classroom
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Microsoft is further expanding on its investment in Minecraft, bought in 2014 for $2.5 billion, by acquiring a learning game called MinecraftEdu for an undisclosed sum. The game, produced by a company called Teacher Gaming LLC, allows teachers to use Minecraft in the classroom, and includes a library of lessons and activities used to teach subjects including STEM, history, language, and art. Read More
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Google’s Classroom education initiative launched just about half a year ago, but it’s been a web-based affair until now. Today marks the release of Classroom apps for iOS and Android, however, which should help build on the existing 30 million assignments that have been submitted via the platform since its debut. The Classroom mobile app lets students take photos and attach them… Read More
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