Analogue
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Analogue’s beautiful, functional retro gaming consoles provide a sort of “archival quality” alternative to the cheap mini-consoles proliferating these days. The latest system to be resurrected by the company is the ill-fated, but still well-thought-of TurboGrafx-16 or PC Engine.
The Duo, as Analogue’s device is called, is named after a later version of the TurboGrafx-16 that included its expensive CD-ROM add-on — and indeed the new Duo supports both game cards and CDs, provided they have survived all this time without getting scratched.
Like the rest of Analogue’s consoles, and unlike the popular SNES and NES Classic Editions from Nintendo (and indeed the new TurboGrafx-16 Mini), the Duo does not use emulation in any way. Instead, it’s a painstaking recreation of the original hardware, with tweaks to introduce modern conveniences like high-definition video, wireless controllers and improvements to reliability, and so on.
As a bonus, it’s all done in FPGA, which implies that this hardware is truly one of a kind in service of remaking the console accurately. Games should play exactly as they would have on the original hardware, down to the annoying glitches and slowdowns of that era of consoles.
And what games! Well, actually, few of them ever reached the status of their competitors on Nintendo and Sega consoles here in the U.S., where the TurboGrafx-16 sold poorly. But titles like Bonk’s Adventure, Bomberman ’93, Ninja Spirit, Splatterhouse and Devil’s Crush should be played more widely. Shmup fans like myself were spoiled with originals and arcade ports like R-Type and Blazing Lazers. The Ys series also got its start on the PC Engine (if you could afford the CD attachment). Here’s a good retrospective.
Analogue’s consoles are made for collectors who would prefer not to have to baby their original hardware, or want to upscale the signal and play wirelessly without too much fuss. I still have my original SNES, but 240p just doesn’t look as crisp as it did on a 15-inch CRT in the ’90s.
At $199, it’s more expensive than finding one at a garage sale, but good luck with that. The original and its CD add-on cost a fortune, so if you think about it from that perspective, this is a real bargain. Analogue says limited quantities are available, and will be shipping in 2021.
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Analogue has repeatedly proven that it’s the gold standard when it comes to retro gaming, delivering extremely faithful, but modern hardware to play original NES, SNES, Sega cartridges and more. The company revealed its forthcoming Analogue Pocket last October, and now it’s about to kick off pre-orders for the portable classic console, which can play Game Boy, Game Boy Color and Game Boy Advance games out of the box, and works with even more classic handheld game systems via adapters.
The Analogue Pocket will be available to pre-order for $199.99 on August 3, starting at 8 AM PST (11 AM EST). The actual ship date is quite a while after that, however: Analogue estimates that the hardware should actually start to be delivered to customers in May, 2021. That’s due to “the unfortunate global state of affairs and supply chain challenges outside of our control,” according to the company, and they’re hardly the only indie hardware outfit feeling the pinch of the ongoing COVID-19 pandemic and its impact on tech suppliers.
Image Credits: Analogue
The good news is that so long as you’re patient, the Pocket will almost certainly deliver the goods. Analogue isn’t new to this, having successfully shipped multiple products in the past, including the Nt mini, the Super Nt and the Mega Sg. Each of these more than delivered on their promises, offering fantastic performance in bringing classic games to modern TVs and displays — without relying on emulation.
Analogue Pocket has changed a bit since it was originally introduced last year, with the start and select button relocated to the base of the front of the device, a design change designed for “optimal comfort,” according to the company. The Dock you can use to connect the Pocket to your TV for a big-screen gaming experience also now features a recessed USB-C port to make the connection more stable.
True to form in terms of combining classic gameplay with modern conveniences, Analogue has designed Pocket with a sleep and wake function that’s much more like what you’d expect from today’s smartphones and tablet: Press the power button once and the console enters a low-power suspended state — press it again and it wakes to right where you left off. That’s an awesome perk for games that often lack their own internal save mechanisms.
Image Credits: Analogue
The Analogue Dock ($99.99) can support up to four controllers at once, using either wired, Bluetooth or 2.4ghz wireless connectivity. You can also use separately available multilink cables to connect up to four Pockets for local multiplayer action.
Analogue is also offering a range of other accessories for the Pocket, including a transparent hard case for storage and transportation, a USB-C fast-charging power brick, adapters to provide compatibility with Game Gear, Neo Geo Pocket Color and Atari Lynx games and MIDI and Analog sync cables for connecting to Mac, PC and music peripherals for use with the company’s Nanoloop music creation software.
Image Credits: Analogue
The company has also revealed some new software features for the Pocket, including “Original Display Modes,” which provides faithful representations of the displays (quirks and all) of the original hardware consoles for which these games where available. The display itself is made of Gorilla Glass for extra resilience, and offers variable refresh rates and 360-degree custom rotation control.
Analogue Pocket has a 4,300 mAh built-in rechargeable battery that offers between six and 10 hours of play time, and more than 10 hours of sleep when not in active use.
This definitely looks like Analogue’s most impressive product yet, and one that will be truly amazing for portable console gaming.
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The official Sega Genesis Mini is coming in September and hopes to capitalize on some of the retro gaming hype that turned the Super Nintendo and NES Mini Classic editions into best-sellers. But there’s already a modern piece of hardware out there capable of playing Sega Genesis games on your HDTV — plus Mega Drive, Master System and Sega CD, too.
The Analogue Mega Sg is the third in a series of reference-quality, FPGA-based retro consoles from Analogue, a company that prides itself on accuracy in old-school gaming. It provides unparalleled, non-emulated gameplay with zero lag and full 1080p output to work with your HD or even 4K TV in a way no other old-school gaming hardware can.
For $189.99 (which is just about double the asking price of the Sega Genesis Mini), you get the console itself, an included Master System cartridge adapter, an HDMI cable and a USB cable for power supply (plus a USB plug, though, depending on your TV, you might be able to power it directly). The package also includes a silicon pad should you want to use it with original Sega CD hardware, which plugs into the bottom of the SG hardware just like it did with the original Genesis. It includes two ports that support original wired Genesis controllers, or you can also opt to pick up an 8bitdo M30 wireless Genesis controller and adapter, which retails for $24.99.
Like the Nt mini did for NES, and the Super Nt did for SNES before it, the Mega Sg really delivers when it comes to performance. Games look amazing on my 4K LG OLED television, and I can choose from a variety of video output settings to tune it to my liking, including adding simulated retro scaliness and more to make it look more like your memory of playing on an old CRT television.
Sound is likewise excellent — those opening notes of Ecco the Dolphin sounded fantastic rendered in 48KHz 16-bit stereo coming out of my Sonos sound system. Likewise, Sonic’s weird buzzsaw razor whine came through exactly as remembered, but definitely in higher definition than anything that actually played out of my old TV speakers as a kid.
Even if you don’t have a pile of original Sega cartridges sitting around ready to play (though I bet you do if you’re interested in this piece of kit), the Mega Sg has something to offer: On board, you get a digital copy of the unreleased Sega Genesis game “Hardcore,” which was nearly complete in 1994 but which went unreleased. It’s been finished and renamed “Ultracore,” and you can run it from the console’s main menu as soon as you plug it in and fire it up.
Analogue plans to add more capabilities to the Mega Sg in the future, with cartridge adapters that will allow it to run Mark III, Game Gear, Sega MyCard, SG-1000 and SC-3000 games, too. These will all be supported by the FPGA Analogue designed for the Mega Sg, too, so they’ll also be running natively, not emulated, for a true recreation of the original gaming experience.
If you’re really into classic games, and care a lot about accuracy, this is definitely the best way to play Sega games on modern TVs — and it’s also just super fun.
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When it comes to the art and science of retro gaming, Analogue has no equal. The small company that first brought us the Analogue Nt, then the Nt mini, is back again with the Super Nt – a lovingly engineered and built modern SNES/Super Famicom console. Wait but what? A ‘modern SNES’? What does that entail? If you know Analogue’s past work, you know it essentially… Read More
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You may or may not have scored an SNES Classic from Nintendo, but either way, you don’t have the true retro gaming fan’s SNES reboot – yet. That’s because it’s not out yet, and it’s not even made by Nintendo: It’s the Super Nt, the next reference quality console recreation from Analogue, the same gadget maker that created the Nt Mini to play NES games… Read More
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