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TikTok tops 2 billion downloads

TikTok, the widely popular video sharing app developed by one of the world’s most valued startups (ByteDance), continues to grow rapidly despite suspicion from the U.S. as more people look for ways to keep themselves entertained amid the coronavirus pandemic.

The global app and its Chinese version, called Douyin, have amassed over 2 billion downloads on Google Play Store and Apple’s App Store, mobile insight firm Sensor Tower said Wednesday.

TikTok is the first app after Facebook’s marquee app, WhatsApp, Instagram and Messenger to break past the 2 billion downloads figure since January 1 of 2014, a Sensor Tower official told TechCrunch. (Sensor Tower began its app analysis on that date.)

A number of apps from Google, the developer of Android, including Gmail and YouTube, have amassed over 5 billion downloads, but they ship pre-installed on most Android smartphones and tables.

TikTok’s 2 billion download milestone, a key metric to assess an app’s growth, comes five months after it surpassed 1.5 billion downloads.

In the quarter that ended on March 31, TikTok was downloaded 315 million times — the highest number of downloads for any app in a quarter and — surpassing its previous best of 205.7 million downloads in Q4 2018. Facebook’s WhatsApp, the second most popular app by volume of downloads, amassed nearly 250 million downloads in Q1 this year, Sensor Tower told TechCrunch.

As the app gains popularity, it is also clocking more revenue. Users have spent about $456.7 million on TikTok to date, up from $175 million five months ago. Much of this spending — about 72.3% — has happened in China. Users in the United States have spent about $86.5 million on the app, making the nation the second most important market for TikTok from the revenue standpoint.

Craig Chapple, a strategist at Sensor Tower, said that not all the downloads are as organic as TikTok, which launched outside of China in 2017 and has engaged in a “large user acquisition campaign.” But he attributed some of the surge in downloads to the COVID-19 outbreak that has driven more people than ever to look for new apps.

India, TikTok’s largest international market, accounts for 30.3% of the app’s downloads, according to Sensor Tower. The app has been downloaded 611 million times in the world’s second largest internet market.

From a platform’s standpoint, 75.5% of all of TikTok’s downloads have occurred through Google Play Store. But the vast majority of spending has come from users on Apple’s ecosystem ($435.3 million of $456 million).

TikTok’s parent firm ByteDance, which was valued at $75 billion two years ago, counts Bank of China, Bank of America, Barclays Bank, Citigroup, Goldman Sachs, JP Morgan Chase, UBS, SoftBank Group, General Atlantic, and Sequoia Capital China among some of its investors.

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Fairphone teams up with /e/OS on a box-fresh ‘deGoogled’ handset

The makers of the world’s most ethical smartphone, the Fairphone 3, have teamed up for a version of the device with even less big tech on board.

The Netherlands-based device maker has partnered with France’s /e/OS to offer a “de-Googled” version of its latest handset, running an Android AOSP fork out of the box that’s itself built atop a fork of CyanogenMod (remember them?) — called LineageOS (via Engadget).

“The deGoogled Fairphone 3 is most likely the first privacy conscious and sustainable phone,” runs the blurb on /e/OS’ website. “It combines a phone that cares for people and planet and an OS and apps that care for your privacy.”

A pithy explainer of its “privacy by design ecosystem” — and the point of “Android without Google” — further notes: “We have removed many pieces of code that send your personal data to remote servers without your consent. We don’t scan your data in your phone or in your cloud space, and we don’t track your location a hundred times a day or collect what you’re doing with your apps.”

When the Fairphone 3 launched last September it came with Android 9 preloaded. But the company touted a post-launch update that would make it easy for buyers to wipe Google services off their slate and install the Android Open Source Project, which it recommended for advanced users.

The new /e/OS flavor offers a third OS option.

Per Engadget, Fairphone said it polled members of its community asking which alternative OS to offer and /e/OS got more votes than a number of others. The company also highlighted /e/OS’ privacy by design as a factor in the choice, lauding how it shuts down “unwanted data flows,” meaning users have more control over what their phone is doing.

The e/OS flavor of the Fairphone 3 ships from May 6, priced at just under €480 — a €30 premium on the Googley flavor of Android you get on the standard Fairphone 3.

Existing owners of Fairphone’s third-gen handset can manually install /e/OS gratis via an installer on its website.

When the Fairphone 3 launched last year the company told us only around 5% of Fairphone users opt to go full open source — which suggests the /e/OS Fairphone 3 will be a niche choice for even these discerning buyers.

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New Google Play policies to cut down on ‘fleeceware,’ deepfakes, and unnecessary location tracking

Google is today announcing a series of policy changes aimed at eliminating untrustworthy apps from its Android app marketplace, the Google Play store. The changes are meant to give users more control over how their data is used, tighten subscription policies and help prevent deceptive apps and media — including those involving deepfakes — from becoming available on the Google Play Store.

Background Location

The first of these new policies is focused on the location tracking permissions requested by some apps.

Overuse of location tracking has been an area Google has struggled to rein in. In Android 10, users were able to restrict apps’ access to location while the app was in use, similar to what’s been available on iOS. With the debut of Android 11, Google decided to give users even more control with the new ability to grant a temporary “one-time” permission to sensitive data, like location.

In February, Google said it would also soon require developers to get user permission before accessing background location data, after noting that many apps were asking for unnecessary user data. The company found that a number of these apps would have been able to provide the same experience to users if they only accessed location while the app was in use — there was no advantage to running the app in the background.

Of course, there’s an advantage for developers who are collecting location data. This sort of data can be sold to third-party through trackers that supply advertisers with detailed information about the app’s users, earning the developer additional income.

The new change to Google Play policies now requires that developers get approval to access background location in their apps.

But Google is giving developers time to comply. It says no action will be taken for new apps until August 2020 or on existing apps until November 2020.

“Fleeceware”

A second policy is focused on subscription-based apps. Subscriptions have become a booming business industry-wide. They’re often a better way for apps to generate revenue as opposed to other monetization methods — like paid downloads, ads or in-app purchases.

However, many subscription apps are duping users into paying by not making it easy or obvious how to dismiss a subscription offer in order to use the free parts of an app, or not being clear about subscription terms or the length of free trials, among other things.

The new Google Play policy says developers will need to be explicit about their subscription terms, trials and offers, by telling users the following:

  • Whether a subscription is required to use all or parts of the app (and if not required, allow users to dismiss the offer easily).
  • The cost of the subscription.
  • The frequency of the billing cycle.
  • Duration of free trials and offers.
  • The pricing of introductory offers.
  • What is included with a free trial or introductory offer.
  • When a free trial converts to a paid subscription.
  • How users can cancel if they do not want to convert to a paid subscription

That means the “fine print” has to be included on the offer’s page, and developers shouldn’t use sneaky tricks like lighter font to hide the important bits, either.

For example:

This change aims to address the rampant problem with “fleeceware” across the Google Play store. Multiple studies have shown subscription apps have gotten out of control. In fact, one study from January stated that over 600 million Android users had installed “fleeceware” apps from the Play Store. To be fair, the problem is not limited to Android. The iOS App Store was recently found to have an issue, too, with more than 3.5 million users having installed “fleeceware.” 

Developers have until June 16, 2020 to come into compliance with this policy, Google says.

Deepfakes

The final update has to do with the Play Store’s “Deceptive Behavior” policy.

This wasn’t detailed in Google’s official announcements about the new policies, but Google tells us it’s also rolling out updated rules around deceptive content and apps.

Before, Google’s policy was used to restrict apps that tried to deceive users — like apps claiming a functionally impossible task, those that lied in their listing about their content or features or those that mimicked the Android OS, among others.

The updated policy is meant to better ensure all apps are clear about their behavior once they’re downloaded. In particular, it’s meant to prevent any manipulated content (aka “deepfakes”) from being available on the Play Store.

Google tells us this policy change won’t impact apps that allow users to make deepfakes that are “for fun” — like those that allow users to swap their face onto GIFs, for example. These will fall under an exception to the rule, which allows deepfakes that are “obvious satire or parody.”

However, it will take aim at apps that manipulate and alter media in a way that isn’t conventionally obvious or acceptable.

For example:

  • Apps adding a public figure to a demonstration during a politically sensitive event.
  • Apps using public figures or media from a sensitive event to advertise media altering capability within an app’s store listing.
  • Apps that alter media clips to mimic a news broadcast.

In particular, the policy will focus on apps that promote misleading imagery that could cause harm related to politics, social issues or sensitive events. The apps must also disclose or watermark the altered media if it isn’t clear the media has been altered.

Similar bans on manipulated media have been enacted across social media platforms, including Facebook, Twitter and WeChat. Apple’s App Store Developer Guidelines don’t specifically reference “deepfakes” by name, however, though it bans apps with false or defamatory information, outside of satire and humor.

Google says the apps currently available on Google Play have 30 days to comply with this change.

In Google’s announcement, the company said it understood these were difficult times for people, which is why it’s taken steps to minimize the short-term impact of these changes. In other words, it doesn’t sound like the policy changes will soon result in any mass banning or big Play Store clean-out — rather, they’re meant to set the stage for better policing of the store in the future.

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Android gets a built-in Braille keyboard

Android has received a wealth of accessibility features over the last couple of years, but one that has been left to third-party developers is a way for blind users to type using braille. That changes today with Android’s new built-in braille keyboard, which should soon be available as an option on all phones running version 5 and up of the OS.

Braille is a complex topic in the accessibility community, as in many ways it has been supplanted by voice recognition, screen readers and other tools. But many people are already familiar with it and use it regularly — and after all, one can’t always chat out loud.

Third-party braille keyboards are available, but some cost money or are no longer in development. And because the keyboard essentially has access to everything you type, there are security considerations as well. So it’s best for the keyboard you use to be an official one from a reputable company. Google will have to do!

(Apple, it must be said, has had a braille keyboard like this one for years that plugs into its OS’s other accessibility tools. It can be activated using the instructions here.)

The new keyboard, the company writes in a blog post, was created as a collaboration with various users and developers of braille software, and should be familiar to anyone who’s used something like it in the past.

The user holds the phone in landscape mode, with the screen facing away from them, and taps the regions corresponding to each of the six dots that form letters in the braille alphabet. It works with Android’s TalkBack function, which reads off words the user types or selects, so like any other writing method errors can be quickly detected and corrected. There are also some built-in gestures for quickly deleting letters and words or sending the text to the recipient or selected field.

Instructions for activating the braille keyboard are here. Right now it’s only available in English, but more languages will likely be added in the near future.

 

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This Week in Apps: Apple launches a COVID-19 app, the outbreak’s impact on social and video apps and more

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all.

The app industry saw a record 204 billion downloads and $120 billion in consumer spending in 2019, according to App Annie’s “State of Mobile” annual report. People are now spending 3 hours and 40 minutes per day using apps, rivaling TV. Apps aren’t just a way to pass idle hours — they’re a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile focus.

In this Extra Crunch series, we help you keep up with the latest news from the world of apps, delivered on a weekly basis.

This week, we’re continuing our special coverage of how the COVID-19 outbreak is impacting apps and the wider mobile app industry as more COVID-19 apps appear — including one from Apple built in partnership with the CDC, among others. We also take a look at the gains made by social and video apps in recent weeks as people struggle to stay connected while stuck at home in quarantine. In other headlines, we dig into Instagram’s co-watching feature, the Google for Games conference news, Apple’s latest releases and updates, Epic Games expansion into publishing and more.

Coronavirus Special Coverage

Social video apps are exploding due to the COVID-19 pandemic

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India’s MX Player expands to US, UK and other markets in international push

MX Player, the on-demand video streaming service owned by India’s conglomerate Times Internet, is expanding to more than half a dozen new international markets including the U.S. and the U.K. to supply more entertainment content to millions of people trapped in their homes.

The Singapore-headquartered on-demand video streaming service, which raised $111 million in a round led by Tencent last year, said it has expanded to Canada, Australia, New Zealand, Bangladesh and Nepal in addition to the U.S. and the UK.

Like in India, MX Player will offer its catalog at no charge to users in the international markets and monetize through ads, Karan Bedi, chief executive of the service, told TechCrunch in an interview.

The streaming service, which has amassed over 175 million monthly active users in India, is offering locally relevant titles in each market, he said. This is notably different from Disney’s Hotstar expansion into select international markets, where it has largely aimed to cater to the Indian diaspora.

MX Player is not currently offering any originally produced titles in any international market — instead offering movies and shows it has licensed from global and local studios — but the streamer plans to change that in the coming months, said Bedi.

Even as the expansion comes at a time when the world is grappling with containing and fighting the coronavirus outbreak, Bedi said MX Player had already been testing the service in several markets for a few months.

“We believe in meeting this rapidly rising demand from discerning entertainment lovers with stories that strike a chord. To that end, we have collaborated with some of the best talent and content partners globally who will help bring us a step closer to becoming the go-to destination for entertainment across the world,” said Nakul Kapur, Business Head for International markets at MX Player, in a statement.

Times Internet acquired MX Player, an app popular for efficiently playing a plethora of locally-stored media files on entry-level Android smartphones, in 2018 for about $140 million. In the years since, Times Internet has introduced video streaming service to it, and then live TV channels in India.

MX Player has also bundled free music streaming (through Gaana, another property owned by Times Internet) and has introduced in-app casual games for users in the country.

Bedi said the company is working on bringing these additional services to international markets, and also looking to enter additional regions including the Middle East and South Asia.

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Google’s Advanced Protection program for high-risk users now includes malware protection

Google is expanding the feature set for its Advanced Protection Program, a security offering that helps safeguard Google Accounts of those at risk for targeted attacks — like politicians, journalists, activists, business leaders and others. The program already provides an increased level of protection for these accounts by limiting access to data, blocking fraudulent account access, supporting the use of physical security keys and more. Today, Google is adding new malware protections to the program, as well.

For starters, those enrolled in the Advanced Protection Program will have Google Play Protect automatically enabled. This is Google’s built-in malware protection for Android that’s currently used to scan and verify 100 billion apps per day, Google notes. The system uses machine learning to automatically scan users’ devices and apps to check for harmful behavior and potential security issues. Now, this will be enabled for Advanced Protection Program members and will not be able to be shut off.

The program will also now limit users’ ability to install apps from outside the Play Store, where apps are now scanned for malware before approval. Those from outside the store can present a greater risk. Google will now prevent the download of non-Play Store apps on any devices enrolled in the Advanced Protection Program, with a few exceptions. Users will be able to install non-Play Store apps through other third-party app stores that may have shipped on your device from the device manufacturer. Others can be installed through the developer tool Android Debug Bridge. However, Google says non-Play Store apps that have already been installed won’t be removed and can continue to be updated.

Google launched its Advanced Protection Program in fall 2017, as an opt-in option for those who believe they’re at increased risk of online attacks. The program focuses on defending against phishing, locking down malicious apps, and fending off hackers. The trade-off is reduced convenience as there are additional steps to take during authentication and more limitations on what can be done. But the result is a safer, and free, way to increase the security of your account and device.

The new added protections will roll out gradually to accounts enrolled in the Advanced Protection Program on Android devices, to be later this year followed by new malware protections for Chrome, Google says. However, G Suite users won’t get these new protections now — instead, they’re offered through endpoint management, which helps secure devices belonging to mobile workforces.

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Android app reviews may slow to over a week due to COVID-19 impacts, Google warns developers

Google this week warned Android developers that Play Store app review times will be much longer than normal due to the impacts of the COVID-19 crisis. Developers should expect app reviews to take up to a week or even longer, the company informed its community by way of an alert on the Google Play Console.

This slowdown in moderation efforts isn’t something that’s just impacting Google Play.

Yesterday, YouTube announced it would more heavily rely on its automated systems during this time, which meant more videos will likely be taken down by machine learning-powered systems before they received a review from a human moderator.

In both cases, the slowdowns are related to the reduced in-office staffing levels — a result of the COVID-19 pandemic, which is impacting employee scheduling at Google and elsewhere.

Up until now, Google Play had a fairly quick app review process.

For years, the company differentiated its Play Store from Apple’s App Store by allowing developers to publish without a lengthy review. This, of course, led to issues as the store was over-filled with low-quality and sometimes even malicious apps. In 2015, Google revealed it had begun to utilize an internal team of reviewers to analyze apps for policy violations prior to publication.

Despite the change in process, apps were being approved within hours instead of days, Google said at the time.

That changed last year, however, as the company implemented a more stringent review. It then began to advise developers to plan for review times of at least three days between submission and the app going live. But the length was reduced for established, trusted developers who continued to see faster reviews, Google had noted.

Review times of a week or even longer are unprecedented, much like the COVID-19 crisis itself.

News of the increased app reviews was first reported by Android Police.

A Google spokesperson confirmed the delay to TechCrunch, saying: “Due to adjusted work schedules at this time, we are currently experiencing longer than usual review times. While the situation is currently evolving, app review times may fluctuate, and may take 7 days or longer.”

The delay is also confirmed in the Play Console’s Help documentation.

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This Week in Apps: Google I/O canceled over coronavirus, App Store gets updated rules, TikTok’s owner launches Spotify rival

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all.

The app industry is as hot as ever, with a record 204 billion downloads in 2019 and $120 billion in consumer spending in 2019, according to App Annie’s recently released “State of Mobile” annual report. People are now spending 3 hours and 40 minutes per day using apps, rivaling TV. Apps aren’t just a way to pass idle hours — they’re a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile focus.

In this Extra Crunch series, we help you keep up with the latest news from the world of apps, delivered on a weekly basis.

This week, we’re looking at the further impact of the coronavirus on the app industry, which is now leading to more major event cancellations — including, as of this week, Google I/O and SXSW. That begs the question, will WWDC be next? And what will that mean for developers who rely on the annual event to make those invaluable face-to-face connections? We’re also looking at the revised App Store review guidelines and what that means for developers, as well as Walmart’s plan to dramatically change its app strategy, Robinhood’s bad week, the launch of a new Spotify competitor from the makers of the world’s most viral app, TikTok and much more.

Headlines

Apple changes the rules

Apple this week alerted developers to a new set of App Store review guidelines that detail which apps will be accepted or rejected, and what apps are allowed to do. The changes to the guidelines impact reviews, push notifications, Sign in with Apple, data collection and storage, mobile device management and more, the company says. Some of the more high-profile changes include the ability for apps to now use notifications for ads, stricter rules for dating and fortune-telling apps and a new rule that allows Apple to reject apps that help users evade law enforcement, among other things.

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Pixel phones updated with new gesture controls, emoji, AR effects & more

One of the benefits of owning a Pixel smartphone is that it improves over time, as Pixels are first to receive updates that deliver the latest fixes and improvements. The first round of new features arrived in December, including a filter for robocalls, more photo controls, improved Duo calls and more. Today Google says Pixel owners are getting a second set of additions, this time including new music controls, new emoji, still more photo and video features, expanded emergency help features, Google Pay improvements and several others.

Last year, Google introduced a new sort of gesture control, called Motion Sense, with the introduction of the Pixel 4. The idea is that you can now control your phone without having to touch it. Instead, the smartphone detects the wave of your hands and translates that into software controls.

Already, Motion Sense allowed Pixel 4 owners to skip forward or go back to a previous song. With today’s update, they’ll also be able to pause and resume music by making a tapping gesture above the phone.

Google suggests this will be an easy way to pause your music when you need to have a conversation. But in reality, it will only be useful if it works consistently — and so far, reviews have said the Motion Sense system was finicky and underdeveloped. That could change in time, of course.

Another improvement today is an update to Pixel 4’s Personal Safety app, which first arrived in October. The app uses the phone’s sensors to detect if you’ve been in a severe car crash and checks with you to see if you need help. It also lets U.S. users call 911 with a tap or voice command. If you’re unresponsive, the phone shares your location and details with emergency responders. Now the feature is coming to users in Australia (000) and the U.K. (999).

The new set of updates also includes added AR effects for Google’s video calling app Duo, which can change with your expression and move around the screen. These aren’t Duo’s first set of effects, but keeping the roster of effects updated is critical for social communication apps.

Meanwhile, the Pixel 4’s selfie camera can now create images with depth, which improves Portrait Blur and color pop, and lets you create 3D photos for Facebook.

Pixel phones will also now receive the emoji version 12.1 update, which hit iPhone with the iOS 3.2 update in October 2019, and which arrived on Twitter in January 2020. The set includes 169 new and more inclusive emoji, offering a wider array of gender and skin tones as well as more couple combinations.

A change to Google Pay will now let you press and hold the power button to swipe through your debit and credit cards, event tickets, boarding passes and other stored items. This is coming first to the U.S., U.K., Canada, Australia, France, Germany, Spain, Italy, Ireland, Taiwan and Singapore.

You can also now take a screenshot of a boarding pass’s barcode, then tap a notification to add it to Google Pay to then receive real-time flight updates as notifications. This is rolling out to all countries with Google Play on Pixel 3, 3a and 4 during March.

For power users, another useful addition lets you now configure rules based on Wi-Fi or physical location. For example, you can set your phone to automatically silence your ringtone when you arrive at work, or go to Do Not Disturb mode when you get home, among other things.

Other new features include the rollout of Live Caption (automatic captions) to Pixel 2 phones, the ability to schedule when Pixel’s Dark Theme turns off and on, an easier means of accessing emergency contacts and medical info, improved long-press options for getting faster help from your apps and an update to Adaptive brightness to make reading in direct sunlight easier.

Google says the new feature set is rolling out starting today. You may not see it immediately, but should fairly soon.

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