nintendo Switch’s Bluetooth controllers work with a range of different platforms, it turns out – making for some of the most flexible console controllers currently available. The Xbox One and PlayStation DualShock 4 controllers can also connect to a range of devices using Bluetooth, but the Joy-Cons seem to be ready to use with Macs out of the box with no additional software,… Read More
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