Apple Hardware Event 2019
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Razer’s efforts to build a game-centric smartphone haven’t exactly caught the world on fire just yet. Still, mobile gaming is a huge business poised to get even bigger, with services from big names like Apple and Google waiting in the wings.
Seeing as how accessories have long been the company’s bread and butter, products like Arctech are probably an easier way for the company to ensure it’s got a horse in that race. The product is a phone case specifically designed to help stop phones from overheating during resource-intensive activities like gaming.

The product uses Razer’s proprietary Thermaphene technology sandwiched between a microfiber lining and an outer casing with perforations to help let the heat out. Per Razer:
Thermaphene is a thermally – conductive material that dissipates heat. In independent testing against similar style cases, the Razer Arctech case maintained temperatures up to 6° Celsius (42.8 Fahrenheit) lower than the comparison case.
There are two versions of the case, Slim and Pro, the latter of which offers added protection for up to a 10-foot drop. As for why the company’s launching today, in addition to the Razer Phone 2, the Arctech will be available for all of Apple’s new iPhones. The Slim runs $30 and the Pro is $40. They’re both available starting today.
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No matter how much polish and Apple magic the company put on today’s big event, there was one unshakable truth that colored the goings-on: phones just aren’t selling like they used to. And unlike other industry-wide trends, Apple isn’t immune. The large-scale slowdown of smartphone sales has had an undeniable impact on the company’s bottom line.
Casual observers may not have noticed, but that harsh truth impacted nearly every mobile announcement onstage today at the Steve Jobs theater. Two elements in particular really stood out, however:
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More than any other iPhone event in recent memory, today’s big launch was content-first. Apple began the show with several gaming demos from Arcade, before moving along to TV+ premieres. The new iPhone didn’t necessarily take a backseat, but there’s little question that this event was a key piece in shifting messaging for the company.
The big announcement also saw a shift in iPhone positioning against a backdrop of declining smartphone sales. There are a number of reasons why device sales are down across the board, of course — I along with everyone else in the industry have written about them dozens if not hundreds of times. Price creep is a big one, and the iPhone 11 finds the company readjusting accordingly.
The device takes the spot of the R line — a big seller for Apple. This time the entry-level “flagship” is $699, while the Pro and Pro Max step in for the premium-tier devices, priced at $999 and $1,099, respectively. Apple set those prices with the iPhone X two years ago and hasn’t looked back.
Apple has also really settled into a style. The 11s are virtually indistinguishable from their predecessors, head on. The screens have been souped-up to “Super Retina XDR” on the Pros. Both are 458 PPI, at 5.8 and 6.5 inches, respectively.

The notch remains, even as companies like Samsung push into a subtler cut-out model (not to mention all of those companies currently experimenting with pop-up cameras). Ditto, unfortunately, for the Lightning port. Apple’s ditched it for USB-C on the iPad Pro and, honestly, I can’t wait for it to follow suit on the iPhone. I go through what feels like a Lightning cable a month, due to wear and tear on the connection.
That will have to wait until 2020 (fingers crossed). So, too, will 5G, though the company did allude to “faster cellular” in a quick rundown of all the features it didn’t have time to announce onstage. Ditto for the rumored improved FaceTime camera. That should work faster and from more angles, so you’ll (theoretically) be able to check messages while the phone is laying flush on a table. Huge, if true.

Speaker of cameras, that’s the biggie here, of course. It continues to be the last vestige for smartphone innovation. Again, hardware is just kind of good on smartphones. There doesn’t appear to be a ton of room for innovation, but for the camera. The iPhone 11 ditches telephoto, for wide and ultra-wide-angle lenses. The Pros, meanwhile, add telephoto it back in.
The three cameras on the Pros are as follows:
12MP wide angle camera (26mm f/1.8), a 12MP ultra wide (13mm f/2.4), plus a 12MP telephoto camera (52mm f/2.0). All are capable of shooting 4K video at 60FPS.
They’re in an odd square array (versus, say, the three down vertical on Samsung’s latest). In fact, all versions of the iPhone 11 have a camera box bump on the rear, for the sake, one imagines, of aesthetic uniformity. As we’ve noted before, most of the innovation in smartphone cameras is happening on the software side, and that appears to be the case here. The big feature is Deep Fusion.

It works similarly to HDR photos, creating a massive composite. Here it uses nine photos, with the optimal pixels chosen by on-board machine learning for super-fancy photos that should greatly reduce image noise.
The devices are the first to sport Apple’s new A13 chip, which promises much faster processing — the “fastest ever on a smartphone,” according to the company. That, naturally, means more and better gaming, bringing us right back around to the content play we were discussing at the top of this story.
Understandably, what you can do with the phone has become a much larger selling point for Apple than the phone itself. You’ll be able to get your hands on the device starting September 20.
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Apple announced in a press release that iOS 13 will be available on September 19. Even if you don’t plan to buy a new iPhone, you’ll be able to get a bunch of new features.
But that’s not all. iOS 13.1 will be available on September 30. Apple had to remove some features of iOS 13.0 at the last minute as they weren’t stable enough, such as Shortcuts automations and the ability to share your ETA in Apple Maps. That’s why iOS 13.1 will be released shortly after iOS 13.
As always, iOS 13 will be available as a free download. If you have an iPhone 6s or later, an iPhone SE or a 7th-generation iPod touch, your device supports iOS 13.
In addition, watchOS 6 will be released on September 19. Unfortunately, Apple will release iPadOS 13 on September 30. And it looks like tvOS 13 will also be released on September 30, according to a separate press release.
Here’s a quick rundown of what’s new in iOS 13. This year, in addition to dark mode, it feels like every single app has been improved with some quality-of-life updates. The Photos app features a brand new gallery view with autoplaying live photos and videos, smart curation and a more immersive design.
This version has a big emphasis on privacy, as well, thanks to a new signup option called “Sign in with Apple” and a bunch of privacy popups for Bluetooth and Wi-Fi consent. Apple Maps now features an impressive Google Street View-like feature called Look Around. It’s only available in a handful of cities, but I recommend… looking around, as everything is in 3D.
Many apps have been updated, such as Reminders with a brand new version, Messages with the ability to set a profile picture shared with your contacts, Mail with better text formatting options, Health with menstrual cycle tracking, Files with desktop-like features, Safari with a new website settings menu, etc. Read more on iOS 13 in my separate preview.
On the iPad front, for the first time Apple is calling iOS for the iPad under a new name — iPadOS. Multitasking has been improved, the Apple Pencil should feel snappier, Safari is now as powerful as Safari on macOS and more.
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Apple finally delivered more details on its gaming subscription program, Apple Arcade.
The ad-free gaming service will launch September 19 for $4.99 per month with a one-month free trial.
Users will access the service via a dedicated Arcade tab in the App Store. The company reiterated that the service will boast “more than 100 ground-breaking exclusive games,” also noting that new titles will be added every month.
Arcade titles are playable on iPhone, iPad, Mac and Apple TV. Though Apple maintained that the additions will be cross-genre, it’s apparent that the emphasis is on more snack-able titles rather than desktop class epics.
Apple has partnered with some high-profile studios like Konami, Square Enix and Capcom. We saw a few demos, which all seemed very mobile-friendly.
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Apple is set to announce new iPhone models today. The company is holding a keynote on its campus at 10 AM PT (1 PM in New York, 6 PM in London, 7 PM in Paris). And you’ll be able to watch the event right here as the company is streaming it live.
Update: And it’s over. The video of the event isn’t up just yet (Update 2: the video is up), but head over to our coverage of the event:
Rumor has it that the company plans to unveil three new smartphones. The iPhone 11 should replace the iPhone XR in the lineup, while the iPhone 11 Pro and 11 Pro Max should replace the iPhone XS and XS Max respectively.
Apple could also update the Apple Watch with a new titanium version. You can also expect to get the release date of iOS 13, iPadOS 13, tvOS 13, macOS Catalina and watchOS 6. Let’s see if Apple announces the launch dates of Apple TV+ and Apple Arcade as well.
When it comes to less likely announcements that could still happen, Apple has been working on new MacBooks, a new Apple TV with a more powerful system-on-a-chip and new iPads. All eyes are on the new iPhone, but Apple could use today’s conference to announce those other products.
You can watch the live stream directly on this page. For the first time, Apple is streaming its conference on YouTube.
If you have an Apple TV, you can download the Apple Events app in the App Store. It lets you stream today’s event and rewatch old ones. The app icon was updated a few days ago for the event.
And if you don’t have an Apple TV and don’t want to use YouTube, the company also lets you live-stream the event from the Apple Events section on its website. This video feed now works in all major browsers — Safari, Microsoft Edge, Google Chrome and Mozilla Firefox.
Of course, you also can read TechCrunch’s live blog if you’re stuck at work and really need our entertaining commentary track to help you get through your day. We have a team in the room.
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Here’s what we know for sure: Apple’s holding a big event on its campus at 10AM PT on September 10.
Here’s what we almost certainly know for sure: The iPhone 11 will launch with a new camera configuration. There will be probably be three different models.
From there, things get a bit more complicated.

There’s some speculation around whether the company will continue to offer the budget-minded iPhone R as an alternative to the flagship devices. Some rumors thus far have suggested that this year’s models will present a kind of paradigm shift for the line. Rather than introducing an iPhone 11R, the cheaper model could become the base level iPhone 11, with two pricier models taking up the Pro moniker, with a Pro and Pro Max model distinguishing the different screen sizes.
The shift would make some sense from the standpoint of the broader smartphone market. Pricing is one of the key reasons smartphone adoption has slowed considerably. Premium devices like the iPhone and Samsung’s S series routinely top $1,000. If Apple can reposition the price point, that could go a ways toward justifying a faster upgrade cycle.
One of the key distinguishing factors between the iPhone 11 and the Pro models is likely to be the camera. The base model will retain the XS’s two-camera setup, while the Pros will move to a three-camera array in a square configuration. The third lens will bring an additional wide angle to the device, similar to a number of Android handsets.
Using on-board AI and software, the cameras are said to create a composite image that can correct certain shooting errors, offer higher-resolution shots and get better images in low light. The video software on the Pro models is said to be significantly improved, as well, letting users correct color balances and apply effects on-device. The front-facing camera, meanwhile, is said to have a wider field of view, which should help face unlock work from more angles, including while lying down on a table — one of the biggest complaints with the current Face ID configuration.
The device build is largely expected to stay the same, including the top notch, which has remained unchanged since the introduction of the iPhone X. Some have suggested that the invitation hints at additional colors for the handset, which would be in keeping with other entry-level devices, like the iPhone R. The Lightning port, for better and worse, is expected to remain, in spite of the addition of USB-C on the iPad Pro.
Jeff Williams, chief operating officer of Apple Inc., speaks during an event at the Steve Jobs Theater in Cupertino, California, U.S., on Wednesday, Sept. 12, 2018. Apple will kick off a blitz of new products this week, ending a year of minor updates and setting the technology giant up for a potentially strong holiday quarter. Photographer: David Paul Morris/Bloomberg via Getty Images
A couple of rumors have been floating around hinting at the arrival of a new Apple Watch. The Series 4 device is reportedly getting a new (likely very pricey) Titanium version. The line is also set to finally add some solid sleep tracking into the mix.
The event may well see some new MacBooks, the first to include new switch mechanisms for the keyboard. That will hopefully alleviate longstanding complaints against several generations of keyboard switches.
Expect some firm dates on the software and content front, as well, including availability for the public launch of MacOS Catalina, iPadOS and iOS 13. There’s a pretty good chance that the company will also firm up launch dates for long-awaited content plays like Apple TV+ and Arcade.
All (or some) of this and more (or less) will be revealed on Tuesday September 10. TechCrunch will, as always, be on hand, bringing it to you live.
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